Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17650149787309572638 1690 M42 the Trooper (level 9, -11/67 HPs) Began as a Djinni Conjurer on Oct 15, 2025. Was an Initiate of Ashenzari. Killed from afar by a centaur (18 damage) ... with an iceblast ... on level 7 of the Dungeon. The game lasted 00:25:35 (6068 turns). M42 the Trooper (Djinni Conjurer) Turns: 6068, Time: 00:25:35 Health: -11/67 AC: 5 Str: 6 XL: 9 Next: 22% Gold: 374 EV: 12 Int: 23 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +2 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 374 gold pieces. Inventory: Armour a - a +0 robe (worn) f - the +6 tower shield of Life {rPois rF+ rC+ Slay+2} (You acquired it on level 6 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). n - a +2 pair of gloves (worn) Jewellery g - an amulet of faith p - a ring of ice Wands q - a wand of flame (3) r - a wand of quicksilver (10) t - a wand of iceblast (18) Scrolls b - a scroll of poison i - a scroll of fear j - a scroll of immolation k - a scroll of noise u - a scroll of blinking {unknown} v - a scroll of identify Potions c - a potion of haste d - a potion of invisibility {unknown} e - a potion of attraction {unknown} h - 2 potions of might l - 3 potions of moonshine m - 3 potions of brilliance o - 2 potions of curing s - a potion of cancellation {unknown} Skills: * Level 6.5 Fighting - Level 4.8 Dodging - Level 3.9 Stealth * Level 3.3 Shields + Level 5.5 Spellcasting + Level 5.5 Conjurations - Level 5.5 Hexes - Level 5.5 Summonings - Level 5.5 Necromancy - Level 5.5 Translocations - Level 5.5 Forgecraft - Level 5.5 Fire Magic - Level 5.5 Ice Magic - Level 5.5 Air Magic - Level 5.5 Earth Magic - Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 d - Scorch Fire 62% 2d7 1% 2 o - Slow Hex 100% N/A 1% 1 p - Lesser Beckoning Tloc 62% N/A 1% 2 q - Fulminant Prism Conj/Alch 15% 3d10 9% 4 s - Searing Ray Conj 62% 2d6 1% 2 w - Tukima's Dance Hex 31% N/A 2% 3 x - Magic Dart Conj 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of iceblast (almost dead, chance to affect: 61%) The centaur resists with significant effort. The centaur shoots an arrow. The arrow misses you. Casting: Tukima's Dance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of iceblast (almost dead, chance to affect: 61%) The centaur resists with significant effort. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Tukima's Dance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of iceblast (almost dead, chance to affect: 61%) The centaur resists with significant effort. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Tukima's Dance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of iceblast (almost dead, chance to affect: 61%) The centaur resists with significant effort. * * * LOW HITPOINT WARNING * * * The centaur zaps a wand. The mass of ice explodes! The iceblast engulfs you!! The ice freezes you terribly! You die... ##..## #....> ##....## ##..... ##......## #...?.. #...##...####...j.. ##..####...#.))$.... . ##..## ###.....)).... ....####..## ##.c.)#).##.... .........#####.....##..###.. ...#####.##@..####.###.# #. ##...### #.# .# # ##### ### ## You could see a centaur. Vanquished Creatures A water moccasin (D:6) An ice beast (D:7) A black bear (D:7) 2 ogres A phantom (D:4) A kobold brigand (D:6) A bullfrog (D:6) 2 gnoll sergeants 3 scorpions A marrowcuda (D:5) A bombardier beetle (D:5) 3 hounds 3 orc priests 2 iguanas 5 sleepcaps Ijyb (D:5) An orc wizard (D:4) 8 gnolls 4 adders 2 white imps 2 ufetubi (D:4) 3 dart slugs 2 ribbon worms 10 endoplasms 3 giant cockroaches 7 hobgoblins 3 jackals (D:3) 17 orcs A quokka (D:5) 9 ball pythons 7 bats 6 frilled lizards 6 goblins 13 kobolds 10 rats 143 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | M42 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | M42 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 363 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 743 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 743 | D:1 | Learned a level 1 spell: Slow 1087 | D:2 | Reached skill level 1 in Fighting 1883 | D:3 | Reached XP level 4. HP: 30/32 MP: 0/0 2220 | D:3 | Found a blossoming altar of Fedhas. 2570 | D:3 | Reached skill level 2 in Fighting 2826 | D:4 | Reached XP level 5. HP: 23/38 MP: 0/0 2826 | D:4 | Learned a level 2 spell: Lesser Beckoning 3058 | D:4 | Reached XP level 6. HP: 28/45 MP: 0/0 3100 | D:4 | Reached skill level 3 in Fighting 3319 | D:4 | Found a shimmering altar of Xom. 3520 | D:4 | Reached XP level 7. HP: 45/50 MP: 0/0 3520 | D:4 | Learned a level 2 spell: Scorch 3699 | D:5 | Entered Level 5 of the Dungeon 3723 | D:5 | Reached skill level 4 in Fighting 4019 | D:5 | Reached XP level 8. HP: 52/58 MP: 0/0 4148 | D:5 | Noticed Ijyb 4155 | D:5 | Killed Ijyb 4274 | D:5 | Reached skill level 5 in Fighting 4442 | D:5 | Found a burning altar of Makhleb. 4910 | D:5 | Found a sacrificial altar of Ru. 4936 | D:6 | Reached skill level 5 in Spellcasting 4936 | D:6 | Reached skill level 5 in Conjurations 4936 | D:6 | Reached skill level 5 in Hexes 4936 | D:6 | Reached skill level 5 in Summonings 4936 | D:6 | Reached skill level 5 in Necromancy 4936 | D:6 | Reached skill level 5 in Translocations 4936 | D:6 | Reached skill level 5 in Forgecraft 4936 | D:6 | Reached skill level 5 in Fire Magic 4936 | D:6 | Reached skill level 5 in Ice Magic 4936 | D:6 | Reached skill level 5 in Air Magic 4936 | D:6 | Reached skill level 5 in Earth Magic 4936 | D:6 | Reached skill level 5 in Alchemy 5076 | D:6 | Found a staircase to the Ecumenical Temple. 5082 | Temple | Entered the Ecumenical Temple 5133 | Temple | Became a worshipper of Ashenzari the Shackled 5171 | D:6 | Identified a scroll of acquirement 5171 | D:6 | Acquired the +6 tower shield of Life {rPois rF+ rC+ Slay+2} 5313 | D:6 | Reached skill level 1 in Shields 5883 | D:7 | Reached skill level 6 in Fighting 5883 | D:7 | Reached XP level 9. HP: 56/66 MP: 0/0 5883 | D:7 | Learned a level 3 spell: Tukima's Dance 6068 | D:7 | Killed from afar by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners D:2: minmay_wonky_spiral, layout_basic D:3: layout_basic, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_alcove_4 D:4: layout_rooms, mainiacjoe_overflow_boulevard D:5: layout_basic, mainiacjoe_overflow_24_doors, nicolae_ru_the_path_less_chosen, kennysheep_big_empty_room, uniq_ijyb D:6: layout_rooms, minmay_temple_entry_trees D:7: kennysheep_kobold_camp, layout_layer_cave, grunt_temple_overflow_open, minmay_misc_feat_ornament Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 6 | 6.5 Stealth | 2 3 | 3.9 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Forgecraft | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Shields | 2 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 76 | 81 | 20 || 177 Searing Ray | 5 | 41 | 18 || 64 Fulminant Prism | | 2 | 42 || 44 Slow | | 2 | || 2 Scorch | | | 26 || 26 Iskenderun's Myst | | | 8 || 8 Tukima's Dance | | | 4 || 4 Use: Scroll | | | 6 || 6 Potion | | | 5 || 5 Armour: Robe | 3 | 7 | 12 || 22 Dodge: Dodged | 3 | 14 | 13 || 30