MTDW Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (3, 1, D:1) a ball python corpse (skeletalised by now) (7, 30, D:1) a hobgoblin corpse (skeletalised by now) (17, 25, D:1) a +0 club (19, -1, D:1) a +0 club (21, 28, D:1) a hobgoblin skeleton (23, -3, D:1) a +0 short sword (28, 34, D:1) a +0 whip (40, 25, D:1) a hobgoblin skeleton (45, 9, D:1) a rat corpse (skeletalised by now) (50, 20, D:1) a hobgoblin corpse (skeletalised by now) (54, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -4, D:2) a +0 dagger (8, 19, D:2) a +0 dagger a stone a rat corpse (skeletalised by now) (10, 20, D:2) a ball python corpse (skeletalised by now) (13, 2, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (21, -6, D:2) a +0 ring mail (22, 0, D:2) the +2 robe of Chimes {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, 3, D:2) an adder skeleton (32, 4, D:2) a +0 club a goblin skeleton (37, 9, D:2) the +1 scale mail of Agnosticism {+Inv rElec} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. (40, 22, D:2) a +0 club (40, 23, D:2) a hobgoblin corpse (skeletalised by now) (40, 25, D:2) a ball python corpse (skeletalised by now) (41, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 20, D:2) a bat corpse (skeletalised by now) (53, -3, D:2) a staff of fire (53, 15, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Usek Vitz's Magic Scroll Shoppe a scroll of blinking (133 gold) a scroll of immolation (56 gold) a scroll of poison (56 gold) a parchment of Sigil of Binding (151 gold) a scroll of identify (28 gold) a scroll of acquirement (728 gold) a parchment of Searing Ray (113 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (1, 0, D:3) a rat corpse (skeletalised by now) (2, 3, D:3) a +0 mace (10, 37, D:3) a +0 shortbow (11, 18, D:3) a +0 war axe a +2 leather armour of cold resistance (14, 10, D:3) a +0 flail an orc corpse (skeletalised by now) (14, 11, D:3) a +0 hand axe (14, 12, D:3) a +0 flail a +0 falchion an orc skeleton (23, 37, D:3) a +0 mace (25, 17, D:3) a +0 chain mail (25, 37, D:3) a potion of moonshine (27, 35, D:3) a parchment of Mercury Arrow Level 4 of the Dungeon (1, 2, D:4) a +0 trident a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 38, D:4) a hobgoblin corpse (skeletalised by now) (5, 24, D:4) a +2 dagger of venom (9, 59, D:4) a +0 plate armour (12, 10, D:4) a +1 devious dagger (13, 20, D:4) a +0 flail a +0 leather armour a +0 short sword (13, 31, D:4) a +0 leather armour (16, 19, D:4) a +0 chain mail a +0 hand axe a +0 chain mail a +0 club a +0 club a goblin skeleton an orc skeleton (18, 20, D:4) a +0 hand axe (27, 11, D:4) a staff of earth a goblin skeleton (31, 7, D:4) a +0 whip an orc skeleton (31, 22, D:4) a +0 club (31, 54, D:4) a +0 quarterstaff (32, 8, D:4) a +0 club a +0 scale mail an orc skeleton (32, 9, D:4) a +0 flail 3 boomerangs a +0 leather armour an orc skeleton a howler monkey skeleton (40, 36, D:4) an adder corpse (skeletalised by now) (40, 37, D:4) a ball python corpse (skeletalised by now) (40, 55, D:4) a +0 hand axe a +0 scale mail (41, 36, D:4) a +0 short sword an orc corpse (skeletalised by now) (42, 59, D:4) a +0 rapier (48, 12, D:4) a parchment of Awaken Armour Level 5 of the Dungeon (12, 4, D:5) a +2 dagger of chaos (13, 30, D:5) a +1 rapier of protection (15, -11, D:5) a +0 flail an orc skeleton (24, 16, D:5) an iguana corpse (skeletalised by now) (27, -6, D:5) a +0 club (34, 21, D:5) the +0 robe of Happiness {Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (38, 17, D:5) a +0 leather armour (43, 10, D:5) a +0 whip a +2 hand axe of electrocution a +0 ring mail a +0 dagger (48, -8, D:5) the +0 short sword "Deepeije" {holy, *Slow rN++ rCorr} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (51, -8, D:5) a +0 rapier Level 6 of the Dungeon (7, -7, D:6) a +0 spear a +0 club a +0 flail a +0 spear of freezing a +0 scale mail a +2 buckler a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, 28, D:6) a +0 leather armour (12, 4, D:6) a +0 flail (13, 5, D:6) a hound skeleton (14, 20, D:6) a +0 quarterstaff (17, 23, D:6) a +0 giant club an ogre skeleton (18, -3, D:6) the +11 flail "Oteomuot" {protect, rF- Int+5} rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (40, -5, D:6) a hound corpse (skeletalised by now) (48, 23, D:6) a +0 sling (49, 21, D:6) 2 poisoned darts (50, 27, D:6) a +0 sling (58, -3, D:6) a parchment of Borgnjor's Vile Clutch (61, -1, D:6) a hound skeleton Level 7 of the Dungeon (5, -3, D:7) a parchment of Grave Claw (12, -24, D:7) a hound corpse (32, -7, D:7) 3 atropa-tipped darts (50, -6, D:7) a scroll of teleportation (60, -13, D:7) a +0 leather armour the Ecumenical Temple