Lupeow Level 1 of the Dungeon (0, 0, D:1) a river rat skeleton (1, -16, D:1) a +0 whip (3, -12, D:1) a ball python skeleton (4, 1, D:1) a river rat skeleton (6, -10, D:1) 5 stones a +0 dagger a kobold skeleton (9, 7, D:1) a river rat skeleton (13, -3, D:1) a rat skeleton (14, -4, D:1) a +0 robe (14, 29, D:1) a hobgoblin corpse (skeletalised by now) (18, -10, D:1) 6 javelins (22, 28, D:1) 5 poisoned darts (25, -14, D:1) a hobgoblin corpse (skeletalised by now) (28, 3, D:1) a quokka skeleton (28, 14, D:1) a +0 dagger (29, 13, D:1) a +0 hat a +0 short sword a +0 animal skin a +0 club the hobgoblin corpse of Robin (skeletalised by now) (30, 29, D:1) a +0 short sword 5 stones (32, -6, D:1) a rat corpse (skeletalised by now) (41, 15, D:1) a quokka corpse (skeletalised by now) (49, 12, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 3, D:2) a +0 dagger (18, -26, D:2) a parchment of Magic Dart (18, -24, D:2) a +0 dagger a +0 sling a goblin skeleton (19, 3, D:2) a +0 dagger (20, 3, D:2) a +0 club a goblin skeleton (21, -6, D:2) a +0 hand axe a +0 leather armour a boomerang a +0 flail (21, 2, D:2) a +0 club a +0 dagger a goblin skeleton (26, -16, D:2) a +0 short sword (26, 2, D:2) a +0 dagger (27, -13, D:2) a +0 ring mail a +0 spear (28, -13, D:2) a +0 dagger (28, -3, D:2) a hobgoblin skeleton (28, 1, D:2) a +0 leather armour (29, -10, D:2) a +0 dagger (31, -29, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (32, 3, D:2) 2 flux baubles (34, -12, D:2) a +0 dagger (34, -10, D:2) a hobgoblin corpse (skeletalised by now) (39, -12, D:2) a hobgoblin corpse (skeletalised by now) (40, -2, D:2) a +0 short sword (41, -2, D:2) a +0 dagger (47, -9, D:2) a rat corpse (skeletalised by now) (49, 0, D:2) the +4 mace "Unnaejoh" {distort, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (53, 12, D:2) a +0 hammer (55, -10, D:2) a bat corpse (skeletalised by now) (56, 2, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (58, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a throwing net {!f} a +0 flail (1, 16, D:3) a +0 mace an orc skeleton (1, 17, D:3) a +0 short sword (2, 18, D:3) a frilled lizard skeleton (3, 11, D:3) a +0 dagger an orc skeleton (11, 12, D:3) a +0 whip (12, 11, D:3) a +0 robe (12, 13, D:3) an adder skeleton (13, 12, D:3) a +0 spear a gnoll skeleton (15, 21, D:3) a rat skeleton (16, 21, D:3) a ball python skeleton (21, 38, D:3) a frilled lizard skeleton (22, 11, D:3) a +0 club (23, 36, D:3) a +0 dagger (26, 34, D:3) a +0 short sword (37, 14, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 35, D:3) a +0 flail an orc skeleton (42, 1, D:3) a +3 dagger of protection a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the alchemy staff of Blood-Lust {rPois rC+ Int+3 Alch} (4530 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. the amulet of Xaomn {Spirit rN++ Str+4 Int-5} (4540 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). the +9 short sword of Context {freeze, Int+3} (6370 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 dagger "Beopued" {elec, Will+ Int+3 Dex+3} (8020 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 leather armour of the Lotus Blossom {Dex+3 SInv} (1950 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +5 mace of Classification {freeze, *Slow rC+ Dex+2 Stlth+} (4580 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Optimism {rC+ Int+3 SInv} (3530 gold) [ring of see invisible] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +0 ring mail of Freedom {Fly} (1310 gold) Fly: It grants you flight. It cannot be enchanted further. the +9 spear of Severance {flame, Bane +Blink rElec Str+5} (8190 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. the ring of Voll {rF+ Str+3} (3830 gold) [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). the +6 whip of the Bouncing Olives {flame, Str+6} (5410 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the air staff of Intuition {rElec rF+ Dex+2 Air} (4320 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. the earth staff "Coiptuong" {*Slow ^Fragile Dex+8 Conj Earth} (4320 gold) [staff of earth] *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. Dex+8: It affects your dexterity (+8). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the necromancy staff "Yjijar" {rN+ Int+4 Dex-2 Necro} (3620 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. the +2 leather armour of Patience {rF+} (2600 gold) rF+: It protects you from fire. It cannot be enchanted further. a +4 spear of venom (2560 gold) a +2 mace of venom (1560 gold) the ring "Reenyoff" {rN+ SInv} (2620 gold) [ring of see invisible] rN+: It protects you from negative energy. SInv: It lets you see invisible. the +2 robe of Heweaz {rCorr} (2350 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the riddle talisman of Kechic {Rampage *Slow rN+++ Int-2} (10560 gold) [riddle talisman] Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). (1, -3, D:4) a +0 club (14, -34, D:4) a +0 spear (15, -25, D:4) a +0 short sword (19, -34, D:4) a +0 long sword (20, -36, D:4) a +0 robe (21, -36, D:4) an adder skeleton (21, 0, D:4) a +0 leather armour (23, -21, D:4) a +0 whip (26, -38, D:4) a +0 club a +0 sling a goblin skeleton (32, 4, D:4) an amulet of magic regeneration (36, -13, D:4) an adder corpse (skeletalised by now) (37, -30, D:4) a +0 club Level 5 of the Dungeon (6, 18, D:5) a +0 ring mail (9, 8, D:5) 5 darts of disjunction (21, 32, D:5) a +0 chain mail (22, 30, D:5) a +0 short sword an orc corpse (skeletalised by now) (24, 17, D:5) a +0 trident (26, -3, D:5) a hound skeleton (29, 11, D:5) a +0 flail (29, 31, D:5) 2 poisoned darts (36, 9, D:5) a +0 mace (40, 19, D:5) a +0 ring mail (48, 36, D:5) a +0 dagger of speed a +0 robe a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 36, D:5) a +0 dagger a +0 robe (50, 35, D:5) a +0 hand axe a +0 leather armour (51, 17, D:5) a black bear corpse (skeletalised by now) (51, 32, D:5) a +0 club a +0 leather armour (53, 24, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 chain mail a +0 falchion a +0 mace a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:6) a +0 club (0, 2, D:6) a +0 spear a +0 spear a throwing net {!f} a gnoll corpse (skeletalised by now) (0, 3, D:6) a +0 club a +0 club a +0 robe a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 14, D:6) 3 boomerangs (2, 29, D:6) a +0 long sword (10, 35, D:6) a +0 giant club an ogre corpse (skeletalised by now) (12, -1, D:6) a +0 dagger (15, 2, D:6) a +1 orcbow of flaming a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (16, 2, D:6) a +0 short sword a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 0, D:6) a +0 quarterstaff (26, -11, D:6) a +0 chain mail (32, 33, D:6) a bullfrog skeleton (37, 22, D:6) the quill talisman of Cimos {Rampage rC- Dex+4 SInv} [quill talisman] Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (41, 21, D:6) a water moccasin skeleton (44, 11, D:6) a +0 leather armour (51, 13, D:6) a +0 robe a +0 dagger a kobold skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 flail a gnoll skeleton (1, 1, D:7) a +0 spear a black bear skeleton a gnoll skeleton (9, 14, D:7) a +2 mace of protection an orc skeleton (10, 13, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 11, D:7) a water moccasin skeleton (19, 9, D:7) a +0 dagger a +0 robe a +0 club a +0 chain mail (20, 9, D:7) a +0 flail a +2 morningstar of protection 2 poisoned darts an orc skeleton an orc skeleton (23, -18, D:7) a +0 dagger (24, -20, D:7) a +1 glaive of protection a +0 chain mail a +0 falchion 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -23, D:7) a +0 hand axe a +0 robe a +0 dagger of draining a +0 robe (26, 11, D:7) a +0 robe (27, -21, D:7) a human corpse (skeletalised by now) (30, 2, D:7) a yak corpse (skeletalised by now) (31, 13, D:7) a bullfrog skeleton (34, -9, D:7) a +0 ring mail a +0 club a +0 club an orc skeleton (35, -10, D:7) a +0 mace a howler monkey skeleton (36, -11, D:7) a +0 whip an orc skeleton (36, 5, D:7) a +0 robe (37, -10, D:7) a +0 chain mail a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton (37, -9, D:7) a +0 leather armour a +0 flail of holy wrath 2 boomerangs a +0 flail an orc skeleton an orc skeleton (38, -13, D:7) a +0 chain mail a +0 short sword an orc skeleton a steam dragon skeleton (38, -12, D:7) a +0 chain mail a +0 war axe a +0 orcbow (38, -11, D:7) a +0 robe a +0 dagger (42, -24, D:7) a bullfrog corpse (skeletalised by now) (50, 4, D:7) a +0 short sword (51, 3, D:7) a +0 club a kobold corpse (skeletalised by now) (52, 3, D:7) a +0 club a +0 leather armour a stone a +0 club (52, 4, D:7) a +0 flail a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, 3, D:8) a bullfrog corpse (skeletalised by now) (4, 4, D:8) 2 scrolls of brand weapon (6, 1, D:8) a +0 falchion an orc corpse (skeletalised by now) (11, 8, D:8) a +0 mace (16, 8, D:8) a +0 robe (17, 6, D:8) a +0 whip a +0 club a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (18, 7, D:8) a +0 club a +0 spear a gnoll skeleton (20, 9, D:8) a steam dragon skeleton (27, 12, D:8) 3 poisoned darts a +0 whip an orc skeleton (27, 14, D:8) a +0 ring mail a +0 heavy war axe (30, 26, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (32, 24, D:8) a +0 short sword a +0 short sword a +0 whip a kobold skeleton a kobold skeleton a kobold skeleton a yak skeleton (34, 6, D:8) a +0 war axe (35, 14, D:8) a +0 short sword (40, 17, D:8) a +0 leather armour (42, 13, D:8) a +0 shortbow a +2 falchion of holy wrath a centaur skeleton (42, 28, D:8) a +0 animal skin a +0 war axe (42, 38, D:8) a +0 orcbow (43, 14, D:8) a +0 whip a +0 dagger a kobold skeleton (43, 15, D:8) a wyvern skeleton (44, 14, D:8) a +0 spear a gnoll skeleton (47, 38, D:8) a +0 plate armour (48, 34, D:8) a +0 arbalest (55, 38, D:8) an inkwell talisman (59, 15, D:8) a +0 battleaxe a +0 robe a +1 falchion a +0 robe (59, 16, D:8) a +0 long sword a +0 robe Level 9 of the Dungeon (2, -23, D:9) 5 poisoned darts a +0 whip (2, -22, D:9) a +3 short sword a kobold skeleton (2, -21, D:9) a stone a +0 short sword a kobold skeleton (5, 16, D:9) a yak corpse (skeletalised by now) (6, 15, D:9) a yak corpse (skeletalised by now) (7, -8, D:9) a howler monkey corpse (skeletalised by now) (13, 9, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, 2, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (21, 4, D:9) a yak skeleton (35, -28, D:9) a +6 ring of dexterity (36, -28, D:9) a +0 flail a +0 mace an orc corpse (skeletalised by now) (37, -28, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -9, D:9) 5 poisoned darts a +0 club 4 stones a +0 dagger (38, -10, D:9) a +0 dagger a kobold skeleton (38, -9, D:9) 3 stones a +0 dagger a +0 whip a yak corpse (skeletalised by now) a kobold skeleton (38, -8, D:9) 4 stones a +0 club (39, -10, D:9) a yak corpse (skeletalised by now) (39, -8, D:9) a +0 short sword a kobold skeleton (43, -29, D:9) a +0 sling (45, -17, D:9) a +0 robe a +0 dagger an orc skeleton (46, -18, D:9) a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger a +0 ring mail 2 boomerangs a +0 whip an orc skeleton (50, -8, D:9) a +0 flail a gnoll skeleton (50, -7, D:9) a +0 club (50, 3, D:9) a +0 plate armour (51, -7, D:9) a +0 scale mail a +3 spear of venom (51, -6, D:9) a +0 spear a gnoll skeleton (58, 12, D:9) an inkwell talisman Level 10 of the Dungeon (1, 6, D:10) a yak corpse (skeletalised by now) (7, 1, D:10) a parchment of Kiss of Death (23, -6, D:10) the +4 orcbow of Grand Optimality {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (23, 11, D:10) a medusa talisman (25, -2, D:10) a +0 leather armour (28, 19, D:10) a +0 falchion (33, -10, D:10) a +0 flail (41, -4, D:10) a +0 leather armour (44, 1, D:10) a +0 ring mail Level 11 of the Dungeon (2, -14, D:11) a +0 shortbow (3, -14, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (4, -14, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (5, -21, D:11) a +0 long sword (10, -8, D:11) a +0 long sword (29, -17, D:11) a +0 robe (35, -13, D:11) 5 large rocks (43, -3, D:11) a +0 shortbow a centaur skeleton (53, -48, D:11) a staff of fire (54, -17, D:11) a +0 dagger (58, -2, D:11) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Eringya's Noxious Bog (1, -4, Lair:1) a water moccasin corpse (skeletalised by now) (3, -38, Lair:1) a +2 trident of draining a +0 robe of fire resistance an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (3, -24, Lair:1) a cane toad corpse (skeletalised by now) (10, 15, Lair:1) a cane toad corpse (skeletalised by now) (12, -20, Lair:1) a +0 whip (14, 16, Lair:1) a +2 scimitar of flaming (22, 9, Lair:1) a wolf skeleton a wolf skeleton (25, -19, Lair:1) a komodo dragon skeleton (27, 7, Lair:1) a +0 club (42, -37, Lair:1) the +4 quarterstaff "Beaz" {freeze, rPois Str+3 Stlth+} rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, -32, Lair:1) a wolf skeleton (42, -31, Lair:1) 6 poisoned darts (53, -14, Lair:1) a basilisk corpse (skeletalised by now) (53, 0, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 poisoned darts (3, 36, Lair:2) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (4, 37, Lair:2) a blink frog corpse (skeletalised by now) (6, -14, Lair:2) a hydra skeleton (11, 20, Lair:2) a +0 scale mail (20, 32, Lair:2) a wolf skeleton (22, -16, Lair:2) a +1 demon whip of venom (23, 35, Lair:2) a wolf skeleton (24, 31, Lair:2) a wolf skeleton a wolf skeleton (27, 19, Lair:2) a bullfrog corpse (skeletalised by now) (29, -16, Lair:2) a +0 robe (37, -9, Lair:2) a wolf skeleton (37, -8, Lair:2) a wolf skeleton (38, -9, Lair:2) a wolf skeleton (42, 36, Lair:2) a yak corpse (skeletalised by now) (43, -5, Lair:2) a blink frog skeleton (45, -14, Lair:2) a +0 spear a merfolk skeleton (45, 7, Lair:2) a bullfrog skeleton (46, 5, Lair:2) a dream sheep skeleton (46, 16, Lair:2) 3 poisoned darts (47, 3, Lair:2) a +0 spear a merfolk skeleton (47, 5, Lair:2) a dream sheep skeleton (48, -15, Lair:2) a +0 spear (49, 3, Lair:2) a dream sheep skeleton (50, 13, Lair:2) a +0 flail (54, 26, Lair:2) a +0 scale mail (59, -6, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (1, -1, Lair:3) a water moccasin corpse (5, 9, Lair:3) a +0 ring mail (13, -27, Lair:3) 3 curare-tipped darts Level 4 of the Lair of Beasts (7, -21, Lair:4) a hydra corpse (7, -4, Lair:4) a yak corpse (7, -3, Lair:4) a yak corpse (7, -1, Lair:4) a +0 helmet (8, -3, Lair:4) a yak corpse (9, -33, Lair:4) a +0 scimitar (11, -28, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a cane toad skeleton (0, 1, Lair:5) a +0 ring mail (1, -2, Lair:5) a basilisk skeleton (36, -26, Lair:5) a wand of iceblast (7) (40, -30, Lair:5) the +4 scale mail of the Brewing Gods {rElec Str+4 Stlth+} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (49, -43, Lair:5) 14 gold pieces (49, -30, Lair:5) a blink frog corpse (skeletalised by now) (53, -39, Lair:5) 22 gold pieces (53, -28, Lair:5) a scroll of fog (57, -22, Lair:5) a +0 scale mail (59, -34, Lair:5) a spriggan skeleton