MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -6, D:1) a +0 club (7, -6, D:1) a bat corpse (skeletalised by now) (7, 12, D:1) a +0 club (8, 4, D:1) an inkwell talisman (9, -13, D:1) a +0 club (14, 10, D:1) a rat skeleton (17, 30, D:1) 6 stones (18, -11, D:1) a +0 long sword of electrocution (20, -1, D:1) a +0 club 2 stones (23, 24, D:1) a +0 dagger (25, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 22, D:1) 6 poisoned darts (33, 0, D:1) a quokka skeleton (35, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 27, D:1) a +0 dagger (39, -12, D:1) a +0 club (40, -12, D:1) a +0 hand axe (40, 20, D:1) 2 stones (42, 1, D:1) a bat corpse (skeletalised by now) (45, 28, D:1) a ball python corpse (skeletalised by now) (54, -9, D:1) a hobgoblin corpse (skeletalised by now) (55, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 25, D:2) a +0 scimitar (8, 18, D:2) a rat corpse (12, -7, D:2) a rat corpse (18, 12, D:2) a +0 club a gnoll corpse (22, 5, D:2) a +0 dagger (22, 7, D:2) a +0 robe (26, -4, D:2) a +0 dagger (27, 8, D:2) a staff of death (42, -4, D:2) 6 stones (44, 7, D:2) a +0 short sword