Ltwork Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -17, D:1) a +0 club (11, -12, D:1) a bat corpse (skeletalised by now) (13, -12, D:1) a +0 club (14, -15, D:1) a jackal corpse (skeletalised by now) (15, -14, D:1) a rat corpse (skeletalised by now) (18, 7, D:1) a bat skeleton (29, -26, D:1) a frilled lizard corpse (skeletalised by now) (30, -37, D:1) a rat corpse (skeletalised by now) (37, 9, D:1) a ball python skeleton (40, -14, D:1) a rat skeleton (49, 1, D:1) a rat corpse (skeletalised by now) (51, -13, D:1) a +0 dagger (54, -16, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (57, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -6, D:2) a hobgoblin corpse (skeletalised by now) (20, -5, D:2) a goblin skeleton (21, -2, D:2) a +0 robe (45, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 3 flux baubles (15, -26, D:3) a +0 trident a +0 mace (18, -34, D:3) a +0 mace (18, 1, D:3) 2 stones a +0 dagger a kobold skeleton (19, 1, D:3) 4 stones a +0 short sword (25, -32, D:3) a +0 falchion (26, 14, D:3) a +0 dagger (28, 11, D:3) a +0 dagger (31, -35, D:3) a +0 dagger (35, -3, D:3) the inkwell talisman of the Narrow God {-Tele +Inv rN++ Str+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (45, -8, D:3) an adder skeleton Level 4 of the Dungeon (10, -23, D:4) a +0 war axe a +0 dagger (11, -9, D:4) a +0 short sword 3 stones (11, -7, D:4) a +0 leather armour (16, -23, D:4) a +1 whip of flaming a +0 robe (17, -9, D:4) a +0 giant spiked club (17, -2, D:4) an adder corpse (skeletalised by now) (20, -8, D:4) a +0 hand axe (20, -3, D:4) a +0 dagger the goblin corpse of Ijyb (skeletalised by now) (21, 9, D:4) a +0 kite shield a +0 chain mail (22, -5, D:4) a hobgoblin corpse (skeletalised by now) (22, -4, D:4) a +0 whip a kobold corpse (skeletalised by now) (22, -3, D:4) an adder corpse (skeletalised by now) (24, -14, D:4) a quokka corpse (skeletalised by now) (25, -32, D:4) the human skeleton of Edmund (26, -9, D:4) a hound corpse (skeletalised by now) (30, -27, D:4) the felid skeleton of Natasha (30, -1, D:4) a +0 ring mail (41, -10, D:4) a +0 hand axe (49, -31, D:4) a hobgoblin corpse (skeletalised by now) (52, -18, D:4) an adder corpse (skeletalised by now) (53, -8, D:4) a scroll of noise (54, -3, D:4) a +0 club (55, -2, D:4) a +0 dagger (58, -3, D:4) a +0 club a goblin skeleton (58, -2, D:4) a +0 sling a +0 club a goblin skeleton (59, -4, D:4) a +0 dagger a +0 animal skin (60, -4, D:4) a hobgoblin skeleton (62, 3, D:4) an adder skeleton Level 5 of the Dungeon (3, 3, D:5) a +0 leather armour (8, 0, D:5) an iguana corpse (skeletalised by now) (18, -8, D:5) a +0 spear (21, -13, D:5) a jackal skeleton (23, -9, D:5) a +0 leather armour a +0 rapier the human skeleton of Eustachio (26, -2, D:5) a +0 quarterstaff (31, 20, D:5) a +0 club (36, 16, D:5) a +0 club an orc skeleton (37, 12, D:5) a +0 club a +0 leather armour (37, 17, D:5) a +0 quarterstaff (44, 2, D:5) a +0 short sword of protection (46, 17, D:5) a +0 shortbow a +0 scale mail a +0 hand axe a centaur skeleton an orc skeleton (47, 17, D:5) an adder skeleton (54, 7, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Peijoru's Weapon Emporium a +0 quarterstaff (65 gold) 3 boomerangs (78 gold) a +0 long sword (45 gold) a +0 quarterstaff (65 gold) a +1 trident of protection (145 gold) a +8 shortbow (585 gold) a +0 dagger (26 gold) 6 poisoned darts (46 gold) (6, -21, D:6) a human corpse (7, -22, D:6) a +0 hand axe (9, 22, D:6) a water moccasin corpse (skeletalised by now) (13, 14, D:6) a +0 ring mail (18, -8, D:6) 3 flux baubles (30, -13, D:6) an amulet of guardian spirit (32, 22, D:6) a +0 long sword (36, -14, D:6) a +0 helmet (37, -11, D:6) a +0 falchion (38, -11, D:6) a +0 dagger (38, -10, D:6) a +0 flail (40, 25, D:6) a +0 halberd (42, 22, D:6) a yak corpse (skeletalised by now) (45, 8, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (1, 1, D:7) a water moccasin corpse (2, 0, D:7) a datura-tipped dart (2, 1, D:7) a +0 dagger of venom (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (4, -2, D:7) a scroll of teleportation (6, 3, D:7) a datura-tipped dart (6, 4, D:7) a datura-tipped dart (6, 5, D:7) a +0 flail an orc corpse (7, 5, D:7) a +0 short sword (8, -6, D:7) 2 potions of curing (8, 4, D:7) a datura-tipped dart (8, 5, D:7) a datura-tipped dart the Ecumenical Temple