Lich Level 1 of the Dungeon (4, 2, D:1) a quokka skeleton (4, 12, D:1) a +0 dagger (5, 2, D:1) a quokka skeleton (7, -6, D:1) a ball python skeleton (10, 24, D:1) a +0 hand axe (11, -7, D:1) a +0 dagger (11, -6, D:1) a +0 dagger a goblin skeleton (14, 8, D:1) a ball python corpse (skeletalised by now) (20, 25, D:1) a +0 dagger of venom (20, 26, D:1) a +3 dagger (21, -2, D:1) a frilled lizard corpse (skeletalised by now) (21, 1, D:1) a bat corpse (skeletalised by now) (22, -7, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (28, 28, D:1) a ball python skeleton (31, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 9, D:1) a ball python skeleton (38, 21, D:1) a quokka corpse (skeletalised by now) (41, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -10, D:2) a ribbon worm corpse (5, 8, D:2) a +3 flail a +0 ring mail an adder corpse the human corpse of Terence (25, -7, D:2) a +0 dagger 4 stones a kobold corpse (28, -15, D:2) a rat corpse (34, 22, D:2) a +0 hand axe (36, -3, D:2) a +0 short sword (37, -2, D:2) a scroll of identify (42, 15, D:2) a ball python corpse (skeletalised by now) (42, 16, D:2) a ball python corpse (skeletalised by now)