Lupeow Level 1 of the Dungeon [Shop] Qifumasa's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 hand axe (81 gold) a +1 dagger of electrocution (324 gold) a +1 mace of protection (286 gold) a +0 spear (81 gold) a +2 war axe of electrocution (558 gold) a +0 mace (81 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -11, D:1) a gnoll skeleton (9, -3, D:1) a gnoll skeleton (10, 34, D:1) a rat skeleton (14, 21, D:1) a +0 chain mail (14, 35, D:1) a +0 club (16, -9, D:1) a bat corpse (skeletalised by now) (17, 18, D:1) a frilled lizard skeleton (22, 2, D:1) a +0 club a goblin skeleton (23, 12, D:1) a frilled lizard corpse (skeletalised by now) (28, -7, D:1) 4 silver javelins (35, 34, D:1) a hobgoblin skeleton (38, -6, D:1) a +0 devious dagger 2 stones (39, 23, D:1) a +0 short sword (44, 15, D:1) 3 stones (44, 28, D:1) a +0 short sword a stone (46, 2, D:1) an inkwell talisman (50, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -6, D:2) a +0 short sword (4, -32, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, -13, D:2) a +0 quarterstaff (8, -27, D:2) a rat corpse (skeletalised by now) (9, -18, D:2) a staff of air 4 stones a kobold corpse (skeletalised by now) (13, -28, D:2) a +0 hand axe an orc skeleton (15, -33, D:2) a +0 short sword (19, -42, D:2) a ball python corpse (skeletalised by now) (27, -22, D:2) a +0 dagger (35, -34, D:2) a +0 dagger (37, -5, D:2) a +0 short sword (39, -5, D:2) a +0 leather armour (41, -9, D:2) an adder corpse (skeletalised by now) (42, -9, D:2) a +0 falchion (44, -14, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (46, -15, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (46, -3, D:2) 2 atropa-tipped darts (49, -33, D:2) a +0 long sword a goblin corpse (skeletalised by now) (58, -32, D:2) a +0 trident Level 3 of the Dungeon (0, 1, D:3) a +0 club a goblin skeleton (0, 3, D:3) a jackal skeleton (2, -1, D:3) a staff of necromancy (12, 11, D:3) a +0 dagger a +0 sling (17, -20, D:3) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (19, -24, D:3) 6 poisoned darts (19, 14, D:3) a ball python corpse (skeletalised by now) (20, -20, D:3) a quill talisman (21, -20, D:3) a jackal skeleton (25, 16, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (28, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 20, D:3) a +0 dagger a +0 sling (38, -21, D:3) an inkwell talisman (41, 15, D:3) a +0 spear (42, 14, D:3) a +0 club a gnoll corpse (skeletalised by now) (44, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -23, D:3) a +0 trident (45, -6, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff "Farchuppi" {rN+ Dex+3 Stlth- Fire Earth} (4670 gold) [staff of earth] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the granite talisman of the Guardian {Will+} (8400 gold) [granite talisman] Will+: It increases your willpower. the +10 whip of the Leaping Spider {vamp, rN+ Str+2} (7290 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the quill talisman of Beogh, Grinning {Harm *Corrode rC+ Str+3} (3100 gold) [quill talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+3: It affects your strength (+3). the ring "Reuh" {Str+6 Dex+6} (5560 gold) [ring of dexterity] Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). the ring of Loufog {rElec AC+4 Stlth+} (5280 gold) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the orb of Salvation {Guile, Str-2 Stlth+ Air Alch} (2380 gold) Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. It cannot be enchanted further. the ring of Nemelex Xobeh's Hope {Fly rPois rC- Dex+5 SInv} (3640 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the alchemy staff of the Dwarven Hall {*Slow Fly rPois Will+ Ice Alch} (3970 gold) [staff of alchemy] *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +3 leather armour of Hadjma {+Inv MP-9 Dex+3} (1840 gold) +Inv: It lets you turn invisible. MP-9: It affects your magic capacity (-9). