MTDW Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -9, D:1) an orb of light (4, -7, D:1) a frilled lizard skeleton (7, -27, D:1) a frilled lizard corpse (skeletalised by now) (13, -7, D:1) a +0 sling (23, -32, D:1) a rat corpse (skeletalised by now) (27, -29, D:1) a rat skeleton (29, 5, D:1) 3 boomerangs (33, -23, D:1) a +0 plate armour (34, -6, D:1) a +0 dagger (34, -4, D:1) a +0 whip of draining a stone a kobold skeleton (43, -8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (48, -10, D:1) 7 stones (48, 7, D:1) a +0 leather armour (49, 19, D:1) a rat corpse (skeletalised by now) (50, 1, D:1) 8 stones (54, -14, D:1) a bat skeleton (57, -11, D:1) a +0 club (57, -5, D:1) 5 stones (59, -18, D:1) a staff of alchemy (65, -35, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 short sword an orc corpse (1, -2, D:2) a +0 falchion (6, -16, D:2) 6 stones (6, -7, D:2) a rat corpse (6, -1, D:2) a +0 dagger (8, -6, D:2) a +0 dagger (10, -6, D:2) a +0 club a +0 sling (17, -14, D:2) a +0 dagger (17, -10, D:2) a +0 mace a +0 animal skin the +1 helmet "Hiniak" {Int+3 Dex+3 Slay+2} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 club a +0 sling a goblin corpse (17, -9, D:2) a +0 club a +0 sling (17, 0, D:2) an adder corpse (skeletalised by now) (18, -9, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse a goblin corpse (18, -1, D:2) a rat corpse (skeletalised by now) (18, 0, D:2) a +0 dagger