MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 33, D:1) a +0 ring mail (17, 28, D:1) a +0 hand axe (19, -1, D:1) a +0 dagger (37, -1, D:1) a +0 leather armour (37, 2, D:1) a stone (38, 4, D:1) 8 stones Level 2 of the Dungeon [Shop] Wallosalar's Assorted Antiques a scroll of brand weapon (228 gold) a +0 antimagic quarterstaff (336 gold) a potion of mutation (192 gold) a potion of magic (192 gold) a +0 club (24 gold) a +0 dagger (48 gold) the +3 ring mail of the Bulwark {rC+ Will+ rCorr Dex+2} (1161 gold) Dex: It affects your dexterity (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 falchion of venom (134 gold) [Shop] Evostresy's General Store a +0 trident (45 gold) a +1 robe of fire resistance (165 gold) a potion of might (52 gold) a scroll of identify (26 gold) a +4 ring of protection (468 gold) 2 potions of haste (260 gold) a scroll of enchant weapon (97 gold) a +2 trident of venom (210 gold) a scroll of enchant weapon (97 gold) a +0 club (13 gold) [Shop] Heluid's Distillery a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of mutation (96 gold) a potion of magic (96 gold) a potion of degeneration (12 gold) [Shop] Uzatwowk's Book Emporium Great Wizards, Vol. VII (420 gold) a book of Winter (476 gold) an Inescapable Atlas (448 gold) a manual of Translocations (1120 gold) a book of Debilitation (280 gold) a book of Air (308 gold) a book of the Tundra (448 gold) a book of Beasts (532 gold) a book of the Earth (504 gold) (4, 16, D:2) a +1 dagger of draining a +0 sling (5, 24, D:2) a +0 dagger (7, 7, D:2) a +0 club 3 stones (11, -7, D:2) 4 silver javelins (17, 31, D:2) a +0 sling (19, -7, D:2) a +0 spear a +0 animal skin a +0 helmet (20, -6, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger (21, -5, D:2) a +0 club a +0 dagger a +0 dagger a +3 dagger a +0 dagger a +0 club (22, -5, D:2) a +0 club a +0 sling a +0 club (28, 25, D:2) a +2 dagger of venom a goblin skeleton (31, 35, D:2) a potion of degeneration (35, -9, D:2) a +0 whip (35, 6, D:2) a +0 whip of pain (35, 8, D:2) a rat skeleton (36, 0, D:2) a +4 whip a stone (40, -10, D:2) a +0 dagger a +0 robe (41, 1, D:2) a +0 dagger a +0 club (41, 19, D:2) a quokka corpse (skeletalised by now) (47, 14, D:2) a +0 chain mail (48, -15, D:2) a +0 hammer (50, 3, D:2) a +0 short sword