Lovepenguin Level 1 of the Dungeon (8, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -5, D:1) a ball python corpse (skeletalised by now) (12, 3, D:1) a +0 whip (14, -6, D:1) a +0 dagger (17, -5, D:1) a +0 dagger (23, -33, D:1) a bat skeleton (26, -23, D:1) 5 poisoned darts (28, -39, D:1) a bat corpse (skeletalised by now) (37, -11, D:1) a +0 dagger (45, -21, D:1) a +0 dagger a goblin skeleton (46, -36, D:1) 5 poisoned darts (46, -14, D:1) 3 poisoned darts (47, -21, D:1) a hobgoblin skeleton (47, -2, D:1) a ball python corpse (skeletalised by now) (48, -17, D:1) a +0 mace (49, -19, D:1) a rat skeleton (49, -9, D:1) a bat corpse (skeletalised by now) (61, -18, D:1) a +0 robe Level 2 of the Dungeon [Shop] Tedd's Armour Boutique a +2 ring mail of positive energy (180 gold) a +0 robe (9 gold) a +1 helmet (115 gold) the +7 chain mail of the Game Afoot {Harm Int+3 Dex-5 SInv} (480 gold) Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (472 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 leather armour (20 gold) a +2 robe of fire resistance (179 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) (0, 0, D:2) a +0 short sword (0, 1, D:2) a +0 dagger a +0 robe (4, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, -7, D:2) a +0 sling a +0 dagger (8, 6, D:2) a +0 flail a +2 ring mail of fire resistance (15, 38, D:2) a +1 hand axe of draining (16, 26, D:2) a +0 dagger 3 stones (19, -1, D:2) a hobgoblin skeleton (22, 3, D:2) a +0 leather armour (23, 3, D:2) an orb of glass (24, 3, D:2) a +0 dagger a +0 sling a goblin skeleton (25, 3, D:2) a +0 dagger (26, 3, D:2) a bat skeleton (26, 4, D:2) a +0 club (36, 19, D:2) a +0 hand axe (48, -5, D:2) a +0 club (49, 39, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Eplobur's Antique Weapon Boutique a +1 athame of draining (600 gold) the +5 scimitar "Beastslayer" {flame, rPois} (1128 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 great mace (240 gold) a +0 whip (60 gold) a +0 spear of freezing (177 gold) a +0 club (12 gold) a +2 scimitar of holy wrath (547 gold) a +0 war axe (84 gold) (0, 0, D:3) a +0 dagger (3, -13, D:3) a hobgoblin skeleton (4, -10, D:3) a frilled lizard skeleton (5, -10, D:3) a +0 club an adder skeleton (6, -32, D:3) a +0 whip 5 stones a +0 dagger (6, -24, D:3) an adder skeleton (7, -32, D:3) a quokka corpse (8, 2, D:3) a quokka corpse (skeletalised by now) (10, -27, D:3) a +0 leather armour (23, -28, D:3) a +0 falchion (24, -25, D:3) a +0 short sword a kobold skeleton (25, -18, D:3) a +0 dagger (26, -23, D:3) a +0 sling a +0 club (28, -1, D:3) a +0 whip (29, -8, D:3) a +0 leather armour (31, -8, D:3) a +0 rapier (31, -2, D:3) 4 atropa-tipped darts (33, -18, D:3) a +0 spear (33, -7, D:3) a +0 leather armour (35, -9, D:3) a +0 flail a +0 ring mail a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -15, D:3) a +0 dagger (39, -20, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 7, D:4) 10 gold pieces