Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6205772002814756689 0 LightAzur the Trooper (level 1, 22/22 HPs) Began as a Draconian Wanderer on Sept 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). LightAzur the Trooper (Draconian Wanderer) Turns: 0, Time: 00:00:16 Health: 22/22 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions A - a potion of attraction B - a potion of berserk rage Skills: + Level 4.3 Fighting + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.0 Fire Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Sticky Flame Fire/Alch 5% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 7 gold pieces, 3 poisoned darts and a whip. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 hat, a potion of attraction, a potion of berserk rage; and the following spell memorised: Foxfire; and the following spells available to memorise: Volatile Blastmotes, Sticky Flame. Okay, then. Okay, then. You aren't carrying any scrolls. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #. ....####### ..) .~~(......##~.# ...$~≈~~~.≈~... #.~~≈≈~~.≈~.≈≈. .~~≈≈≈~.≈≈≈~≈~. ~~≈≈≈≈≈~~~≈≈≈~~ .≈~≈≈≈.@.~≈≈≈≈. .~≈≈≈≈≈~.~≈≈~≈~ ≈.~≈≈≈≈.~≈≈.~≈~ ~~.~≈~.≈~≈~≈... ≈~~.≈.~≈≈~~.##. ~~.....~.....# ..~.###.###.#.# ##~# .## #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 dagger, a | +0 hat, a potion of attraction, a potion of berserk rage; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Volatile | Blastmotes, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic