Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34-a0-752-g48490cfe52 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13032033735781285928, deterministic pregen: 1 Command line: /usr/games/crawl-git-48490cfe52 -name M41den44 -rc /dgldir/rcfiles/crawl-git/M41den44.rc -macro /dgldir/rcfiles/crawl-git/M41den44.macro -morgue /dgldir/morgue/M41den44/ -webtiles-socket /crawl-master/webserver/sockets/M41den44:2025-09-10.14:56:39.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-48490cfe52(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d142299226e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-48490cfe52(_Z13do_crash_dumpv+0x43a) [0x5d14229a032a]: do_crash_dump() /usr/games/crawl-git-48490cfe52(_Z20crash_signal_handleri+0x1fa) [0x5d142299274a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x73a69d514330]: /lib/x86_64-linux-gnu/libc.so.6(__select+0xae) [0x73a69d5f5c3e]: /usr/games/crawl-git-48490cfe52(_ZN14TilesFramework11await_inputERjb+0x89) [0x5d1423131e39]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-git-48490cfe52(_Z8getch_ckv+0xc1) [0x5d1423135891]: getch_ck() /usr/games/crawl-git-48490cfe52(+0x7be585) [0x5d1422c73585]: /usr/games/crawl-git-48490cfe52(_Z25getch_with_command_macrosv+0x210) [0x5d1422c771c0]: getch_with_command_macros() /usr/games/crawl-git-48490cfe52(+0xc8d774) [0x5d1423142774]: /usr/games/crawl-git-48490cfe52(+0xc8e225) [0x5d1423143225]: /usr/games/crawl-git-48490cfe52(main+0x1f7) [0x5d14228c6ab7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x73a69d4f91ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x73a69d4f928b]: /usr/games/crawl-git-48490cfe52(_start+0x25) [0x5d14228c75a5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000073a69d5df7a7 in __GI___wait4 (pid=354439, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000073a69d5df7a7 in __GI___wait4 (pid=354439, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d142299291c in call_gdb (file=0x73a69d6d34e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 354174\000\000\000\000\000\000" #2 0x00005d14229a0348 in do_crash_dump () at dbg-asrt.cc:673 t = 1757516220 dir = "/dgldir/morgue/M41den44/" name = "/dgldir/morgue/M41den44/crash-M41den44-20250910-145700.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x73a69d6d34e0 <_IO_2_1_stderr_> #3 0x00005d142299274a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 0x000073a69d5f5c3e in __GI___select (nfds=4, readfds=0x7ffcd794f840, writefds=0x0, exceptfds=0x0, timeout=0x0) at ../sysdeps/unix/sysv/linux/select.c:69 sc_ret = -4 sc_ret = s = us = ns = ts64 = {tv_sec = 0, tv_nsec = 0} pts64 = 0x0 r = #6 0x00005d1423131e39 in TilesFramework::await_input (this=this@entry=0x5d142367fc80 , c=@0x7ffcd794f920: 0, block=block@entry=true) at tileweb.cc:631 result = fds = {fds_bits = {9, 0 }} maxfd = 3 __d = __d = #7 0x00005d1423135891 in _get_key_from_curses () at libunix.cc:528 c = 0 c = c = #8 getch_ck () at libunix.cc:610 c = #9 0x00005d1422c73585 in _getch_mul () at macro.cc:838 keys = std::deque with 0 elements a = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-48490cfe52/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-48490cfe52/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-48490cfe52/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 26 Level id: Zig:26 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 52 Level vaults: ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (20, 29): Terrain change marker (33->32, 35) Marker #1, type 9 at (20, 30): Terrain change marker (33->32, 1) Marker #2, type 9 at (20, 31): Terrain change marker (33->32, 69) Marker #3, type 9 at (20, 32): Terrain change marker (33->32, 80) Marker #4, type 9 at (21, 29): Terrain change marker (33->32, 61) Marker #5, type 9 at (21, 30): Terrain change marker (33->32, 37) Marker #6, type 9 at (21, 31): Terrain change marker (33->32, 80) Marker #7, type 9 at (21, 32): Terrain change marker (33->32, 80) Marker #8, type 9 at (22, 29): Terrain change marker (33->32, 45) Marker #9, type 9 at (22, 30): Terrain change marker (33->32, 56) Marker #10, type 9 at (22, 31): Terrain change marker (33->32, 45) Marker #11, type 9 at (22, 32): Terrain change marker (33->32, 54) Marker #12, type 9 at (23, 29): Terrain change marker (33->32, 21) Marker #13, type 9 at (23, 30): Terrain change marker (33->32, 24) Marker #14, type 9 at (23, 31): Terrain change marker (33->32, 21) Marker #15, type 9 at (23, 38): Terrain change marker (33->32, 25) Marker #16, type 9 at (23, 40): Terrain change marker (33->32, 14) Marker #17, type 9 at (24, 39): Terrain change marker (33->32, 17) Marker #18, type 9 at (24, 40): Terrain change marker (33->32, 39) Marker #19, type 9 at (25, 30): Terrain change marker (33->32, 24) Marker #20, type 9 at (25, 31): Terrain change marker (33->32, 15) Marker #21, type 9 at (25, 32): Terrain change marker (33->32, 31) Marker #22, type 9 at (25, 38): Terrain change marker (33->32, 40) Marker #23, type 9 at (25, 39): Terrain change marker (33->32, 46) Marker #24, type 9 at (25, 40): Terrain change marker (33->32, 31) Marker #25, type 9 at (26, 29): Terrain change marker (33->32, 12) Marker #26, type 9 at (26, 30): Terrain change marker (33->32, 65) Marker #27, type 9 at (26, 31): Terrain change marker (33->32, 52) Marker #28, type 9 at (26, 32): Terrain change marker (33->32, 11) Marker #29, type 9 at (26, 38): Terrain change marker (33->32, 53) Marker #30, type 9 at (26, 39): Terrain change marker (33->32, 43) Marker #31, type 9 at (26, 40): Terrain change marker (33->32, 51) Marker #32, type 9 at (27, 29): Terrain change marker (33->32, 35) Marker #33, type 9 at (27, 30): Terrain change marker (33->32, 42) Marker #34, type 9 at (27, 31): Terrain change marker (33->32, 50) Marker #35, type 9 at (27, 32): Terrain change marker (33->32, 73) Marker #36, type 9 at (27, 37): Terrain change marker (33->32, 44) Marker #37, type 9 at (27, 38): Terrain change marker (33->32, 56) Marker #38, type 9 at (27, 39): Terrain change marker (33->32, 44) Marker #39, type 9 at (27, 40): Terrain change marker (33->32, 57) Marker #40, type 9 at (28, 29): Terrain change marker (33->32, 5) Marker #41, type 9 at (28, 30): Terrain change marker (33->32, 7) Marker #42, type 9 at (28, 31): Terrain change marker (33->32, 68) Marker #43, type 9 at (28, 32): Terrain change marker (33->32, 57) Marker #44, type 9 at (28, 39): Terrain change marker (33->32, 54) Marker #45, type 9 at (29, 30): Terrain change marker (33->32, 15) Marker #46, type 9 at (29, 31): Terrain change marker (33->32, 2) Marker #47, type 9 at (29, 33): Terrain change marker (33->32, 76) Marker #48, type 9 at (29, 34): Terrain change marker (33->32, 66) Marker #49, type 9 at (29, 35): Terrain change marker (33->32, 64) Marker #50, type 9 at (29, 36): Terrain change marker (33->32, 51) Marker #51, type 9 at (29, 37): Terrain change marker (33->32, 44) Marker #52, type 9 at (29, 39): Terrain change marker (33->32, 56) Marker #53, type 9 at (30, 34): Terrain change marker (33->32, 43) Marker #54, type 9 at (30, 35): Terrain change marker (33->32, 78) Marker #55, type 9 at (30, 36): Terrain change marker (33->32, 80) Marker #56, type 9 at (31, 31): Terrain change marker (33->32, 7) Marker #57, type 9 at (31, 32): Terrain change marker (33->32, 28) Marker #58, type 9 at (31, 33): Terrain change marker (33->32, 34) Marker #59, type 9 at (31, 34): Terrain change marker (33->32, 53) Marker #60, type 9 at (31, 35): Terrain change marker (33->32, 55) Marker #61, type 9 at (31, 36): Terrain change marker (33->32, 71) Marker #62, type 9 at (32, 29): Terrain change marker (33->32, 1) Marker #63, type 9 at (32, 31): Terrain change marker (33->32, 16) Marker #64, type 9 at (32, 32): Terrain change marker (33->32, 28) Marker #65, type 9 at (32, 33): Terrain change marker (33->32, 42) Marker #66, type 9 at (32, 34): Terrain change marker (33->32, 2) Marker #67, type 9 at (32, 35): Terrain change marker (33->32, 20) Marker #68, type 9 at (32, 36): Terrain change marker (33->32, 21) Marker #69, type 9 at (33, 29): Terrain change marker (33->32, 5) Marker #70, type 9 at (33, 31): Terrain change marker (33->32, 15) Marker #71, type 9 at (33, 32): Terrain change marker (33->32, 34) Marker #72, type 9 at (33, 33): Terrain change marker (33->32, 16) Marker #73, type 9 at (33, 34): Terrain change marker (33->32, 33) Marker #74, type 9 at (33, 35): Terrain change marker (33->32, 39) Marker #75, type 9 at (33, 36): Terrain change marker (33->32, 9) Marker #76, type 9 at (34, 33): Terrain change marker (33->32, 24) Marker #77, type 9 at (34, 34): Terrain change marker (33->32, 45) Marker #78, type 9 at (34, 35): Terrain change marker (33->32, 26) Marker #79, type 9 at (35, 33): Terrain change marker (33->32, 30) Marker #80, type 9 at (35, 34): Terrain change marker (33->32, 38) Marker #81, type 9 at (36, 32): Terrain change marker (33->32, 57) Marker #82, type 9 at (36, 33): Terrain change marker (33->32, 51) Marker #83, type 9 at (36, 34): Terrain change marker (33->32, 68) Marker #84, type 9 at (37, 32): Terrain change marker (33->32, 58) Marker #85, type 9 at (37, 33): Terrain change marker (33->32, 60) Marker #86, type 9 at (37, 34): Terrain change marker (33->32, 78) Marker #87, type 9 at (38, 32): Terrain change marker (33->32, 63) Marker #88, type 9 at (38, 33): Terrain change marker (33->32, 66) Marker #89, type 9 at (38, 34): Terrain change marker (33->32, 62) Marker #90, type 9 at (39, 32): Terrain change marker (33->32, 54) Marker #91, type 9 at (39, 34): Terrain change marker (33->32, 65) Marker #92, type 0 at (60, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here a +5 trident of protection. You see here a +3 heavy arbalest. You see here a lightning rod (4/4). You see here the +1 robe "Tool Rua" {rC+ Str+3}. You see here a staff of necromancy. You see here the +5 crystal plate armour of Padek {Will+}. You start removing your armour. You continue removing the +2 troll leather armour of the Great Game {rPois Regen+ Int+5 Slay-4 Stlth+}. x5 You finish removing the +2 troll leather armour of the Great Game {rPois Regen+ Int+5 Slay-4 Stlth+}. You start putting on your armour. You continue putting on the +5 crystal plate armour of Padek {Will+}. x5 You finish putting on the +5 crystal plate armour of Padek {Will+}. You start removing your armour. You continue removing the +5 crystal plate armour of Padek {Will+}. x5 You finish removing the +5 crystal plate armour of Padek {Will+}. You start putting on your armour. You continue putting on the +2 troll leather armour of the Great Game {rPois Regen+ Int+5 Slay-4 Stlth+}. x5 You finish putting on the +2 troll leather armour of the Great Game {rPois Regen+ Int+5 Slay-4 Stlth+}. You feel clever. The troll leather armour of the Great Game throbs as it attunes itself to your uninjured body. There is a gate leading back out of this place here. You see here a book of Flames. There is a stone staircase leading down here. You see here a staff of alchemy. There is an empty arch of ancient stone here. A rockslime comes into view. An acid blob comes into view. An acid blob and a rockslime come into view. An acid blob comes into view. A shining eye comes into view. An acid blob and a formless jellyfish come into view. An acid blob comes into view. Casting: Lehudib's Crystal Spear (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Lightning arcs from your hands! The bolt of lightning hits the acid blob!!! The acid blob is almost dead. The bolt of lightning hits the formless jellyfish!!! The formless jellyfish is heavily wounded. The formless jellyfish quivers. The bolt of lightning hits the shining eye!!! You kill the shining eye! Vehumet accepts your kill. You feel your power returning. The acid blob flies into a frenzy! The bolt of lightning hits the acid blob!!! The acid blob is almost dead. The bolt of lightning hits the acid blob!! The acid blob is heavily wounded. The acid blob quivers. The bolt of lightning hits the acid blob!!! The acid blob is severely wounded. The acid blob quivers. The bolt of lightning hits the rockslime!! The rockslime resists. The rockslime is severely wounded. The rockslime quivers. The bolt of lightning hits the acid blob!!! The acid blob is almost dead. The acid blob quivers. The acid blob spits acid at you. The splash of acid misses you. An azure jelly comes into view. The acid blob hits the rockslime but does no damage. The formless jellyfish shimmers eerily. The formless jellyfish blinks! Casting: Chain Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Lightning arcs from your hands! The bolt of lightning hits the formless jellyfish!!!! You kill the formless jellyfish! Vehumet accepts your kill. The bolt of lightning hits you. The acid blob hits the acid blob!!! The acid blob dies! Vehumet accepts your kill. The acid blob spits acid at you. The splash of acid hits you! You resist. A void ooze comes into view. x2; A shining eye comes into view. The acid blob hits the acid blob!!! The acid blob dies! Vehumet accepts your kill. The void ooze quivers. Your Shapeshifting skill increases to level 20! Casting: Chain Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The dungeon rumbles! You kill the acid blob! Vehumet accepts your kill. You kill the rockslime! Vehumet accepts your kill. The azure jelly is heavily wounded. The acid blob is almost dead. You kill the rockslime! Vehumet accepts your kill. You feel your power returning. The azure jelly flies into a frenzy! The void ooze is almost dead. The acid blob is severely wounded. You kill the void ooze! Vehumet accepts your kill. You feel your power returning. The shining eye is heavily wounded. The acid blob hits the acid blob!!! The acid blob dies! An acid blob comes into view. The azure jelly hits something. The azure jelly freezes something!! The azure jelly hits something! The azure jelly freezes something!! The azure jelly hits something. x2 A slime creature comes into view. The shining eye gazes at you. Mutagenic energy flows into you. Something hits the azure jelly!! Your Dodging skill increases to level 22! Aiming: Fire Storm (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the slime creature!!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the acid blob!!! You kill the acid blob! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the shining eye!!!! You kill the shining eye! Vehumet accepts your kill. You feel your power returning. The acid blob flies into a frenzy! Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The azure jelly hits something! The azure jelly freezes something! The azure jelly hits something! The azure jelly freezes something!!! Vehumet accepts your kill. You feel a bit more experienced. The acid blob hits your fire vortex!!! Your fire vortex is destroyed! Vehumet accepts your kill. You feel your power returning. The void ooze flies into a frenzy! You feel a bit more experienced. Unknown command. Aiming: Fire Storm (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a fire vortex (flame, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the void ooze!!!! You kill the void ooze! Vehumet accepts your kill. You feel your power returning. The acid blob hits your fire vortex! Your fire vortex is splashed with acid. Vehumet accepts your kill. You feel a bit more experienced. The acid blob hits your fire vortex!! Your fire vortex is destroyed! A splash of acid appears from out of your range of vision. The splash of acid hits your fire vortex!! The acid corrodes your fire vortex! Your fire vortex is destroyed! Unknown command. The acid blob hits your fire vortex. Your fire vortex is splashed with acid. The acid corrodes your fire vortex! The acid blob hits your fire vortex. Your fire vortex is splashed with acid. Your fire vortex seems to be corroded for longer. Vehumet accepts your kill. You feel a bit more experienced. A formless jellyfish and an acid blob come into view. The acid blob closely misses your fire vortex. An acid blob comes into view. Your fire vortex hits the acid blob. Your fire vortex burns the acid blob! Your fire vortex is destroyed! An eye of devastation comes into view. Aiming: Fire Storm (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the formless jellyfish!!!! The formless jellyfish is almost dead. The great blast of fire engulfs the acid blob!!!! You kill the acid blob! Vehumet accepts your kill. The great blast of fire engulfs the acid blob!!! The acid blob is almost dead. An acid blob comes into view. You feel a bit more experienced. An acid blob comes into view. The acid blob is engulfed in blazing flames. You kill the acid blob! Vehumet accepts your kill. You feel your power returning. The acid blob spits acid at you. The splash of acid hits you! You resist. The acid blob hits your fire vortex. Your fire vortex is splashed with acid! The acid corrodes your fire vortex! A great orb of eyes comes into view. Your fire vortex hits the acid blob. Your fire vortex burns the acid blob! Your fire vortex is destroyed! Unknown command. Unknown command. Okay, then. Aiming: Fire Storm (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a fire vortex (flame, moderately damaged, corroded, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the acid blob!!! You kill the acid blob! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the eye of devastation!!!! You kill the eye of devastation! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. The formless jellyfish flies into a frenzy! You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the formless jellyfish!!! You kill the formless jellyfish! Vehumet accepts your kill. You feel your power returning. The acid blob flies into a frenzy! The great blast of fire engulfs the great orb of eyes!!! You kill the great orb of eyes! Vehumet accepts your kill. The great blast of fire engulfs the acid blob!!!! You kill the acid blob! Vehumet accepts your kill. x2 You feel a bit more experienced. A rockslime comes into view. The acid blob spits acid at you. The splash of acid hits you. You resist. The acid corrodes you! An acid blob comes into view. A splash of acid appears from out of your range of vision. The splash of acid hits your fire vortex! The acid corrodes your fire vortex! A slime creature comes into view. Your Stealth skill increases to level 22! Unknown command. Unknown command. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the acid blob!!!! You kill the acid blob! Vehumet accepts your kill. The great blast of fire engulfs the rockslime!! The rockslime partially resists. You kill the rockslime! Vehumet accepts your kill. You feel your power returning. The slime creature flies into a frenzy! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the slime creature!!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. Your fire vortex is unaffected. A splash of acid appears from out of your range of vision. The splash of acid hits your fire vortex!! Your fire vortex seems to be corroded for longer. Your fire vortex is destroyed! A shining eye comes into view. Unknown command. Your fire vortex is unaffected. An azure jelly comes into view. An acid blob comes into view. An eye of devastation comes into view. A great orb of eyes comes into view. A shining eye comes into view. The shining eye is engulfed in blazing flames. The shining eye gazes at you. Mutagenic energy flows into you. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the great orb of eyes!!! You kill the great orb of eyes! Vehumet accepts your kill. The great blast of fire engulfs the eye of devastation!!!! You kill the eye of devastation! Vehumet accepts your kill. The great blast of fire engulfs the azure jelly!!!! The azure jelly is burned terribly! You kill the azure jelly! Vehumet accepts your kill. You feel your power returning. The shining eye flies into a frenzy! The great blast of fire engulfs the shining eye!!!! You kill the shining eye! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. The great blast of fire engulfs the shining eye!!!! You kill the shining eye! Vehumet accepts your kill. The great blast of fire engulfs the formless jellyfish!!!! The formless jellyfish is almost dead. Your fire vortex dissipates. x2 Your fire vortex is unaffected. Your fire vortex hits the formless jellyfish. Your fire vortex burns the formless jellyfish! The formless jellyfish dies! Vehumet accepts your kill. Your fire vortex is destroyed! A golden eye comes into view. A slime creature comes into view. Unknown command. Unknown command. A slime creature comes into view. Your fire vortex dissipates. x2 Your fire vortex is no longer corroded. The acid blob spits acid at you. The splash of acid hits your fire vortex!! A large slime creature comes into view. A slime creature comes into view. The acid blob is engulfed in blazing flames. The slime creature is engulfed in blazing flames. A shining eye comes into view. A slime creature comes into view. The slime creature hits your fire vortex. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a fire vortex (flame, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the slime creature!!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the slime creature!!!! You kill the slime creature! Vehumet accepts your kill. The great blast of fire engulfs the slime creature!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The acid blob flies into a frenzy! The great blast of fire engulfs the slime creature!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The large slime creature flies into a frenzy! Vehumet accepts your kill. You feel a bit more experienced. The great blast of fire engulfs the large slime creature!!!! You kill the large slime creature! Vehumet accepts your kill. The great blast of fire engulfs the shining eye!!!! You kill the shining eye! Vehumet accepts your kill. The great blast of fire engulfs the golden eye!!!! You kill the golden eye! Vehumet accepts your kill. Your fire vortex dissipates. x4 The acid blob spits acid at you. The splash of acid hits your fire vortex! Your fire vortex is destroyed! The acid blob hits your fire vortex! Your fire vortex is splashed with acid. The acid corrodes your fire vortex! Your fire vortex hits the acid blob. Your fire vortex burns the acid blob! Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Lightning arcs from your hands! The bolt of lightning hits the acid blob!!!! You kill the acid blob! Vehumet accepts your kill. The bolt of lightning hits you. You resist. A slime creature comes into view. Your Invocations skill increases to level 26! Casting: Chain Lightning (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Lightning arcs from your hands! The bolt of lightning hits the acid blob!!!! You kill the acid blob! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. You resist. Your fire vortex dissipates. The slime creature is engulfed in blazing flames. The slime creature hits your fire vortex! Okay, then. An eye of devastation comes into view. The slime creature is engulfed in blazing flames. Your fire vortex dissipates. x3 The slime creature is engulfed in blazing flames. Your fire vortex completely misses the slime creature. The eye of devastation is engulfed in blazing flames. The eye of devastation gazes at you. The bolt of devastation hits the slime creature!!! The slime creature's willpower is stripped away! The slime creature dies! The bolt of devastation hits your fire vortex!! Your fire vortex is destroyed! The bolt of devastation misses you. The bolt of devastation hits your fire vortex!! Your fire vortex is destroyed! Found six items. Your fire vortex dissipates. x2 Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the eye of devastation!!!! You kill the eye of devastation! Vehumet accepts your kill. You feel your power returning. Your fire vortex dissipates. x2 Your fire vortex is no longer corroded. Unknown command. Found eight items. Your fire vortex dissipates. x3 You feel a genetic drift. A pair of horns grows on your head! Okay, then. Your fire vortex dissipates. Your fire vortex dissipates. x2 Your fire vortex dissipates. You are no longer corroded. Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 Your fire vortex dissipates. Your fire vortex dissipates. Magic restored. Found a dagger and ice dragon scales. Found three items. Found three items. Found two gates leading back out of this place. Found a stone staircase leading down. You see here a +1 spectral quarterstaff. You see here a staff of conjuration. g - 8 scrolls of fog (gained 1) i - 48 scrolls of identify (gained 1) i - 50 scrolls of identify (gained 2) You see here a parchment of Fulsome Fusillade. t - 53 scrolls of teleportation (gained 2) i - a +4 box of beasts (improved by +1). You now have 3101 gold pieces (gained 45). i - 51 scrolls of identify (gained 1) You see here a staff of fire. You see here a +0 whip of venom. You see here a staff of alchemy. You see here a staff of cold. M - 26 potions of mutation (gained 1) You now have 3141 gold pieces (gained 40). U - the ring "Ydyites" {rPois rC++ rCorr Str-5 Int-3} You now have 3185 gold pieces (gained 44). You see here a +1 pair of boots of flying. You see here a staff of conjuration. You see here the +9 halberd "Megget" {flame, Int+3 Dex+2}. You see here a parchment of Animate Dead. You see here a parchment of Plasma Beam. You see here a +2 buckler of positive energy. There is a gate leading back out of this place here. You see here a +4 antimagic hand axe. You see here a parchment of Plasma Beam. Okay, then. There is a gate leading back out of this place here. You see here a wellspring talisman. There is a stone staircase leading down here. You see here a lightning rod (4/4). There is an empty arch of ancient stone here. Okay, then. A hellion comes into view. The hellion gives a hideous shriek! You hear a roar! You hear a shout! You hear a bark! A hellion comes into view. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a hellion Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The dungeon rumbles! You kill the hellion! Vehumet accepts your kill. You hear a hideous shriek! You hear a roar! You hear a shout! You hear a hideous shriek! You hear a shout! You hear a hideous shriek! You hear a shout! x3; You hear a roar! You hear a bark! You hear a shout! You hear a roar! x2; You hear a trumpeting! You hear a roar! You hear a screech! You hear a roar! You hear a shout! You hear a roar! You hear a shout! You hear a hideous shriek! You hear a shout! You hear a roar! You hear a hideous shriek! You hear a horrible gurgling sound! You hear a shout! x3 A balrug comes into view. It is wielding a +1 demon whip of draining. A green death comes into view. A soul eater comes into view. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the green death!!!! You kill the green death! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the hellion!!!! You kill the hellion! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the soul eater!!!! You kill the soul eater! Vehumet accepts your kill. A Brimstone Fiend comes into view. Unknown command. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Lightning arcs from your hands! The bolt of lightning hits the Brimstone Fiend!!! The Brimstone Fiend is severely wounded. You hear a shout! You hear a roar! You hear a hideous shriek! A balrug comes into view. It is wielding a +0 demon whip of freezing. A necromancer comes into view. It is wielding a +0 dagger. Casting: Chain Lightning (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Lightning arcs from your hands! The bolt of lightning hits the Brimstone Fiend!!! You kill the Brimstone Fiend! Vehumet accepts your kill. You feel your power returning. The balrug flies into a frenzy! The bolt of lightning hits the balrug!!!! You kill the balrug! Vehumet accepts your kill. You feel your power returning. A reaper comes into view. It is wielding a +6 scythe of freezing. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. A soul eater, a tainted leviathan, a hellion and a tormentor come into view. A tormentor comes into view. A hellion comes into view. The hellion hits something! A war gargoyle comes into view. It is wielding a +0 heavy great mace. Something bites your fire vortex. The tormentor is engulfed in blazing flames. The tormentor calls on the powers of darkness! The necromancer convulses! Your body is wracked with pain! Ouch! That really hurt! The hellion barely misses your fire vortex. The hellion moves out of view. A crystal echidna comes into view. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a tormentor (flame, lightly wounded) Okay, then. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the tormentor!!! The tormentor partially resists. You kill the tormentor! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the soul eater!!! You kill the soul eater! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the reaper!!! You kill the reaper! Vehumet accepts your kill. You feel your power returning. The tainted leviathan flies into a frenzy! The great blast of fire engulfs the hellion!!!! You kill the hellion! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the crystal echidna!!! The crystal echidna partially resists. The crystal echidna is almost destroyed. Vehumet accepts your kill. You feel your power returning. The necromancer flies into a frenzy! You feel a bit more experienced. The great blast of fire engulfs the war gargoyle!!! The war gargoyle partially resists. You destroy the war gargoyle! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear an angry squeal. The tainted leviathan hits the tormentor!!! The tormentor dies! Vehumet accepts your kill. Your fire vortex hits the crystal echidna. Your fire vortex is destroyed! Something barely misses your fire vortex. Your Ranged Weapons skill increases to level 22! Unknown command. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the necromancer!!!! You kill the necromancer! Vehumet accepts your kill. The crystal echidna flies into a frenzy! The great blast of fire engulfs the tainted leviathan!!!! The tainted leviathan is severely damaged. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. The tainted leviathan is engulfed in blazing flames. The tainted leviathan hits your fire vortex! The tainted leviathan hits your fire vortex!! A hell hog comes into view. The crystal echidna bites your fire vortex!! The tainted leviathan is engulfed in blazing flames. The tainted leviathan hits your fire vortex!!! Your fire vortex is destroyed! Unknown command. Unknown command. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the crystal echidna!!! The crystal echidna partially resists. You destroy the crystal echidna! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the hell hog!!! The hell hog partially resists. You kill the hell hog! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Your fire vortex dissipates. The tainted leviathan is engulfed in blazing flames. A green death comes into view. A soul eater comes into view. Unknown command. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the tainted leviathan!!! You destroy the tainted leviathan! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. The soul eater flies into a frenzy! You feel a bit more experienced. You hear a hideous shriek! The soul eater is engulfed in blazing flames. The soul eater barely misses something. A fire giant comes into view. It is wielding a +1 great sword of flaming. The green death is engulfed in blazing flames. The green death hits your fire vortex!! Your fire vortex is destroyed! Something hits the soul eater!! x2 The soul eater dies! The fire giant shouts! Unknown command. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the fire giant!!! The fire giant partially resists. You kill the fire giant! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the green death!!!! You kill the green death! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. You hear a sizzling sound! Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. You hear a bark! You hear a roar! Your Hexes skill increases to level 23! Unknown command. Unknown command. A quicksilver elemental and an oni incarcerator come into view. The oni incarcerator is wielding a +3 glaive of flaming. Found two runed scythes, a glowing demon whip and a hell hound corpse. An oblivion hound comes into view. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an oni incarcerator, wielding a +3 glaive of flaming and wearing +1 fire dragon scales (flame, almost dead) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the oni incarcerator!! The oni incarcerator partially resists. You kill the oni incarcerator! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the quicksilver elemental!!! The quicksilver elemental partially resists. The quicksilver elemental is severely damaged. The great blast of fire engulfs the oblivion hound!!!! The oblivion hound is almost dead. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. You hear a horrible gurgling sound! The oblivion hound is engulfed in blazing flames. You kill the oblivion hound! Vehumet accepts your kill. The quicksilver elemental flies into a frenzy! The quicksilver elemental hits your fire vortex! Your fire vortex hits the quicksilver elemental. Your fire vortex is destroyed! The quicksilver elemental hits your fire vortex!!! Your fire vortex is destroyed! Unknown command. Unknown command. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a quicksilver elemental (flame, severely damaged, frenzied and wild) Okay, then. Your fire vortex dissipates. x3 Something hits your fire vortex!! The quicksilver elemental hits your fire vortex!!! Your fire vortex is destroyed! Something completely misses your fire vortex. A balrug comes into view. It is wielding a +1 scythe of venom. A hellephant comes into view. Something hits your fire vortex!!! Something drags your fire vortex backwards! Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a fire vortex (flame, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the quicksilver elemental!!! The quicksilver elemental partially resists. You destroy the quicksilver elemental! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the hellephant!!! You kill the hellephant! Vehumet accepts your kill. A quicksilver elemental comes into view. A sun demon comes into view. The quicksilver elemental breathes dispelling energy at you. The bolt of dispelling energy hits your fire vortex!!! Your fire vortex is destroyed! The bolt of dispelling energy hits your fire vortex!! Your fire vortex is destroyed! The bolt of dispelling energy hits your fire vortex!! Your fire vortex is destroyed! The bolt of dispelling energy hits your fire vortex!!! Your fire vortex is destroyed! The bolt of dispelling energy hits you! Unknown command. Unknown command. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the quicksilver elemental!! The quicksilver elemental partially resists. You destroy the quicksilver elemental! Vehumet accepts your kill. You feel your power returning. The sun demon flies into a frenzy! The great blast of fire engulfs the sun demon!!! The sun demon partially resists. You kill the sun demon! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. Your fire vortex dissipates. x3 Something hits your fire vortex. Your fire vortex is engulfed in flames. Your fire vortex completely resists. A reaper comes into view. It is wielding a +5 scythe of venom. You have mastered Short Blades! Unknown command. Unknown command. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the reaper!!!! You kill the reaper! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Something hits your fire vortex! Your fire vortex is engulfed in flames. Your fire vortex completely resists. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Something hits your fire vortex! Your fire vortex is destroyed! Unknown command. A nargun, a sun demon and 2 necromancers come into view. A necromancer is wielding a +0 demon whip of venom. Found a dagger. Your fire vortex dissipates. x2 A reaper comes into view. It is wielding a +1 scythe of pain. A soul eater comes into view. Something hits your fire vortex!! Your fire vortex is destroyed! A searing wretch comes into view. The necromancer moves out of view. A nargun comes into view. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the sun demon!!! The sun demon partially resists. You kill the sun demon! Vehumet accepts your kill. You feel your power returning. The nargun flies into a frenzy! The great blast of fire engulfs the nargun!!!! You destroy the nargun! Vehumet accepts your kill. You feel your power returning. The searing wretch flies into a frenzy! Vehumet accepts your kill. The reaper flies into a frenzy! You feel a bit more experienced. The great blast of fire engulfs the necromancer!!! You kill the necromancer! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the nargun!!!! You destroy the nargun! Vehumet accepts your kill. The great blast of fire engulfs the searing wretch!! The searing wretch partially resists. The searing wretch is heavily damaged. Vehumet accepts your kill. The soul eater flies into a frenzy! You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Your fire vortex dissipates. x5 The soul eater hits your fire vortex!!! Your fire vortex is destroyed! The searing wretch claws your fire vortex!!!! Your fire vortex is destroyed! The reaper hits something with a +1 scythe of pain!!! The reaper drags something backwards! The tentacled monstrosity dies! Vehumet accepts your kill. A Brimstone Fiend comes into view. Unknown command. Unknown command. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the Brimstone Fiend!! The Brimstone Fiend partially resists. The Brimstone Fiend is almost dead. The great blast of fire engulfs the reaper!!!! You kill the reaper! Vehumet accepts your kill. You feel your power returning. The Brimstone Fiend flies into a frenzy! The great blast of fire engulfs the soul eater!!! You kill the soul eater! Vehumet accepts your kill. Your fire vortex dissipates. The searing wretch claws your fire vortex!!! Your fire vortex is destroyed! The Brimstone Fiend hits your fire vortex! x3 Your fire vortex is destroyed! The searing wretch claws something. Something is engulfed in flames. The searing wretch bites something!! Something's fire resistance is stripped away! Unknown command. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a fire vortex (flame, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the Brimstone Fiend!!! The Brimstone Fiend partially resists. You kill the Brimstone Fiend! Vehumet accepts your kill. The great blast of fire engulfs the searing wretch!!! The searing wretch partially resists. You destroy the searing wretch! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Your fire vortex is engulfed in blazing flames. Unknown command. Unknown command. Found 6 large rocks and a +0 demon whip of venom. Your fire vortex dissipates. x4 Your fire vortex is engulfed in blazing flames. Something hits your fire vortex! Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. A soul eater comes into view. Found a glowing great mace and a glowing scythe. Your fire vortex dissipates. x3 The soul eater hits your fire vortex!! Your fire vortex is engulfed in blazing flames. You destroy your fire vortex! Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the soul eater!!!! You kill the soul eater! Vehumet accepts your kill. You feel your power returning. Your fire vortex dissipates. x3 Unknown command. You start resting. Your fire vortex dissipates. x36 Magic restored. Your fire vortex dissipates. x2 HP restored. You see here a +0 heavy great mace. Things that are here: a +6 scythe of freezing; a +0 demon whip of freezing; a +1 demon whip of draining Things that are here: a +3 glaive of flaming; +1 fire dragon scales; an oni corpse Things that are here: a +1 great sword of flaming; a fire giant corpse You see here a +2 scythe of venom. Things that are here: a +1 scythe of pain; a +5 scythe of venom You see here a +2 vampiric scythe. Things that are here: a +4 great mace of flaming; a +0 chain mail; a human corpse Things that are here: a +0 demon whip of venom; a +0 robe; a human corpse Items here: ))) [. Things that are here: a +3 scythe of venom; a hellephant corpse Found a ring of protection from fire. Found an amulet of reflection, an amulet of wildshape and a +5 ring of evasion. Key pressed, stopping explore. Found three items. Found two gates leading back out of this place. Found a stone staircase leading down. r - 12 scrolls of revelation (gained 2) Key pressed, stopping explore. You see here a staff of air. You see here a +4 war axe of draining. You see here a +2 flail of protection. You see here a +6 mace of draining. V - the ring of Xom's Absentmindedness {rElec rPois rC+ rN+ Dex-4} You see here a +2 orcbow of freezing. You see here the +2 robe of the Carved God {rPois rN++ Slay-3}. You see here a +0 trident of protection. You see here a +0 orcbow of freezing. You see here a +0 trident of protection. E - a potion of experience You see here a staff of earth. You see here a +0 orcbow of flaming. You see here a +2 mace of venom. There is a stone staircase leading down here. You see here an orb of guile. w - 22 scrolls of enchant weapon (gained 2) There is a gate leading back out of this place here. You see here a staff of cold. M - 27 potions of mutation (gained 1) You see here an amulet of reflection. You see here a +2 rapier of electrocution. You pick up a manual of Staves and begin studying. You see here a +5 ring of evasion. There is a stone staircase leading down here. You see here an orb of guile. Unknown command. There is a gate leading back out of this place here. You see here a parchment of Alistair's Intoxication. You see here a staff of earth. You see here a +2 helmet of intelligence. You see here a staff of earth. There is a gate leading back out of this place here. You see here a parchment of Alistair's Intoxication. There is a stone staircase leading down here. You see here an orb of guile. Okay, then. Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. There is an empty arch of ancient stone here. A water nymph comes into view. Welcome back, M41den44 the Gnoll Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-752-g48490cfe52 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [M41den44] Species: Gnoll Job: Earth Elementalist HP: 244/244; mods: 0/0 MP: 53/53; mod: 0 Stats: 27 59 21 Position: (45, 26), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 25 | 5409 | 322/481 Short Blades | X | 1 | 3 | 27 | 6081 | 0/0 Long Blades | X | 1 | 3 | 21 | 3783 | 371/381 Axes | X | 1 | 3 | 21 | 3783 | 371/381 Maces & Flails | X | 1 | 3 | 21 | 3783 | 371/381 Polearms | X | 1 | 3 | 21 | 3783 | 371/381 Staves | X | 1 | 3 | 21 | 3783 | 371/381 Ranged Weapons | X | 1 | 3 | 22 | 3936 | 143/407 Throwing | X | 1 | 3 | 21 | 3783 | 371/381 Armour | X | 1 | 3 | 21 | 3783 | 371/381 Dodging | X | 1 | 3 | 22 | 3934 | 141/407 Stealth | X | 1 | 3 | 22 | 3910 | 117/407 Shields | X | 1 | 3 | 21 | 3783 | 371/381 Unarmed Combat | X | 1 | 3 | 27 | 6081 | 0/0 Spellcasting | X | 1 | 4 | 22 | 3962 | 169/407 Conjurations | X | 1 | 3 | 18 | 3834 | 414/433 Hexes | X | 1 | 3 | 23 | 5993 | 54/610 Summonings | X | 1 | 4 | 18 | 3783 | 363/433 Necromancy | X | 1 | 4 | 18 | 3783 | 363/433 Translocations | X | 1 | 4 | 18 | 3783 | 363/433 Forgecraft | X | 1 | 4 | 18 | 3783 | 363/433 Fire Magic | X | 1 | 4 | 18 | 3783 | 363/433 Ice Magic | X | 1 | 4 | 24 | 6934 | 385/645 Air Magic | X | 1 | 4 | 18 | 3783 | 363/433 Earth Magic | X | 1 | 4 | 23 | 6212 | 273/610 Alchemy | X | 1 | 4 | 18 | 3783 | 363/433 Invocations | X | 1 | 4 | 26 | 4860 | 178/431 Evocations | X | 1 | 4 | 21 | 3783 | 371/381 Shapeshifting | X | 1 | 4 | 20 | 3783 | 149/424 Spell bugs: Durations: Attributes: #12: 12140 #13: 8955 #22: 1 #23: 17114 #24: 1654106592 #27: 100554 #49: 9023 #73: 884620 Mutations: fangs: 1 (innate) horns: 1 evolution: 1 treasure sense: 1 (innate) distributed training: 1 (innate) efficient magic: 1 Inventory bugs: Equipment: eq slot #10, inv slot #39: amulet of Qeblibb {Regen+ MP+4 Str+4 Int+4 Dex+2} eq slot #6, inv slot #24: +1 pair of boots of Cheibriados, Inviting {Regen+ Str+3 Stlth+} eq slot #9, inv slot #40: ring of Ryukh {rCorr Int+5 Dex+6 SInv} eq slot #9, inv slot #10: ring of Cuosaam {rN+ Str+6 Int+4} eq slot #8, inv slot #32: scarf of Foolhardiness {Harm Will+ Int+3 Slay-3 SInv} eq slot #1, inv slot #17: earth staff "Poryhuodgh" {*Corrode Fly Int+7 Earth} eq slot #9, inv slot #22: ring of Ipapud {rElec rPois rF+ Str+3 Int+3} eq slot #2, inv slot #19: orb of mayhem eq slot #9, inv slot #5: ring of Tuinair {rC+ Int+3 SInv} eq slot #4, inv slot #8: +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} eq slot #5, inv slot #11: +2 pair of gloves of fire eq slot #3, inv slot #29: +2 troll leather armour of the Great Game {rPois Regen+ Int+5 Slay-4 Stlth+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓ ..........▓ ..........▓ ..........▓ ..........▓ ..........▓ ..........▓ .......@..▓ ..........▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .......................▓ .......................▓ .......................▓ .......................▓ ~~.....................▓ m......................▓ .....................▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true tomb_guardian_sets: 1: 1 2: 1 3: 2 4: 1 5: 1 6: 1 serial_glass_tile: dngn_transparent_wall ziggurat: builder: rectangle monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 77 colour: white bailey_type: bailey_axe ice_cave_hard: false vaults_end_crystal: false slime_fixup_done: true necropolis_difficulty: vaults_elf xom_bazaar: false soh_hangout: Coc >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>