MTDW Level 1 of the Dungeon [Shop] Tatebrimn's Antique Weapon Shop a +0 mace (75 gold) a +0 long sword (87 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 spear (75 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +0 whip (62 gold) the +7 mace of Fate {venom, rElec Will- Str+3} (1367 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (13, -27, D:1) a bat skeleton (14, -39, D:1) a +0 short sword (14, -29, D:1) a +0 mace (17, -1, D:1) a +0 club (22, -25, D:1) a +0 club (25, -42, D:1) a jackal skeleton (27, -14, D:1) a +0 ring mail (32, -3, D:1) a quokka skeleton (48, -16, D:1) a +0 short sword (49, -24, D:1) a +0 trident (62, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a staff of death (2, 7, D:2) an adder skeleton (4, -4, D:2) a +0 scale mail (6, -12, D:2) a staff of alchemy (6, -1, D:2) a +0 whip a +0 spear (7, -9, D:2) a +0 flail (17, -3, D:2) a bat corpse (skeletalised by now) (23, 3, D:2) a +0 war axe (26, 39, D:2) a +0 whip 3 stones a kobold skeleton (29, 27, D:2) a hobgoblin corpse (skeletalised by now) (42, 1, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (9, -4, D:3) a +0 dagger a goblin corpse (9, 38, D:3) 10 gold pieces (12, 5, D:3) 11 gold pieces (12, 12, D:3) 2 stones (13, 8, D:3) a +0 halberd (13, 9, D:3) a +0 club a gnoll corpse (15, -1, D:3) a bat corpse (19, -1, D:3) a scroll of noise