MTDW Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (13, -23, D:1) a +0 club a goblin skeleton (13, -19, D:1) a +0 dagger (15, -25, D:1) a +0 whip a kobold skeleton (17, -22, D:1) a +0 club (20, -25, D:1) a +0 dagger a stone (26, -25, D:1) a +3 dagger 5 stones a kobold corpse (skeletalised by now) (33, -21, D:1) a frilled lizard skeleton (34, -11, D:1) a bat skeleton (36, -3, D:1) a +0 whip (37, 0, D:1) a +0 dagger 2 stones a kobold skeleton (40, -17, D:1) a hobgoblin skeleton (40, -5, D:1) a +0 whip a kobold skeleton (42, 5, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (5, -1, D:2) a +0 club a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (6, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, 1, D:2) a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, 3, D:2) a +0 club a +0 animal skin a +3 dagger (7, 6, D:2) a +0 dagger (15, -6, D:2) 3 boomerangs (16, -6, D:2) a +0 chain mail (19, 3, D:2) a +0 chain mail (24, -10, D:2) an inkwell talisman (24, 12, D:2) a +0 club (26, -25, D:2) the ring of Ezurula {rPois Wiz Str+3} [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). (27, 8, D:2) a +0 short sword (32, -31, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (33, 3, D:2) a +0 flail (43, -23, D:2) a frilled lizard corpse (skeletalised by now) (44, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Hoxoriky's Book Shop a parchment of Starburst (250 gold) a parchment of Martyr's Knell (130 gold) a parchment of Hellfire Mortar (328 gold) a parchment of Blink (58 gold) a parchment of Volatile Blastmotes (88 gold) a parchment of Swiftness (88 gold) a parchment of Kinetic Grapnel (40 gold) a parchment of Ignite Poison (130 gold) (2, 11, D:3) a river rat skeleton (7, 0, D:3) a +2 heavy hand axe (7, 8, D:3) an adder skeleton (11, -25, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (12, -1, D:3) a hobgoblin skeleton an adder skeleton (13, -16, D:3) a +0 falchion (17, -20, D:3) a +0 dagger (18, -20, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (19, -20, D:3) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -8, D:3) a +0 leather armour (20, -15, D:3) a +0 club (25, -11, D:3) a +0 dagger of venom (29, -5, D:3) 5 boomerangs (31, 7, D:3) a +0 flail (33, -6, D:3) a rat skeleton (34, -10, D:3) 2 flux baubles (37, -12, D:3) 2 flux baubles (38, -23, D:3) a bat skeleton (48, -5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, 11, D:4) a +0 robe (2, 19, D:4) a +0 club a goblin corpse (skeletalised by now) (3, 29, D:4) a jackal corpse (skeletalised by now) (12, 7, D:4) an iguana skeleton (15, 12, D:4) an adder skeleton (16, 35, D:4) a +0 short sword (33, 31, D:4) a hobgoblin skeleton (37, 36, D:4) a +0 short sword (43, 3, D:4) a +0 war axe (43, 5, D:4) a +1 dagger of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 battleaxe a +0 ring mail (1, -17, D:5) a +0 club (5, -11, D:5) a +0 halberd (5, -10, D:5) a +0 spear a +2 whip of venom (5, -9, D:5) a +0 falchion a +0 ring mail (5, -8, D:5) a +0 spear (5, -7, D:5) a +0 whip a +0 dagger a +0 robe (7, -12, D:5) a +0 dagger (7, -10, D:5) a +0 dagger (36, -4, D:5) a +0 robe a +2 whip of freezing (45, 18, D:5) the +0 robe of Chimes {rC- Int+6 Slay-3 Archmagi} rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (47, 26, D:5) a ring of flight (49, 1, D:5) a +0 chain mail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 glaive (5, -4, D:6) a +0 halberd a +0 club (6, -6, D:6) a +0 club (6, -5, D:6) a +0 club a +0 leather armour (7, -6, D:6) a +0 club (21, -4, D:6) a +0 robe (27, 17, D:6) a +0 club (30, 17, D:6) a +0 flail (31, -7, D:6) a +2 short sword of venom a +0 robe (31, 17, D:6) a +0 club (32, -7, D:6) a +3 halberd a +0 robe (35, -6, D:6) a +0 spear a +0 robe (35, -5, D:6) a +3 short sword of freezing a +0 robe (37, -4, D:6) a +5 great sword a +0 robe (37, 7, D:6) a +0 giant club (41, 5, D:6) the +2 war axe of Modoiqack {reap, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, 8, D:6) 2 poisoned darts (52, 26, D:6) a +0 leather armour (57, 18, D:6) a +4 whip (58, 24, D:6) a +0 whip (64, 17, D:6) a +0 club (64, 35, D:6) a +0 scale mail Level 7 of the Dungeon (0, 18, D:7) 4 poisoned darts (2, -16, D:7) a +0 flail a +0 flail (3, -16, D:7) a +0 club a +0 buckler a +0 ring mail a +5 spear of pain (4, -16, D:7) a +0 whip (14, 3, D:7) a +0 scale mail (16, -17, D:7) a +0 hand axe a +0 hand axe (16, -15, D:7) a +0 hand axe (16, -14, D:7) a +0 hand axe (18, -11, D:7) 10 potions of moonshine (25, -15, D:7) a +0 ring mail a +0 whip a +0 chain mail a +0 mace (25, -14, D:7) a +0 scale mail a +0 dagger (26, -15, D:7) a +0 leather armour a +0 club (53, -13, D:7) a scarab talisman (56, -10, D:7) a +0 ring mail (56, 17, D:7) 2 poisoned darts Level 8 of the Dungeon [Shop] Isyg's Weapon Shoppe a +0 quarterstaff of draining (165 gold) a +0 athame of flaming (300 gold) a +0 broad axe of venom (192 gold) a +0 spectral quarterstaff (217 gold) 3 boomerangs (90 gold) 2 throwing nets (90 gold) a +0 whip of electrocution (123 gold) a +0 spear of venom (84 gold) (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 dagger a +0 short sword 4 stones (2, 0, D:8) a +0 dagger 7 poisoned darts (3, 0, D:8) a +0 short sword (8, -11, D:8) a ring of wizardry (11, 21, D:8) a +0 dagger a +0 robe (13, -1, D:8) 2 large rocks (18, 32, D:8) a rimehorn talisman (24, -5, D:8) a +0 sling {Zihan} (35, -8, D:8) a +0 dagger (41, -24, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a maw talisman (16, -4, D:9) a +0 giant spiked club a +0 giant spiked club (24, -17, D:9) a +0 hand axe (24, 1, D:9) a +0 dagger (25, -13, D:9) a +0 short sword (25, 0, D:9) a +0 dagger a stone (25, 2, D:9) a +0 whip a stone (25, 10, D:9) a +0 arbalest (29, -24, D:9) a +0 robe (29, 20, D:9) a +0 robe (33, -25, D:9) a +0 dagger a +0 robe (35, -27, D:9) a +0 flail (35, -26, D:9) a +0 dagger a +0 robe (35, -25, D:9) a +0 club (35, -24, D:9) a +0 rapier (36, -25, D:9) a +0 falchion a +0 scale mail (37, -26, D:9) a +0 dire flail a +0 giant spiked club (45, -28, D:9) a +0 flail (45, -4, D:9) a +0 club (46, -2, D:9) a +0 dagger (46, -1, D:9) a +0 mace a +0 scale mail a +0 dagger a +0 robe (49, -23, D:9) a +0 long sword (50, 12, D:9) a +0 war axe (52, 15, D:9) a +0 battleaxe of freezing Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe of holy wrath (unseen) (3, -3, D:10) a +0 short sword of holy wrath (unseen) (4, -8, D:10) a ring of willpower (5, -18, D:10) a +0 giant club a +0 dire flail (6, 0, D:10) a +0 short sword of holy wrath (unseen) (7, 16, D:10) a +0 trident a +0 chain mail (7, 17, D:10) a +0 rapier of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 17, D:10) a parchment of Swiftness (12, 12, D:10) a +0 orcbow (18, 9, D:10) a +0 whip (18, 14, D:10) a parchment of Call Imp (18, 19, D:10) a +2 demon trident of electrocution (21, 29, D:10) a +0 short sword (22, 16, D:10) a +0 mace a ring of see invisible (33, 16, D:10) a parchment of Magic Dart (33, 22, D:10) a +0 whip (38, -17, D:10) 3 flux baubles (40, 23, D:10) a +0 whip 6 poisoned darts (41, 21, D:10) a +0 dagger 4 stones a +2 short sword of protection (41, 22, D:10) a +0 dagger 4 stones (41, 23, D:10) a +0 short sword 7 poisoned darts (41, 24, D:10) a +0 dagger a stone (58, 19, D:10) a +0 leather armour (59, -25, D:10) a +0 club a +0 leather armour (61, -24, D:10) a +0 hand axe a +0 leather armour (61, -23, D:10) a +0 mace a +0 leather armour (61, -22, D:10) a +0 dagger a +0 chain mail (62, -21, D:10) a +0 mace a +0 flail a +0 chain mail a ring of see invisible (62, -18, D:10) a +0 club (63, -19, D:10) a +0 dagger a +0 robe (63, 19, D:10) a +0 scale mail Level 11 of the Dungeon (2, 1, D:11) 6 gold pieces (3, 1, D:11) 7 gold pieces (3, 3, D:11) 16 gold pieces (8, 3, D:11) 4 gold pieces (36, -3, D:11) a +0 club a +0 leather armour (37, -3, D:11) a +0 hand axe (38, -2, D:11) a +0 short sword a +0 scale mail (40, 0, D:11) a +0 short sword a +0 plate armour (45, 7, D:11) a fortress talisman