Dungeon Crawl Stone Soup version 0.33-a0-1445-g663a9828c5 (webtiles) character file. Game seed: 2483873410441275901 7 Lupeow the Grave Robber (level 2, -2/21 HPs) Began as a Coglin Necromancer on Apr 18, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (354 turns). Lupeow the Grave Robber (Coglin Necromancer) Turns: 354, Time: 00:00:59 Health: -2/21 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 14 God: Gold: 36 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger {Babs} rCold . . . d - +0 dagger {Mei} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Babs} d - a +0 dagger (offhand) {Mei} Armour b - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} Potions c - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Summon Small Mammal Summ 4% N/A 24% 1 Call Imp Summ 2% N/A 34% 2 Animate Dead Necr 12% N/A 41% 4 Call Canine Familiar Summ 1% N/A 56% 3 Eringya's Surprising Cr Summ 1% N/A 93% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusions: hobgoblin and 4 jackals Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Training target 2.0 for Spellcasting reached! Your Spellcasting skill increases to level 2! You need to enable at least one skill for training. You have reached level 2! Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 63%) The endoplasm resists with significant effort. A goblin comes into view. It is wielding a +0 club. The endoplasm freezes you. You are frozen. The goblin shouts! You hit the endoplasm with your +0 dagger. The endoplasm is lightly wounded. You barely miss the endoplasm with your +0 dagger. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm with your +0 dagger. The endoplasm is heavily wounded. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. You hit the endoplasm but do no damage. The endoplasm completely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, chance to affect: 63%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You die... .# .. #. #. ####+## #. ....... ......$### ......gJ*# $.....##@## ..... #..#### .... ##..).# ... ####.# ##### .# #.## ###.... #..# #...... ##.# #...... #.### #.....> #...# #...... You could see an endoplasm (weak, ally target, soul-splintered), a goblin and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Reached skill level 1 in Fighting 350 | D:1 | Reached XP level 2. HP: 8/21 MP: 1/5 354 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 28 Cast: Soul Splinter || 10 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 0 | 296 | 1 | 353.0 | Dungeon | 353 | 353 | 0 | 0 | 296 | 1 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 353 daAuts