Dungeon Crawl Stone Soup version 0.34-a0-1904-gf430026a8f (webtiles) character file. Game seed: 4767140683365910614 58 M42 the Magician (level 4, -13/33 HPs) Began as a Djinni Conjurer on Dec 23, 2025. Killed by miscasting Iskenderun's Mystic Blast (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1070 turns). M42 the Magician (Djinni Conjurer) Turns: 1070, Time: 00:01:46 Health: -13/33 AC: 2 Str: 6 XL: 4 Next: 20% Gold: 67 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} j - a scroll of silence {unknown} Potions f - a potion of might {unknown} k - a potion of curing {unknown} Skills: * Level 2.0 Fighting - Level 2.1 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 e - Soul Splinter Necr 76% N/A 2% 1 q - Fulminant Prism Conj/Alch 9% 3d7 26% 4 s - Searing Ray Conj 38% 2d5 3% 2 w - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Terence screams, "Where's your power now?!" You encounter a dart slug. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Terence. Terence is lightly wounded. The blast of energy engulfs the kobold! You kill the kobold! Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence screams, "Where's your power now?!" The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are blasted with magical energy! You die... ........# .. .. ........# ..... .. ........#####.#....# ... ........#..........### ... ........#............###.. .....)..#..............#.. #..w.#................. ##...@................. ####.@..........:..... #.................. +....####........... ##...# #........... #...####.......###. #.......)......###. #............##.... ####.........##.... ...........##.... You could see Terence and a dart slug. Vanquished Creatures 2 adders (D:2) A gnoll (D:1) 3 dart slugs 3 hobgoblins 2 quokkas A ball python (D:1) 2 bats 5 endoplasms 2 frilled lizards 2 goblins (D:2) 3 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | M42 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | M42 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Found Buururing's General Store. 206 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 330 | D:1 | Reached skill level 1 in Fighting 434 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 434 | D:1 | Learned a level 1 spell: Soul Splinter 536 | D:1 | Found a faded altar of an unknown god. 967 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1057 | D:2 | Encountered Terence 1070 | D:2 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_shops, shop, chequers_ecumenical_altar_island, minmay_misc_feat_cross D:2: layout_basic, grunt_ministairs_15, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.1 Dodging | | 2.1 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 13 || 77 Fulminant Prism | | 1 || 1 Searing Ray | | 1 || 1 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1070 | 1046 | 24 | 0 | 902 | 2 | 535.0 | Dungeon | 1070 | 1046 | 24 | 0 | 902 | 2 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 282 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+