Dungeon Crawl Stone Soup version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 11913408481934498761 51 Lupeow the Grave Robber (level 3, -3/29 HPs) Began as a Coglin Necromancer on Apr 20, 2025. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (1649 turns). Lupeow the Grave Robber (Coglin Necromancer) Turns: 1649, Time: 00:02:32 Health: -3/29 AC: 2 Str: 8 XL: 3 Next: 81% Magic: 6/6 EV: 11 Int: 14 God: Gold: 133 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . a - +0 dagger {Lisbeth} rCold . . . d - +0 dagger {Tamara} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -9), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Lisbeth} d - a +0 dagger (offhand) {Tamara} Armour b - a +0 robe (worn) Wands l - a wand of roots (5) Scrolls e - 4 scrolls of identify {unknown} f - a scroll of revelation {unknown} k - a scroll of fear {unknown} Potions c - a potion of magic g - a potion of mutation {unknown} h - 2 potions of moonshine {unknown} i - a potion of curing {unknown} j - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 g - Grave Claw Necr 24% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History An adder and a water moccasin come into view. The rat squeaks loudly. The water moccasin hisses angrily. The adder hisses angrily. The rat bites you. You hit the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You barely miss the water moccasin with your +0 dagger. The water moccasin closely misses you. The rat misses you. The water moccasin attacks as it pursues you! The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You miss the water moccasin with your +0 dagger. You feel very sick. The water moccasin closely misses you. You closely miss the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You closely miss the water moccasin with your +0 dagger. You feel very sick. The water moccasin barely misses you. The rat bites you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You miss the water moccasin with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The rat bites you but does no damage. The water moccasin barely misses you. You hit the water moccasin but do no damage. You barely miss the water moccasin with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The rat barely misses you. The water moccasin barely misses you. You completely miss the water moccasin with your +0 dagger. You hit the water moccasin with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ...........#... .# ## .######.##(#.##.#.# #. ###................ ... ........##.#.##.#.####.#. ..########.#....#.......# .## #.#..#.#....(..# .. #....# #.......# #.# #.####.###r......# .# #........@SS..<..# .# #..###.####......# .# .. #.# ......# #.# #....## ..# ....# ### ....# ##... ### You could see a water moccasin, an adder and a rat. Vanquished Creatures 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 2 hobgoblins (D:2) 3 jackals (D:1) 2 ball pythons 8 bats 3 frilled lizards (D:1) 2 goblins 3 kobolds 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Reached skill level 1 in Fighting 116 | D:1 | Reached XP level 2. HP: 18/21 MP: 4/4 120 | D:1 | Learned a level 2 spell: Grave Claw 744 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1641 | D:3 | Noticed a water moccasin 1649 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_rooms, st_stairs_11, lemuel_flame_loot_1 D:2: layout_rooms, minmay_misc_feat_roman, kennysheep_cross_bottleneck, roderic_lattice_a, small_statue_intersection, minmay_misc_feat_diagonals, chequers_garden D:3: layout_basic, nicolae_hepliaklqana_hippocampus, kiku_gazebo_pond_becter, mainiacjoe_overflow_tiny_flanked Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 226 Cast: Soul Splinter || 7 Stab: Sleeping || 3 Armour: Robe || 71 Dodge: Dodged || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1636 | 1548 | 88 | 2 | 1232 | 3 | 545.3 | Dungeon | 1636 | 1548 | 88 | 2 | 1232 | 3 | 545.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1017 daAuts D:1: 562 daAuts D:3: 56 daAuts