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 robe of Aniaduvo {Rampage rCorr Dex+2 SInv} (2190 gold) Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Xeutz" {rElec rF- MP+9 Str+2 Int+3 Dex+3} (4380 gold) [ring of magical power] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the +10 whip of Ascent {pain, rN+ Dex-5 Stlth+} (5970 gold) rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the earth staff of Muav {Will+ Dex-5 Forge Air Earth} (3830 gold) [staff of earth] Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the ring "Uphojiaw" {rElec rC+ Will- Dex+6} (4740 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). the +2 hand axe of Roulleq {drain, +Blink} (2940 gold) +Blink: It lets you blink. It cannot be enchanted further. the air staff of Valuable Assets {rElec rC+++ Str-2 Necro Forge Air} (7400 gold) [staff of air] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the +5 ring mail "Resh" {Regen+} (3600 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +3 leather armour of Lies {rF+} (3100 gold) rF+: It protects you from fire. It cannot be enchanted further. the conjuration staff of Benevolence {*Slow rPois Str+2 Stlth+ Conj} (3760 gold) [staff of conjuration] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (4, 4, D:4) a +0 robe (10, -4, D:4) a +0 leather armour (14, -9, D:4) a +0 mace a +0 ring mail an orc skeleton (14, -8, D:4) a +0 dagger 3 boomerangs a +0 short sword of protection an orc skeleton (14, -7, D:4) a +0 club an orc skeleton an adder skeleton (15, 17, D:4) a jackal skeleton (17, 8, D:4) a +0 dagger a hobgoblin skeleton (22, -12, D:4) a +0 short sword (29, 36, D:4) a howler monkey skeleton (36, 20, D:4) a +0 short sword (39, 17, D:4) a +0 robe (41, -14, D:4) a +0 club (41, -13, D:4) a hobgoblin corpse (skeletalised by now) (41, 0, D:4) a hobgoblin skeleton (41, 4, D:4) a hobgoblin skeleton a ball python skeleton (46, -5, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 0, D:5) an amulet of alchemy (5, 0, D:5) a +0 leather armour (24, 27, D:5) a +0 robe (25, 14, D:5) a +0 giant club an ogre corpse (skeletalised by now) (25, 15, D:5) a hound corpse (skeletalised by now) (40, 34, D:5) a +0 quarterstaff (43, -5, D:5) a +0 ring mail (44, 31, D:5) 5 gold pieces (48, 30, D:5) a scroll of immolation (51, 24, D:5) a +0 sling (52, 23, D:5) a +0 ring mail Level 6 of the Dungeon (4, 2, D:6) an iguana corpse (skeletalised by now) (7, 12, D:6) a +0 scimitar (17, 10, D:6) a +0 scale mail (18, -5, D:6) a +0 giant spiked club an ogre skeleton (30, -1, D:6) an iguana corpse (skeletalised by now) (32, -1, D:6) a +0 ring mail (43, -4, D:6) a +0 whip of flaming a +0 robe (49, 33, D:6) a +0 ring mail a +0 flail (50, 33, D:6) a +0 short sword a +0 leather armour a +0 hand axe (50, 34, D:6) a +0 leather armour a +0 flail a +0 club an orc skeleton (52, -2, D:6) a black bear skeleton (54, 7, D:6) 2 scrolls of amnesia (55, 6, D:6) a steam dragon skeleton (57, 47, D:6) a +0 robe a +0 morningstar a +0 robe a +5 flail of freezing (58, 47, D:6) a +0 robe a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, 10, D:7) a +1 robe of willpower (22, 11, D:7) a parchment of Summon Small Mammal (24, -16, D:7) a +0 hand axe an orc skeleton (24, -6, D:7) a +0 war axe a +0 robe (24, 15, D:7) a +3 dagger a boomerang a +0 