Dungeon Crawl Stone Soup version 0.33-a0-550-ga6ff03a38b (webtiles) character file. Game seed: 1122506745520546402 782 Livebakara the Conjurer (level 7, -3/41 HPs) Began as an Octopode Conjurer on Dec 9, 2024. Slain by a crocodile zombie (12 damage) ... in an ossuary. The game lasted 00:09:18 (3914 turns). Livebakara the Conjurer (Octopode Conjurer) Turns: 3914, Time: 00:09:18 Health: -3/41 AC: 1 Str: 6 XL: 7 Next: 86% Magic: 12/12 EV: 12 Int: 23 God: Gold: 205 SH: 0 Dex: 10 Spells: 6/13 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . c - +0 hat rPois . g - amulet of the acrobat rElec . q - ring of protection from cold rCorr + v - ring of see invisible SInv + r - ring of resist corrosion Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: acrobat @: confused, ambrosia-drunk, enlightened, flying, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 205 gold pieces. Inventory: Armour c - a +0 hat (worn) Jewellery g - an amulet of the acrobat (around mantle) q - a ring of protection from cold (left tentacle) r - a ring of resist corrosion (on tentacle) v - a ring of see invisible (right tentacle) Scrolls a - 2 scrolls of enchant weapon {unknown} d - 4 scrolls of identify {unknown} n - a scroll of fear {unknown} o - a scroll of blinking {unknown} p - a scroll of amnesia {unknown} s - a scroll of noise {unknown} t - 2 scrolls of acquirement {unknown} u - 2 scrolls of fog {unknown} w - a scroll of silence {unknown} Potions b - 2 potions of enlightenment e - a potion of ambrosia f - a potion of lignification {unknown} h - a potion of mutation {unknown} i - a potion of curing {unknown} j - 3 potions of haste k - a potion of might {unknown} l - a potion of attraction {unknown} m - 2 potions of degeneration {unknown} x - a potion of invisibility {unknown} Skills: - Level 2.2 Dodging - Level 5.3 Stealth - Level 3.5 Spellcasting + Level 6.2 Conjurations * Level 5.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Okawaru Ru Sif Muna Vehumet Wu Jian Xom Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the crocodile zombie but do no damage. You squeeze the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! You barely miss the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you but does no damage. You tentacle-slap the crocodile zombie but do no damage. You tentacle-slap the crocodile zombie, but do no damage. The crocodile zombie is severely damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 88% to hit) The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. (Press . to maintain the ray.) The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You stop channelling your searing ray. You aren't carrying any items that you can evoke. It was a potion of ambrosia. You are confused. You feel invigorated. You bump into the stone wall. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! It was a potion of haste. You feel yourself speed up. The crocodile zombie bites you! You die... ################### '#...........#'.... '.............'###### '....ß...ß....'.....# '.............'.@Z..# #######'########''''# ##ß'.......'ß##..##.# .###.......###..##..# .^##.......##..##...# '.##.......##.'#....# '..#.......#..'.....# ##.#...ß...#.##.....# '..#.......#..'.....# You could see a crocodile zombie. Vanquished Creatures An ogre (D:4) A phantom (D:3) 2 elf zombies (Ossuary) A bombardier beetle (D:3) A hound (D:4) 5 human zombies (Ossuary) An iguana (D:4) A crocodile zombie (Ossuary) A spectral hound (Ossuary) 4 mummies (Ossuary) 5 adders 2 hound simulacra (Ossuary) A shadow imp (D:4) 2 spectral adders (Ossuary) 3 spectral gnolls (Ossuary) 2 ribbon worms (D:2) 3 dart slugs 2 orcs (D:4) 7 endoplasms 3 giant cockroaches 7 gnoll zombies (Ossuary) 4 goblins 5 hobgoblins 4 jackals (D:2) A quokka (D:1) 3 ball pythons 3 bats (D:1) 4 frilled lizards 2 gnoll simulacra (Ossuary) 4 jackal simulacra (Ossuary) 2 kobolds 4 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 3 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Livebakara the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 128 | D:1 | Learned a level 2 spell: Searing Ray 655 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1144 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1282 | D:3 | Reached XP level 4. HP: 15/27 MP: 1/7 1476 | D:3 | Noticed a phantom 1496 | D:3 | Killed a phantom 1497 | D:3 | Reached XP level 5. HP: 18/31 MP: 0/9 1607 | D:3 | Found Vaosa's Antique Armour Shoppe. 1634 | D:3 | Reached skill level 5 in Stealth 1998 | D:3 | Reached skill level 5 in Conjurations 2268 | D:4 | Found a staircase to the Ecumenical Temple. 2288 | Temple | Entered the Ecumenical Temple 2295 | D:4 | Found a sand-covered staircase. 2307 | D:4 | Reached XP level 6. HP: 28/36 MP: 5/11 2312 | D:4 | Learned a level 4 spell: Fulminant Prism 2559 | D:4 | Noticed a black bear 2625 | Ossuary | Entered an ossuary 2894 | Ossuary | Reached XP level 7. HP: 41/41 MP: 4/12 3535 | Ossuary | Reached skill level 6 in Conjurations 3845 | Ossuary | Reached skill level 5 in Alchemy 3914 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, minmay_bisected D:2: layout_rooms D:3: layout_basic, overflow_temple_1_default, serial_shops, nicolae_square_shop, chequers_big_river, grunt_decor_one_mirror, minmay_circle_x D:4: layout_basic, minmay_temple_entry_grid, nicolae_ossuary_entry_monument, fountainhead, kennysheep_minor_cross Temple: nicolae_temple_slightly_damp_pantheon Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.3 Spellcasting | 3 | 3.5 Conjurations | 5 6 | 6.2 Alchemy | 3 5 | 5.3 Dodging | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 52 | 33 | 21 || 106 Constrict | 15 | 8 | 3 || 26 Tentacles | 16 | 7 | 9 || 32 Punch | | | 1 || 1 Cast: Magic Dart | 4 | 21 | 3 || 28 Searing Ray | 4 | 23 | 22 || 49 Fulminant Prism | | 4 | 6 || 10 Evoke: Wand | | 12 | 1 || 13 Use: Potion | | 1 | 3 || 4 Stab: Sleeping | 10 | | || 10 Armour: Skin | 18 | 17 | 11 || 46 Dodge: Dodged | 33 | 36 | 19 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3911 | 3815 | 96 | 814 | 2131 | 6 | 651.8 | Dungeon | 2621 | 2526 | 95 | 182 | 1846 | 4 | 655.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 1288 | 1288 | 0 | 632 | 285 | 1 | 1288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1288 daAuts D:3: 1067 daAuts D:1: 651 daAuts D:4: 482 daAuts D:2: 420 daAuts Temple: 1 daAuts