Lotein Level 1 of the Dungeon (3, -9, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a +0 dagger (4, 17, D:1) a +0 club (5, -8, D:1) a ball python corpse (skeletalised by now) (15, 7, D:1) a rat corpse (skeletalised by now) (15, 19, D:1) a +0 whip (16, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:1) a jackal skeleton a jackal skeleton (19, -11, D:1) a jackal skeleton (19, 21, D:1) a quokka corpse (skeletalised by now) (19, 23, D:1) a ball python corpse (skeletalised by now) (19, 27, D:1) a +1 dagger of distortion (20, 5, D:1) a +0 spear (24, -10, D:1) a quokka skeleton (30, 11, D:1) a +0 dagger (31, 13, D:1) a +0 dagger 4 stones a kobold skeleton (39, -1, D:1) a ball python corpse (43, -4, D:1) a +0 club a goblin skeleton (45, -6, D:1) a hobgoblin skeleton a bat skeleton (50, 10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 6, D:2) a potion of heal wounds (2, 0, D:2) a dart slug corpse (2, 2, D:2) a +0 short sword 3 stones a kobold corpse (2, 3, D:2) 11 gold pieces (2, 7, D:2) a potion of mutation (3, 2, D:2) a +0 whip a kobold corpse (5, -1, D:2) 5 gold pieces (10, 1, D:2) a +0 hand axe