chain mail (25, 15, D:7) a +0 glaive a +0 orcbow a +0 chain mail a +0 flail (25, 16, D:7) a +0 dagger a +0 chain mail (31, 30, D:7) 3 boomerangs (32, 18, D:7) a +0 giant club a +0 great mace (33, 25, D:7) a +0 morningstar +0 steam dragon scales (40, -5, D:7) a +0 shortbow (40, -1, D:7) a staff of alchemy (44, -2, D:7) a +0 flail (52, 9, D:7) a +0 halberd a +0 robe (53, 8, D:7) a hound skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -42, D:8) a +0 halberd (4, -41, D:8) a +0 halberd (4, -40, D:8) a +0 scale mail a +0 trident (4, -39, D:8) a +0 whip (6, -41, D:8) a +0 halberd (6, -36, D:8) a +0 halberd (12, -32, D:8) a +0 robe a +0 war axe (13, -32, D:8) a +0 robe a +5 great sword of freezing (13, -25, D:8) a +0 battleaxe a +0 robe (13, -24, D:8) a +0 mace a +0 robe (13, -23, D:8) a +3 halberd of freezing a +0 robe (14, -40, D:8) a +0 robe a +0 halberd (15, -22, D:8) a +0 scimitar a +0 robe (16, -40, D:8) a +0 orcbow (17, -46, D:8) a +0 robe (28, -12, D:8) a +0 dagger (31, -20, D:8) a +0 scale mail (58, -17, D:8) a +0 trident (61, -10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 3 boomerangs (13, 4, D:9) a +0 ring mail (13, 6, D:9) a +0 quarterstaff (18, 26, D:9) a +2 shortbow of flaming (24, -2, D:9) a +5 hand axe a +0 robe a +4 long sword a +0 robe (25, 0, D:9) a +1 mace a +0 robe (26, -18, D:9) a +0 orcbow (42, 5, D:9) a +0 rapier (44, -23, D:9) a +0 long sword Level 10 of the Dungeon (28, 12, D:10) a +0 war axe (29, 5, D:10) a +0 club (30, 4, D:10) a +0 dagger 8 poisoned darts (30, 5, D:10) a +0 giant club a +0 giant spiked club (30, 6, D:10) a +0 dagger a stone (31, 5, D:10) a +0 whip 3 stones a +0 dagger (31, 6, D:10) a +0 club 2 stones (31, 16, D:10) the +3 leather armour of Hadjma {rPois Will- rCorr Int+4} rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (42, 38, D:10) a +0 pair of gloves (52, 5, D:10) a +0 rapier (55, -3, D:10) a parchment of Static Discharge Level 11 of the Dungeon (5, 11, D:11) a +2 short sword of draining (19, -22, D:11) a +0 orcbow (21, 10, D:11) a +0 chain mail a +0 trident (22, 10, D:11) a +0 short sword (22, 11, D:11) a +0 chain mail a +0 halberd (23, 11, D:11) a +0 dagger of venom 3 boomerangs (24, 8, D:11) a +0 flail (24, 13, D:11) a +0 mace a +0 leather armour (27, 4, D:11) a +0 scimitar of freezing (31, -1, D:11) a staff of fire (32, 16, D:11) a +0 leather armour (32, 23, D:11) a +0 spear a goblin skeleton (35, -2, D:11) 6 poisoned darts (36, 23, D:11) a +0 spear a goblin skeleton (46, 8, D:11) 5 stones a +0 animal skin (47, 8, D:11) a +0 animal skin 5 stones (48, 7, D:11) a +0 animal skin (49, 7, D:11) a +0 animal skin 9 stones (49, 8, D:11) a throwing net {!f} (49, 10, D:11) 4 stones (50, 7, D:11) a +0 animal skin 5 stones (51, 8, D:11) a +0 animal skin 5 stones (54, -22, D:11) a +0 robe (54, -13, D:11) +0 steam dragon scales (55, -4, D:11) a +0 dagger (55, 24, D:11) a +0 dire flail a +0 dire flail (55, 25, D:11) 4 large rocks a +0 eveningstar of freezing a +0 robe (56, 31, D:11) a +0 orcbow (56, 32, D:11) a +0 club a +0 robe a +0 dagger of venom (57, 31, D:11) a +0 club (59, 33, D:11) 2 poisoned darts (59, 35, D:11) a +0 dagger of speed (61, 28, D:11) a staff of conjuration (61, 33, D:11) a +0 chain mail (62, 24, D:11) a +0 dagger (62, 27, D:11) a +0 whip (64, 31, D:11) a +0 arbalest (64, 35, D:11) a +0 robe (66, 21, D:11) a +0 ring mail (69, 22, D:11) a +0 flail a +0 robe (70, 25, D:11) a +0 whip a +0 robe (70, 29, D:11) 4 large rocks (71, 21, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (0, 11, D:12) a scroll of amnesia (11, 15, D:12) a +0 club (37, 15, D:12) 3 large rocks (45, 4, D:12) a +0 orcbow (52, 3, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (1, 0, D:13) a +0 orcbow (3, 0, D:13) a +2 orcbow of flaming (3, 12, D:13) a +0 long sword a +0 leather armour (4, 12, D:13) a +6 ring of intelligence (8, 14, D:13) a +0 orcbow (8, 15, D:13) a +0 orcbow (9, 15, D:13) a +2 shortbow of freezing (10, 15, D:13) a +0 shortbow (22, 17, D:13) a +0 short sword 2 poisoned darts (23, 17, D:13) a +0 whip (24, 17, D:13) a +0 dagger a +0 robe (25, 17, D:13) a +0 dagger a +0 robe (27, 17, D:13) a +0 whip (28, 17, D:13) a +0 short sword 4 stones (29, 17, D:13) a +0 whip (29, 30, D:13) a +0 giant spiked club a +0 giant club (30, 29, D:13) a +0 giant spiked club a +0 giant club (30, 31, D:13) a +0 robe a +0 club (35, 47, D:13) a +0 giant club a +0 giant club (37, 36, D:13) a +0 robe a +0 long sword (43, 26, D:13) a +0 giant spiked club an ogre skeleton (43, 28, D:13) a +0 giant club a +0 giant spiked club (43, 30, D:13) a +0 giant club (43, 31, D:13) a +0 giant spiked club (43, 32, D:13) a +0 giant club (45, 12, D:13) a +0 quarterstaff (47, 17, D:13) a +0 giant club a +0 giant club (51, 4, D:13) a +2 long sword of electrocution 4 javelins a +4 ring mail of cold resistance (51, 7, D:13) a parchment of Call Imp Level 14 of the Dungeon (4, -7, D:14) a +0 robe (20, -15, D:14) a +0 ring mail (23, -25, D:14) a +0 hand axe a +0 orcbow a +0 war axe (24, -25, D:14) a +0 flail a +0 flail a +0 scimitar (26, -7, D:14) a +0 leather armour (28, -15, D:14) a +0 rapier a +0 leather armour (32, -2, D:14) a +2 scimitar of flaming (32, 1, D:14) the inkwell talisman "Iwiyst" {+Blink rN+ Str+2} [inkwell talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (32, 2, D:14) a +0 chain mail (33, 1, D:14) a +2 ring mail of willpower (36, 9, D:14) a +0 pair of gloves (39, 9, D:14) a +0 ring mail (46, -25, D:14) a +0 robe a +3 heavy hand axe (46, -24, D:14) a +0 robe a +0 hand axe Level 15 of the Dungeon (1, 16, D:15) a +0 hand axe a +0 robe (1, 17, D:15) a +0 hand axe a +0 leather armour (3, 16, D:15) a +0 hand axe a +0 robe (20, 30, D:15) a +0 robe (22, 6, D:15) a +0 orcbow (32, 11, D:15) a +1 spectral lajatang a +1 robe of willpower (33, 12, D:15) 4 large rocks (33, 30, D:15) a +0 leather armour (34, 12, D:15) a +0 war axe a +0 leather armour (35, 10, D:15) a +2 buckler (35, 13, D:15) a +0 buckler (41, -9, D:15) a scarab talisman (42, 8, D:15) a +4 dire flail of venom (43, 6, D:15) a +0 short sword a +0 plate armour (43, 8, D:15) a +0 dagger a +0 robe (43, 10, D:15) a +0 short sword (44, 6, D:15) a +0 heavy war axe a +0 chain mail (44, 7, D:15) a +0 long sword a +0 chain mail (44, 8, D:15) a +0 club (45, 7, D:15) a +0 hand axe a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 19 gold pieces (0, 5, Orc:1) 16 gold pieces (2, 14, Orc:1) 25 gold pieces (5, 11, Orc:1) 18 gold pieces (15, -7, Orc:1) a +0 heavy quarterstaff (still there?) a +2 robe (still there?) (15, -6, Orc:1) a +0 club (15, -5, Orc:1) a +0 scimitar a +0 chain mail (16, -7, Orc:1) a +0 flail 3 boomerangs a +0 chain mail (16, -6, Orc:1) a +0 club (16, -5, Orc:1) a +0 partisan a +0 robe (17, -6, Orc:1) 18 gold pieces a +0 scimitar a +0 chain mail (19, -12, Orc:1) 18 gold pieces (21, -10, Orc:1) 25 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (0, 1, Lair:1) a staff of alchemy (0, 4, Lair:1) a +0 battleaxe (0, 7, Lair:1) a +0 robe (4, 2, Lair:1) an ice dragon skeleton (9, 1, Lair:1) a polar bear skeleton (11, 25, Lair:1) a +0 leather armour (26, 1, Lair:1) a +0 battleaxe (30, 3, Lair:1) a +0 ring mail (31, 28, Lair:1) the +11 war axe "Eghimn" {speed, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (33, 8, Lair:1) a wolf skeleton (55, 25, Lair:1) 6 atropa-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (7, 3, Lair:2) a +0 dire flail a +0 robe (8, 0, Lair:2) a +0 war axe (8, 1, Lair:2) a +0 battleaxe (9, 2, Lair:2) a +0 battleaxe (37, -18, Lair:2) a +0 ring mail (41, 7, Lair:2) a scroll of amnesia (57, -3, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (9, 8, Lair:3) a +1 battleaxe of freezing a +0 scale mail a maw talisman (13, -8, Lair:3) a +0 war axe (26, 22, Lair:3) the +6 dagger of the Vendetta {flame, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, 28, Lair:3) a +1 trident of entangling (32, -7, Lair:3) a +0 quarterstaff (51, 27, Lair:3) a parchment of Confusing Touch Level 4 of the Lair of Beasts (0, 0, Lair:4) a maw talisman (6, -32, Lair:4) a rime drake skeleton (6, -31, Lair:4) a wolf skeleton (7, -34, Lair:4) a wolf skeleton (9, -10, Lair:4) a +0 leather armour (24, -51, Lair:4) the +7 hand axe of Fedhas's Pride {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (34, -39, Lair:4) a +0 trident (35, -19, Lair:4) a blink frog skeleton (46, -48, Lair:4) a +0 robe (53, -12, Lair:4) a staff of necromancy Level 5 of the Lair of Beasts (0, 0, Lair:5) a scarab talisman (2, -18, Lair:5) a +0 trident (4, -19, Lair:5) a parchment of Apportation (6, -3, Lair:5) a +0 glaive (19, -2, Lair:5) a +0 robe (24, -22, Lair:5) a +0 dagger a +0 robe (31, -21, Lair:5) a +0 chain mail (32, -21, Lair:5) a +0 robe (32, -12, Lair:5) a +0 mace (41, -8, Lair:5) a human skeleton (41, -6, Lair:5) a +0 club (41, -1, Lair:5) a parchment of Flame Wave (45, -42, Lair:5) a +0 chain mail (46, -25, Lair:5) a +0 scimitar (57, -3, Lair:5) a +1 dagger of protection (58, -52, Lair:5) a +2 mace of protection (64, 4, Lair:5) a human skeleton the Necropolis (0, 0, Necropolis) the orb "Lucroima" {Pyromania, +Inv rF+ rC- Int+4} +Inv: It lets you turn invisible. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (0, 1, Necropolis) a scroll of poison (1, 0, Necropolis) a parchment of Flame Wave (1, 1, Necropolis) an amulet of guardian spirit (1, 6, Necropolis) 13 gold pieces (6, 1, Necropolis) 11 gold pieces (7, 12, Necropolis) a potion of lignification (11, 8, Necropolis) a +0 dagger a +0 robe (11, 10, Necropolis) a +0 dagger a +0 robe (12, 7, Necropolis) 8 gold pieces (12, 12, Necropolis) the +10 spear "Dragon's Undoing" {chaos, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (12, 13, Necropolis) 21 gold pieces (13, 12, Necropolis) 10 gold pieces (13, 13, Necropolis) Xom's Volume of the Olm Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Malign Gateway Summoning/Translocation 7 c - Death's Door Necromancy 9 (unseen) (20, 32, Necropolis) the +1 glaive of Overwhelming Force {entangle, Fly rF+ Stlth+} Fly: It grants you flight. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, 35, Necropolis) a stone (21, 36, Necropolis) a stone (22, 31, Necropolis) a +0 chain mail (24, 34, Necropolis) 5 large rocks (25, 30, Necropolis) a parchment of Flame Wave (36, 6, Necropolis) a potion of might (36, 7, Necropolis) a dragon-coil talisman (37, 4, Necropolis) 17 gold pieces (37, 5, Necropolis) 20 gold pieces (37, 7, Necropolis) 10 gold pieces (37, 9, Necropolis) 20 gold pieces (38, 5, Necropolis) 22 gold pieces (38, 6, Necropolis) 25 gold pieces (38, 8, Necropolis) 18 gold pieces (38, 9, Necropolis) 13 gold pieces (39, 4, Necropolis) 22 gold pieces (39, 8, Necropolis) 21 gold pieces (40, 6, Necropolis) 15 gold pieces (40, 7, Necropolis) 15 gold pieces (40, 9, Necropolis) 9 gold pieces