Lich Level 1 of the Dungeon (4, 26, D:1) a ball python corpse (skeletalised by now) (9, -6, D:1) a rat corpse (skeletalised by now) (11, 26, D:1) a +1 dagger of electrocution (15, 17, D:1) a +0 robe (25, 29, D:1) a +0 short sword (29, 14, D:1) a +0 dagger 5 stones (30, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 20, D:1) a bat corpse (skeletalised by now) (38, 11, D:1) a +0 club a goblin skeleton (39, -6, D:1) a staff of air (40, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 6, D:1) a frilled lizard skeleton (44, 25, D:1) a +0 club a quokka skeleton (49, 11, D:1) a +0 whip 5 stones (51, 4, D:1) a jackal skeleton (53, -4, D:1) a +0 club (53, 2, D:1) a jackal skeleton (53, 4, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -8, D:2) a bat corpse (14, 0, D:2) a +0 dagger (16, 0, D:2) a frilled lizard corpse (skeletalised by now) (19, 0, D:2) a +0 pair of boots (36, -7, D:2) a rat corpse (skeletalised by now) (42, 35, D:2) a +0 shortbow (44, 10, D:2) a +0 ring mail (44, 15, D:2) a quokka corpse (skeletalised by now) (46, 17, D:2) a ball python corpse (skeletalised by now) (50, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now)