Lupeow Level 1 of the Dungeon [Shop] Monai's Book Shop a parchment of Shock (48 gold) a parchment of Call Imp (73 gold) a parchment of Summon Hydra (451 gold) a parchment of Chain Lightning (720 gold) a parchment of Hoarfrost Cannonade (249 gold) a parchment of Leda's Liquefaction (174 gold) a parchment of Fire Storm (720 gold) a parchment of Freeze (48 gold) a parchment of Eringya's Surprising Crocodile (174 gold) a parchment of Sublimation of Blood (73 gold) [Shop] Nokuhas's Weapon Shop 5 poisoned darts (33 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 4 atropa-tipped darts (39 gold) the +2 scimitar "Qerell" {freeze, rN+ Will+ rCorr} (475 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 sling (16 gold) a +0 dagger (22 gold) [Shop] Casuicud's Weapon Shoppe a +0 spear (42 gold) a +0 short sword (42 gold) the +2 flail of Bright Optimality {drain, rC+ Dex+8} (659 gold) rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +6 scimitar "Hafoniqe" {heavy, rElec rF+} (865 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the +8 orcbow "Dumic" {heavy, rPois rF+++ rCorr Dex-4} (1268 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 short sword (42 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 club (7 gold) a +0 dagger (28 gold) [Shop] Tecolys's Book Shop a parchment of Passwall (115 gold) a parchment of Summon Horrible Things (577 gold) a parchment of Leda's Liquefaction (174 gold) a parchment of Launch Clockwork Bee (115 gold) a parchment of Call Canine Familiar (115 gold) a parchment of Permafrost Eruption (342 gold) [Shop] Pyshrinne's Weapon Emporium a +2 dire flail of draining (210 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +3 shortbow (200 gold) a +0 rapier (55 gold) 4 boomerangs (80 gold) a +2 spectral quarterstaff (245 gold) a +0 hand axe (30 gold) (0, 0, D:1) a +0 club (2, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 10, D:1) a +0 robe (19, 16, D:1) a +0 sling (23, 16, D:1) a +0 dagger (29, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 2, D:1) a rat corpse (skeletalised by now) (32, 4, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, -11, D:1) a +0 spear 2 silver javelins (45, 3, D:1) a +0 hand axe (56, 10, D:1) a +1 dagger of electrocution a kobold corpse (skeletalised by now) (57, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (15, -11, D:2) 3 boomerangs (17, -12, D:2) a hobgoblin corpse a hobgoblin corpse (17, -1, D:2) a +0 dagger 2 stones (18, -12, D:2) a +0 short sword a stone a kobold corpse (27, 7, D:2) a bat corpse (29, -15, D:2) a +0 whip (29, 13, D:2) a +0 club a +0 sling