Lupeow Level 1 of the Dungeon (0, 1, D:1) a +0 mace (1, 6, D:1) a +0 hat (5, 23, D:1) a +0 dagger (9, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (9, 9, D:1) a +0 club (13, 26, D:1) a +0 scale mail (18, -5, D:1) a frilled lizard skeleton (27, 26, D:1) a +0 robe (28, 9, D:1) 5 stones a +0 short sword (31, 8, D:1) a ball python skeleton (33, 18, D:1) a +0 falchion (37, 1, D:1) a ball python skeleton (39, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (1, 10, D:2) a +0 club (4, 33, D:2) a +0 dagger (7, 3, D:2) a +0 dagger a goblin skeleton (10, 22, D:2) a rat skeleton (12, 15, D:2) a hobgoblin skeleton (13, 7, D:2) a +0 robe (14, 16, D:2) a +0 dagger (17, 28, D:2) a ball python skeleton (19, 26, D:2) a +0 mace (35, 17, D:2) a +0 club (35, 49, D:2) an adder skeleton a frilled lizard skeleton (36, 29, D:2) a rat skeleton (40, 29, D:2) a +0 flail (54, 30, D:2) a ball python skeleton an adder skeleton Level 3 of the Dungeon [Shop] Acuj's Weapon Shop a +0 spear (39 gold) a +0 falchion (39 gold) a +0 spear (39 gold) a +0 trident (45 gold) the +3 battleaxe of Fozaru {protect, rElec rC+ Dex-2 SInv} (624 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +2 heavy flail (237 gold) a +0 sling (19 gold) [Shop] Korch's Book Boutique a parchment of Blink (113 gold) a parchment of Nazja's Percussive Tempering (226 gold) a manual of Maces & Flails (1120 gold) a parchment of Swiftness (151 gold) a parchment of Lehudib's Crystal Spear (340 gold) a parchment of Shatter (378 gold) a parchment of Sticky Flame (189 gold) a parchment of Awaken Armour (189 gold) [Shop] Seteum's General Store a parchment of Inner Flame (118 gold) a wand of charming (3) (unknown) (79 gold) a +4 orcbow of draining (321 gold) a phantom mirror (440 gold) an orb of mayhem (99 gold) a +0 leather armour (22 gold) a scroll of vulnerability (44 gold) [Shop] Dobab's Antique Armour Emporium the +4 ring mail of Cuulu {-Tele ^Contam +Inv rC++} (943 gold) -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. It cannot be enchanted further. a +2 scale mail of positive energy (396 gold) a +0 chain mail (132 gold) a +0 scale mail (88 gold) an orb of glass (264 gold) a +0 chain mail (132 gold) a +0 chain mail (132 gold) [Shop] Ronkageb's Weapon Emporium a +0 dagger (26 gold) a +0 dagger (26 gold) a +1 rapier of venom (176 gold) a +0 flail (45 gold) a +0 sling (19 gold) a +0 mace (39 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 sling (19 gold) (0, 0, D:3) a river rat skeleton (4, -13, D:3) 2 stones a +0 whip of venom a kobold skeleton a rat skeleton (7, 3, D:3) a +0 club (30, -5, D:3) a +0 dagger (31, -3, D:3) a ball python skeleton (33, -1, D:3) a rat skeleton an adder skeleton (36, 8, D:3) a ball python corpse (skeletalised by now) (38, 12, D:3) a +0 robe (39, -27, D:3) a +0 morningstar (43, 10, D:3) a rat skeleton (45, 11, D:3) a +0 sling Level 4 of the Dungeon