MTDW Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (4, -35, D:1) a +0 dagger (15, -24, D:1) a hobgoblin corpse (skeletalised by now) (17, 8, D:1) a +0 club (18, -24, D:1) a rat corpse (skeletalised by now) (19, 0, D:1) a +0 short sword (20, -23, D:1) a bat corpse (skeletalised by now) (25, 16, D:1) a frilled lizard corpse (skeletalised by now) (34, -28, D:1) 4 poisoned darts (40, -1, D:1) a +0 club a goblin skeleton (42, 5, D:1) a +0 spear (45, -1, D:1) a +0 dagger (47, 0, D:1) a rat skeleton (47, 8, D:1) a hobgoblin skeleton (52, -25, D:1) a +0 club (53, 8, D:1) a frilled lizard corpse (skeletalised by now) (56, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Adocwus's Weapon Emporium a +0 sling (16 gold) a +2 hand axe of electrocution (214 gold) a +0 scimitar (66 gold) a +0 dagger (22 gold) a +0 mace (33 gold) 3 large rocks (49 gold) a +0 rapier (60 gold) a +0 spear (33 gold) a +0 spear (33 gold) a +0 sling (16 gold) the +1 short sword "Syrin" {devious, ^Drain Int+3 Dex+3} (242 gold) ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -21, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (16, -12, D:2) a frilled lizard skeleton (22, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 21, D:2) a +0 hand axe (33, 11, D:2) a +0 robe (37, 0, D:2) an adder corpse (skeletalised by now) (43, -6, D:2) a jackal corpse (skeletalised by now) (45, -6, D:2) a hobgoblin corpse (skeletalised by now) (45, -5, D:2) a jackal corpse (skeletalised by now) (46, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (7, 28, D:3) a rat corpse (9, 26, D:3) a +0 dagger (12, 48, D:3) a +2 helmet (13, 30, D:3) a +2 cloak (17, 34, D:3) a +0 spear (24, 3, D:3) a jackal corpse (24, 13, D:3) a hobgoblin skeleton (25, 14, D:3) a +0 dagger