MTDW Level 1 of the Dungeon (4, -19, D:1) a ball python corpse (skeletalised by now) (8, -19, D:1) a bat corpse (skeletalised by now) (8, -6, D:1) a hobgoblin corpse (skeletalised by now) (9, -6, D:1) a rat corpse (skeletalised by now) (9, 2, D:1) an inkwell talisman (10, -7, D:1) a rat corpse (skeletalised by now) (12, 17, D:1) a +3 dagger a +0 dagger (13, -11, D:1) a bat corpse (skeletalised by now) (14, 28, D:1) a +0 club (19, 8, D:1) a jackal skeleton (24, -10, D:1) a +0 club (26, 23, D:1) a +0 spear (29, 27, D:1) a rat corpse (skeletalised by now) (32, 24, D:1) a +0 short sword 5 stones (39, 16, D:1) a bat corpse (skeletalised by now) (59, -1, D:1) a frilled lizard corpse (skeletalised by now) (59, 2, D:1) a +0 club 4 stones (59, 5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Beuklan's Antique Weapon Boutique a +0 sling (31 gold) a +0 whip (52 gold) a +0 trident (73 gold) a +3 war axe of electrocution (539 gold) a +0 rapier (115 gold) a +3 hand axe of venom (432 gold) a +0 short sword (63 gold) a +0 sling (31 gold) the +10 executioner's axe of Acsostrih {sunder, *Rage +Blink Dex+4 Stlth+} (1850 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 mace (63 gold) the +3 trident of Fewked {freeze, rPois rCorr} (800 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Finnab's Weapon Shoppe a +0 mace (42 gold) 3 large rocks (63 gold) a +0 long sword (49 gold) the +13 scythe of Curses {drain, curses, ^Drain} (1120 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +2 heavy battleaxe (420 gold) 5 poisoned darts (42 gold) a +0 club (7 gold) the +5 war axe "Ukliramm" {freeze, Str+3 SInv} (683 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger of venom (61 gold) the +0 flail "Rubel" {flame, Fly} (215 gold) Fly: It grants you flight. It cannot be enchanted further. 5 silver javelins (630 gold) [Shop] Yrou's Armour Boutique a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) the +0 pair of gloves "Bibeef" {rC+ Dex+3} (272 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 chain mail (66 gold) the +1 robe of the Hippogriff {Will+ Int-4 Dex+2 Archmagi} (311 gold) Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. [Shop] Qiasecs's Book Emporium a parchment of Arcjolt (220 gold) a parchment of Searing Ray (69 gold) a parchment of Call Canine Familiar (105 gold) a parchment of Dispel Undead (156 gold) a parchment of Olgreb's Toxic Radiance (156 gold) a parchment of Chain Lightning (624 gold) a parchment of Momentum Strike (69 gold) a parchment of Foxfire (48 gold) a parchment of Kinetic Grapnel (48 gold) a parchment of Ignite Poison (156 gold) a parchment of Brom's Barrelling Boulder (156 gold) a parchment of Slow (48 gold) a parchment of Forge Lightning Spire (156 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Splinterfrost Shell (393 gold) [Shop] Attu Poerenk's Assorted Antiques a wand of roots (5) (252 gold) a potion of curing (63 gold) a scroll of amnesia (84 gold) a box of beasts (840 gold) a +0 robe (18 gold) a scroll of enchant armour (157 gold) a +0 leather armour (42 gold) a scroll of fog (84 gold) a +0 ring mail (84 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 2, D:2) a +0 robe (6, 7, D:2) an adder corpse (skeletalised by now) (9, 35, D:2) a +0 dagger (9, 39, D:2) an inkwell talisman (10, 20, D:2) a +1 pair of boots (10, 21, D:2) a +0 leather armour (11, 37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 40, D:2) a +0 club (16, 4, D:2) a +0 dagger (16, 5, D:2) a +0 ring mail (18, 17, D:2) a rat corpse (skeletalised by now) (23, 4, D:2) a +0 short sword 3 stones (24, 5, D:2) a +1 dagger of venom a goblin corpse (31, 5, D:2) 3 poisoned darts (33, 0, D:2) a +0 hand axe (33, 25, D:2) 6 poisoned darts (39, -7, D:2) a human corpse (skeletalised by now) (40, -3, D:2) a +0 spear (40, 39, D:2) a bat corpse (skeletalised by now) (43, -3, D:2) a hobgoblin skeleton (44, -5, D:2) a +0 dagger a goblin skeleton (45, -4, D:2) a ball python skeleton (46, 3, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 leather armour (1, 0, D:3) a +0 whip