Dungeon Crawl Stone Soup version 0.33-a0-1477-g5522fbaf03 (webtiles) character file. Game seed: 13613496661953495938 12 Lupeow the Grave Robber (level 2, -12/21 HPs) Began as a Coglin Necromancer on Apr 24, 2025. Mangled by a gnoll ... wielding a +0 flail (14 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (411 turns). Lupeow the Grave Robber (Coglin Necromancer) Turns: 411, Time: 00:01:13 Health: -12/21 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 0/4 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 1/4 levels left rFire . . . a - +0 dagger {Rabi} rCold . . . d - +0 dagger {Francisca} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Rabi} d - a +0 dagger (offhand) {Francisca} Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic f - a potion of haste {unknown} g - a potion of curing {unknown} h - a potion of moonshine {unknown} Skills: + Level 1.5 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 4.1 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 g - Grave Claw Necr 24% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Hailstorm Conj/Ice 1% 3d5 58% 3 Summon Ice Beast Ice/Summ 1% N/A 58% 3 Curse of Agony Necr 12% N/A 77% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Nothing appears to happen. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The gnoll resists with significant effort. The gnoll hits you with a +0 flail. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The gnoll resists with significant effort. The gnoll closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The gnoll resists with significant effort. The gnoll closely misses you. You hit the gnoll with your +0 dagger. The gnoll is lightly wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 flail. You hit the gnoll with your +0 dagger. The gnoll is moderately wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll with your +0 dagger. The gnoll is moderately wounded. You hit the gnoll but do no damage. The gnoll barely misses you. Your magical contamination has completely faded away. You barely miss the gnoll with your +0 dagger. The gnoll is moderately wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ####.......##.###.###.###...###.# ...........##.....###.##......... ####.......######..##.....#####.# #.......# #.†.#.##### #.# #.......# #.#.#.# #.# ## ######..# #.....# #.# .########..########...# .# .##................>..# .##.............@j..#.# ###.......########....# #.......# #.#### #.......# #.# ######### #.# #.# #j# .. You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Reached skill level 1 in Fighting 193 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 209 | D:1 | Learned a level 2 spell: Grave Claw 411 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 75 Cast: Soul Splinter || 10 Armour: Robe || 19 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 411 | 0 | 5 | 299 | 1 | 411.0 | Dungeon | 411 | 411 | 0 | 5 | 299 | 1 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts