Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 17742382447427978500 1 Luchifel the Grave Robber (level 1, 5/11 HPs) Began as a Poltergeist Necromancer on June 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (51 turns). Luchifel the Grave Robber (Poltergeist Necromancer) Turns: 51, Time: 00:00:27 Health: 5/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The kobold misses you. Your soul wisp barely misses the kobold. You hit the kobold. You kill the kobold! No target in view! No target in view! You swap places. Magic restored. A bat comes into view. You feel your existence waver again. Things that are here: a +0 short sword; 5 stones; a kobold corpse A bat is nearby! A quokka and a bat come into view. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the quokka. The quokka is heavily wounded. The bat barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. A hobgoblin comes into view. The bat closely misses you. You hit the quokka. The quokka is almost dead. The bat closely misses you. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. The bat hits you. The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# #.######..ß. ###'### #........... ###.# #..........## ..#.########.......g...# ..'..................ß.. ..##.#######.)....l....# ####.# #.....$....## ..##.# #....b..*...# >.+..# #....@r..bß.. ..#### #...........# ### ########..### ...# #.. # You could see a quokka, a hobgoblin, 2 bats, a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Luchifel the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, minmay_misc_feat_four_crosses, chequers_serial_rivers_micro_a Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Soul Splinter || 1 Armour: Skin || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 26 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 26 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts