Dungeon Crawl Stone Soup version 0.34-a0-1745-gbe0fc8f51e (webtiles) character file. Game seed: 2350262504179377890 17 Lupeow the Magician (level 2, -7/23 HPs) Began as a Demigod Hedge Wizard on Dec 12, 2025. Mangled by Terence ... wielding a +0 trident (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (1330 turns). Lupeow the Magician (Demigod Hedge Wizard) Turns: 1330, Time: 00:01:30 Health: -7/23 AC: 2 Str: 11 XL: 2 Next: 30% Magic: 3/8 EV: 11 Int: 16 God: Gold: 25 SH: 0 Dex: 13 Spells: 2/7 levels left rFire . . . (100%) a - +0 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn d - quill talisman %: no passive effects @: quill-form A: quills, high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 short sword of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (melded) Talismans d - a quill talisman (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 10% N/A 21% 2 g - Grave Claw Necr 10% 2d7 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Launch Clockwork Bee Frge 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Found a robe. Terence attacks as he pursues you! Terence closely misses you. Terence barely misses you. There is a stone staircase leading up here. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Terence barely misses you. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence barely misses you. Terence hits you with a +0 trident! You hit Terence but do no damage. Terence hits you with a +0 trident. Your cerulean imp hits Terence from afar with a -4 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. You barely miss Terence. Terence closely misses you. Your cerulean imp barely misses Terence. You hit Terence but do no damage. Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###...## ######.### .......## ##.##.....# #.......####.#)#.#.#.# .........##.###..#.#.# .........'.## ##...#.# .........##.###..###.# #.....[.####.#.#5# #.# ##.....## ##.##>###.# ##...## #.##@@...# ##+## #.######## #.# #.# #.# #.# ##)########.# ##...........# #.....######## ###...## ).....# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 4 bats (D:1) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Demigod Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 460 | D:1 | Reached skill level 3 in Spellcasting 708 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/8 711 | D:1 | Learned a level 2 spell: Call Imp 714 | D:1 | Learned a level 2 spell: Grave Claw 1090 | D:1 | Reached skill level 1 in Fighting 1268 | D:2 | Encountered Robin 1317 | D:2 | Encountered Terence 1330 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_rooms, hex_tiny, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Spellcasting | 3 | 3.0 Stealth | 2 | 2.0 Fighting | 1 | 1.0 Dodging | | 1.7 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Short sword || 5 Cast: Magic Dart || 46 Call Imp || 1 Armour: Robe || 7 Dodge: Dodged || 8 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1333 | 1256 | 77 | 0 | 1131 | 2 | 666.5 | Dungeon | 1333 | 1256 | 77 | 0 | 1131 | 2 | 666.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1321 daAuts D:2: 11 daAuts DLua errors: