Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9628724186418937569 1293 M42 the Magician (level 8, 0/56 HPs) Began as a Djinni Conjurer on Nov 9, 2025. Killed by miscasting Fulminant Prism (9 damage) ... on level 6 of the Dungeon. The game lasted 00:15:15 (5973 turns). M42 the Magician (Djinni Conjurer) Turns: 5973, Time: 00:15:16 Health: 0/56 AC: 3 Str: 6 XL: 8 Next: 86% Gold: 1590 EV: 12 Int: 22 God: SH: 7 Dex: 25 rFire + + . s - +7 whip of Xegeshro {chaos, *Rage Fly rElec Dex+7} rCold . . . j - +1 buckler {reflect} rNeg . . . a - +0 robe rPois ∞ w - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... g - +6 ring of dexterity Stlth ++ n - ring of protection from cold HPRegen 0.29/turn %: random rage (20%), reflection, infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, strong-willed 1, wild magic 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 1590 gold pieces. Inventory: Hand Weapons s - the +7 whip of Xegeshro (weapon) {chaos, *Rage Fly rElec Dex+7} (You took it off a kobold on level 4 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). t - a +2 dagger of venom Armour a - a +0 robe (worn) j - a +1 buckler of reflection (worn) w - a +0 helmet (worn) Jewellery g - a +6 ring of dexterity (worn) n - a ring of protection from cold (worn) Wands m - a wand of polymorph (7) Scrolls h - a scroll of enchant weapon i - 6 scrolls of teleportation k - 2 scrolls of revelation o - a scroll of vulnerability p - 3 scrolls of fog r - a scroll of immolation u - a scroll of torment x - a scroll of enchant armour {unknown} Potions b - 3 potions of attraction d - a potion of curing e - 2 potions of might f - a potion of cancellation l - 2 potions of heal wounds {unknown} q - a potion of lignification {unknown} v - 2 potions of magic {unknown} Skills: * Level 3.2 Fighting + Level 3.4 Dodging - Level 1.5 Stealth + Level 2.0 Shields + Level 7.4 Spellcasting + Level 7.4 Conjurations + Level 7.4 Hexes + Level 7.4 Summonings + Level 7.4 Necromancy + Level 7.4 Translocations + Level 7.4 Forgecraft + Level 7.4 Fire Magic + Level 7.4 Ice Magic + Level 7.4 Air Magic + Level 7.4 Earth Magic + Level 7.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Sigil of Binding Hex 52% N/A 3% 3 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d610% 4 p - Kinetic Grapnel Frge 100% 1d8 1% 1 q - Fulminant Prism Conj/Alch 26% 3d14 10% 4 s - Searing Ray Conj 100% 2d8 1% 2 x - Blink Tloc 100% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Fedhas Hepliaklqana Xom Yredelemnul Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. Message History The blast of energy engulfs the iguana! You kill the iguana! You hear an angry hiss. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! You kill the ogre! * * * LOW HITPOINT WARNING * * * Your Shields skill increases to level 2! A scorpion comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The scorpion stings your fulminant prism. Your fulminant prism crackles loudly. The scorpion stings your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the scorpion. The scorpion is moderately wounded. Casting: Fulminant Prism (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 10% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Sparks fly from your hands! You die... #..#....†................ #...)...............#. #...#s....###########. ##.##.###.# #. ... #)# #.## #. ###. #.# #..# #. #. #.# ##.# #. #.# #.####### #. #@# #.#.....# #. #.# #.......# #. #.# ##......####. #.# ###....#.... #.# ####.>.... #.# ####### #.. ### You could see a scorpion. Vanquished Creatures 2 black bears (D:6) An ogre (D:6) A bullfrog (D:6) A gnoll sergeant (D:6) 2 scorpions (D:5) 3 wights (D:6) A hornet zombie (D:6) A bombardier beetle (D:3) A hound (D:4) An orc priest (D:3) 2 jellies 3 iguanas Natasha (twice) (D:2) 2 orc wizards 2 bullfrog zombies (D:6) 2 killer bee zombies (D:6) 4 gnolls (D:2) 6 adders A howler monkey zombie (D:6) An ufetubus (D:6) 4 dart slugs A ribbon worm (D:2) 20 orcs 8 endoplasms A giant cockroach (D:2) 5 hobgoblins 6 jackals 4 quokkas 11 ball pythons 7 bats 3 frilled lizards 8 goblins 9 kobolds 9 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | M42 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | M42 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 231 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 544 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 544 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1190 | D:2 | Noticed Natasha 1194 | D:2 | Killed Natasha 1195 | D:2 | Reached skill level 1 in Fighting 1195 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1341 | D:2 | Reached XP level 5. HP: 12/37 MP: 0/0 1341 | D:2 | Learned a level 2 spell: Blink 1645 | D:2 | Noticed Natasha 1650 | D:2 | Killed Natasha 1698 | D:2 | Noticed Natasha 2025 | D:2 | Found a faded altar of an unknown god. 2141 | D:3 | Reached XP level 6. HP: 39/42 MP: 0/0 2258 | D:3 | Reached skill level 5 in Spellcasting 2258 | D:3 | Reached skill level 5 in Conjurations 2258 | D:3 | Reached skill level 5 in Hexes 2258 | D:3 | Reached skill level 5 in Summonings 2258 | D:3 | Reached skill level 5 in Necromancy 2258 | D:3 | Reached skill level 5 in Translocations 2258 | D:3 | Reached skill level 5 in Forgecraft 2258 | D:3 | Reached skill level 5 in Fire Magic 2258 | D:3 | Reached skill level 5 in Ice Magic 2258 | D:3 | Reached skill level 5 in Air Magic 2258 | D:3 | Reached skill level 5 in Earth Magic 2258 | D:3 | Reached skill level 5 in Alchemy 2275 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2275 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2433 | D:3 | Found a broken altar of Ashenzari. 2699 | D:3 | Found a blossoming altar of Fedhas. 2897 | D:3 | Found a faded altar of an unknown god. 2898 | D:3 | Found a hazy altar of Hepliaklqana. 3176 | D:4 | Identified the +7 whip of Xegeshro {chaos, *Rage Fly rElec | Dex+7} 3490 | D:4 | Found a shimmering altar of Xom. 3618 | D:4 | Identified a scroll of acquirement 3621 | D:4 | Acquired 1224 gold pieces 4019 | D:5 | Entered Level 5 of the Dungeon 4030 | D:5 | Reached skill level 1 in Shields 4030 | D:5 | Reached XP level 7. HP: 38/49 MP: 0/0 4030 | D:5 | Learned a level 3 spell: Sigil of Binding 4189 | D:5 | Identified the medusa talisman of Submission {rN+++ rCorr | Str-5 Dex+2} 5347 | D:6 | Reached XP level 8. HP: 25/55 MP: 0/0 5486 | D:6 | Found a basalt altar of Yredelemnul. 5973 | D:6 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, serial_glass, glass_columns_b, glass_columns_b, minivault_25, kennysheep_another_room, amcnicky_mini_corridor_feature, minmay_tromino_v7 D:2: layout_basic, chequers_ecumenical_altar_lobes, uniq_natasha D:3: minmay_diamond_boxcup, layout_basic, nicolae_overflow_crystal_walls, cheibrodos_ashenzari_chains, beargit_hepliaklqana_dungeon_heroes, hangedman_decor_lopped D:4: due_chaos_kobolds, layout_loops_cross D:5: layout_layer_cave, nicolae_underground_beach D:6: layout_basic, nicolae_yredelemnul_corpse_copse, minmay_temple_entry_trees, kennysheep_flooded_box, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.4 Conjurations | 4 5 6 7 | 7.4 Hexes | 4 5 6 7 | 7.4 Summonings | 4 5 6 7 | 7.4 Necromancy | 4 5 6 7 | 7.4 Translocations | 4 5 6 7 | 7.4 Forgecraft | 4 5 6 7 | 7.4 Fire Magic | 4 5 6 7 | 7.4 Ice Magic | 4 5 6 7 | 7.4 Air Magic | 4 5 6 7 | 7.4 Earth Magic | 4 5 6 7 | 7.4 Alchemy | 4 5 6 7 | 7.4 Fighting | 1 2 3 | 3.2 Shields | 1 2 | 2.0 Dodging | 3 | 3.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 11 | || 11 Unarmed | | 6 | || 6 Whip | | | 2 || 2 Cast: Magic Dart | 77 | 145 | 78 || 300 Fulminant Prism | | 5 | 17 || 22 Searing Ray | | 1 | || 1 Iskenderun's Myst | | | 1 || 1 Use: Potion | | 7 | || 7 Scroll | | 6 | 3 || 9 Stab: Sleeping | | 3 | || 3 Armour: Robe | 1 | 34 | 22 || 57 Dodge: Dodged | 1 | 33 | 19 || 53 Block: Buckler | | 18 | 15 || 33 Reflection | | | 1 || 1