MTDW Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, 42, D:1) a frilled lizard corpse (skeletalised by now) (13, 14, D:1) a +0 leather armour (14, 21, D:1) a scroll of teleportation (16, 38, D:1) a bat corpse (skeletalised by now) (18, 8, D:1) a +0 dagger (19, -1, D:1) a +0 hand axe (21, 48, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 38, D:1) a bat corpse (skeletalised by now) (24, -3, D:1) a +0 whip a rat corpse (skeletalised by now) (24, 10, D:1) a hobgoblin skeleton (25, 14, D:1) a +0 club (26, 22, D:1) a +0 leather armour (36, -3, D:1) a +0 mace (36, 42, D:1) a -1 dagger (37, 0, D:1) a bat corpse (skeletalised by now) (38, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 43, D:1) a hobgoblin corpse (skeletalised by now) (41, 14, D:1) a ball python skeleton (43, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (8, -3, D:2) a quokka corpse (skeletalised by now) (13, 10, D:2) a +0 robe (15, 35, D:2) a +0 leather armour (22, -23, D:2) a +0 dagger (22, 32, D:2) 6 javelins (23, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -15, D:2) a +0 leather armour (25, 14, D:2) a +0 dagger (33, -9, D:2) a ball python corpse (skeletalised by now) (33, -3, D:2) the quill talisman of the Flute {Harm Fly rN+} [quill talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rN+: It protects you from negative energy. (34, 2, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (39, 0, D:2) a ball python corpse (skeletalised by now) (42, -3, D:2) a +0 dagger (43, -1, D:2) a bat corpse (skeletalised by now) (44, 0, D:2) 2 large rocks (54, 19, D:2) a +0 ring mail (65, 32, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Juecraj's Armour Emporium a +0 chain mail (78 gold) a +0 chain mail (78 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) an orb of mesmerism (338 gold) a +0 chain mail (78 gold) a +0 robe (11 gold) (0, 0, D:3) a +0 hand axe (7, -3, D:3) a +0 dagger a goblin skeleton (9, -6, D:3) a +0 hand axe an orc skeleton (10, -5, D:3) a bat skeleton (14, 3, D:3) a +0 club (14, 4, D:3) a +0 mace a +0 ring mail a +0 club an orc corpse (skeletalised by now) (15, 41, D:3) a rat corpse (16, -7, D:3) a +0 club an orc skeleton (17, 31, D:3) a +0 dagger a goblin corpse (20, 2, D:3) a +0 hand axe a +0 leather armour an orc skeleton (21, 1, D:3) a +0 dagger an orc skeleton (27, -1, D:3) a rat corpse (skeletalised by now) (28, -1, D:3) a rat corpse (skeletalised by now) (31, 11, D:3) a +3 whip (33, 14, D:3) a +0 spear (38, -2, D:3) a +0 battleaxe (38, 2, D:3) a +0 spear (39, -1, D:3) a +2 whip of electrocution (39, 0, D:3) a +0 spear (41, 31, D:3) a stone (41, 32, D:3) a large rock (45, 29, D:3) a large rock (52, -7, D:3) a +0 flail an orc skeleton (54, 33, D:3) a +0 leather armour (55, 33, D:3) a +0 hand axe an orc skeleton (56, 19, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (7, 16, D:4) Sif Muna's Disquisition on Minerals Spells Type Level a - Sandblast Earth 1 (8, 16, D:4) Sif Muna's Vellum of the Missiles Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (8, 38, D:4) an adder skeleton (11, 8, D:4) a +0 dagger 2 boomerangs a +0 leather armour an orc skeleton (12, 7, D:4) a +0 hand axe an orc skeleton (13, 19, D:4) a +0 club (14, 32, D:4) a +0 club a goblin skeleton (23, 24, D:4) a hobgoblin corpse (skeletalised by now) (23, 47, D:4) a +0 trident a +0 scale mail an orc skeleton (24, 44, D:4) a +0 sling of freezing (31, 16, D:4) a +0 club (33, 13, D:4) a +2 hand axe of draining (34, 12, D:4) a hobgoblin corpse (skeletalised by now) (36, 49, D:4) a quokka corpse (skeletalised by now) (36, 53, D:4) a +0 club a +0 mace 3 boomerangs a +0 leather armour (36, 54, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (38, 52, D:4) a +0 dagger (38, 54, D:4) a +0 short sword a +0 leather armour (49, 23, D:4) 5 stones a +0 club (52, 35, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon