Lich Level 1 of the Dungeon [Shop] Waufiwo's Distillery 2 potions of attraction (78 gold) a potion of berserk rage (unknown) (65 gold) a potion of curing (unknown) (39 gold) a potion of haste (unknown) (130 gold) a potion of might (unknown) (52 gold) a potion of enlightenment (unknown) (65 gold) a potion of heal wounds (unknown) (104 gold) a potion of enlightenment (unknown) (65 gold) [Shop] Jucw's Antique Weapon Shoppe a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 short sword of protection (128 gold) a +0 spear (69 gold) a +0 morningstar (138 gold) a +0 quarterstaff (115 gold) the +2 mace of Defiance {holy, rN+ Will+ Int+2} (837 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 sling (34 gold) [Shop] Pijof's Assorted Antiques a +0 leather armour (50 gold) a scroll of blinking (237 gold) a scroll of acquirement (1300 gold) a box of beasts (1000 gold) a potion of lignification (75 gold) a scroll of revelation (187 gold) the +8 plate armour of Pantheism {SInv} (1730 gold) SInv: It lets you see invisible. It cannot be enchanted further. a lightning rod (4/4) (1000 gold) [Shop] Govowen's Antique Weapon Emporium a +0 sling (25 gold) a +0 dagger (34 gold) a +0 short sword (51 gold) a +0 hand axe (51 gold) a +1 flail of protection (190 gold) a +0 mace (51 gold) a +1 short sword of freezing (210 gold) a +0 dagger (34 gold) the +10 war axe of the Feeding Gods {pain, rCorr Stlth+} (1259 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:1) a quokka skeleton (4, 25, D:1) a rat corpse (skeletalised by now) (7, -15, D:1) a bat corpse (skeletalised by now) (7, -11, D:1) a +0 pair of gloves (7, 22, D:1) a jackal corpse (skeletalised by now) (8, 23, D:1) a jackal corpse (skeletalised by now) (11, -16, D:1) a +0 robe (11, 23, D:1) a +0 chain mail (15, 20, D:1) a +0 dagger a kobold skeleton (16, 11, D:1) a +0 plate armour (18, 24, D:1) a +0 short sword (22, -6, D:1) a +2 tower shield of reflection (27, 1, D:1) an amulet of faith (29, -15, D:1) a +0 dagger (31, 14, D:1) a hobgoblin skeleton (34, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -14, D:1) a +0 plate armour (35, 24, D:1) a +0 club a stone (35, 25, D:1) a +0 dagger (38, -14, D:1) a +0 short sword (38, 17, D:1) a +0 club (48, 23, D:1) a +0 leather armour Level 2 of the Dungeon (7, 8, D:2) a +0 short sword 2 stones (13, 14, D:2) the +7 hand axe of Ashenzari's Pride {elec, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (22, 0, D:2) a rat skeleton (28, -7, D:2) a bat corpse (30, 16, D:2) a +0 dagger (32, 16, D:2) a bat skeleton (32, 26, D:2) a +0 pair of boots (33, 16, D:2) a quokka skeleton (34, 16, D:2) a +0 whip of flaming (36, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 3, D:2) a +0 whip (37, 32, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (38, 2, D:2) a rat corpse (skeletalised by now) (38, 30, D:2) a hobgoblin corpse (skeletalised by now) (38, 32, D:2) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, 10, D:2) a +0 leather armour (47, 41, D:2) a parchment of Kinetic Grapnel (50, 34, D:2) a frilled lizard corpse (50, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 32, D:2) a +0 club a +0 sling (52, 29, D:2) a sanguine talisman Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail a +0 club an orc corpse (3, -7, D:3) a +0 war axe (4, 0, D:3) a potion of moonshine