MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -14, D:1) a bat corpse (skeletalised by now) (5, 9, D:1) a quill talisman (9, -18, D:1) a bat skeleton (9, 7, D:1) a rat corpse (skeletalised by now) (9, 8, D:1) a hobgoblin corpse (skeletalised by now) (10, 7, D:1) a frilled lizard corpse (skeletalised by now) (11, 0, D:1) a +0 spear (14, -10, D:1) a quokka skeleton (19, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -2, D:1) an inkwell talisman (35, 11, D:1) a +0 dagger (41, 4, D:1) a hobgoblin skeleton (42, -6, D:1) 4 poisoned darts (43, -2, D:1) a +0 club a goblin skeleton (49, 11, D:1) a rat corpse (skeletalised by now) (51, -21, D:1) an inkwell talisman (58, -25, D:1) a +0 dagger (59, -12, D:1) a +0 flail (60, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (68, -24, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 4, D:2) a +0 dagger a +0 sling (31, 21, D:2) a +0 dagger a +0 sling a goblin skeleton (45, 37, D:2) a +0 halberd (47, 34, D:2) 14 gold pieces (47, 39, D:2) a quokka skeleton (48, 33, D:2) 11 gold pieces (49, 16, D:2) an adder skeleton (49, 32, D:2) 7 gold pieces (50, 19, D:2) a +0 dagger (53, 34, D:2) a hobgoblin corpse (skeletalised by now) (54, 19, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (4, -32, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, -13, D:3) a +0 ring mail (9, 2, D:3) a +0 scale mail (11, 1, D:3) a +0 ring mail (13, -15, D:3) a +0 spear (13, -13, D:3) a +0 whip an orc corpse (skeletalised by now) (13, -12, D:3) a +0 club a +0 morningstar a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -8, D:3) a hobgoblin corpse (skeletalised by now) (24, -42, D:3) a +0 club a gnoll corpse (skeletalised by now) (27, 3, D:3) a hobgoblin corpse (skeletalised by now) (31, -44, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, -44, D:3) the +0 tower shield of Dramatic Exits {Reflect, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (35, -1, D:3) 2 boomerangs (41, -33, D:3) a rat skeleton (45, 13, D:3) a parchment of Mephitic Cloud (47, 6, D:3) a +1 dagger of venom a stone a kobold corpse (skeletalised by now) (49, 3, D:3) a +0 chain mail (50, 5, D:3) a +0 whip 2 stones (54, -21, D:3) a +0 leather armour (56, 9, D:3) a hobgoblin corpse (skeletalised by now) (57, -30, D:3) a +0 trident 3 boomerangs a +0 ring mail an adder corpse (skeletalised by now) (58, -4, D:3) a +0 giant club an ogre corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (5, 1, D:4) a +0 club (6, 35, D:4) a +0 club (7, -7, D:4) a +0 sling (12, 25, D:4) a +0 rapier (23, 4, D:4) a +0 dagger a +0 dagger a +0 leather armour a +0 sling (24, 4, D:4) a +0 flail a +0 dagger a +0 robe a +0 flail (27, 43, D:4) a +0 flail of draining a +0 whip a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, 14, D:4) a ball python skeleton (35, 20, D:4) a +0 giant club an ogre corpse (skeletalised by now) (37, 18, D:4) a scarf of invisibility (37, 32, D:4) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (4, 10, D:5) a +0 scale mail (9, -5, D:5) 6 poisoned darts (14, -21, D:5) a +0 war axe (14, -6, D:5) a jackal corpse (skeletalised by now) (15, -28, D:5) 3 boomerangs (15, -6, D:5) a jackal corpse (skeletalised by now) (17, -14, D:5) a +0 halberd a gnoll skeleton (18, -14, D:5) a +0 spear (19, -21, D:5) a +0 hand axe (20, -13, D:5) a +0 spear a gnoll skeleton (20, -12, D:5) a +4 trident of venom a +0 scale mail (20, -6, D:5) a parchment of Apportation (21, -17, D:5) the inkwell talisman of the Morning Star {-Tele rElec Will++ rCorr Int+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (29, -5, D:5) a +0 spear a gnoll skeleton (39, 2, D:5) an adder skeleton (45, -13, D:5) a +0 pair of gloves (49, 18, D:5) a +0 hand axe a +0 falchion 3 boomerangs a +0 club a +0 chain mail an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Tedoylij's Jewellery Boutique a +6 ring of intelligence (unknown) (540 gold) an inkwell talisman (112 gold) an amulet of reflection (unknown) (450 gold) a ring of poison resistance (unknown) (300 gold) a ring of protection from fire (unknown) (375 gold) the ring "Imi Xok" {Will+ rCorr SInv} (498 gold) [ring of see invisible] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +6 ring of dexterity (unknown) (540 gold) an amulet of magic regeneration (unknown) (450 gold) a ring of poison resistance (unknown) (300 gold) a ring of flight (unknown) (262 gold) (0, 0, D:6) a talisman of death (8, -25, D:6) a maw talisman (12, -1, D:6) a +0 flail a +0 ring mail (15, 1, D:6) a +0 flail an orc skeleton (17, -2, D:6) a +0 long sword (21, 5, D:6) a +0 hand axe a +0 whip a +0 ring mail an orc skeleton an orc skeleton (22, 5, D:6) a +0 war axe (45, -14, D:6) a +0 scale mail (46, -20, D:6) a +0 club a +0 scale mail (46, -19, D:6) a +0 dagger a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 club a +0 leather armour (2, 0, D:7) a +0 spear a +0 halberd a +0 club (3, 1, D:7) a +2 whip of electrocution (21, -12, D:7) 10 gold pieces (23, -11, D:7) 12 gold pieces (24, 17, D:7) a +0 mace (26, 17, D:7) a +0 scimitar a +0 plate armour (27, 16, D:7) a +0 mace (27, 17, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (33, -4, D:7) 13 gold pieces (55, -1, D:7) 20 gold pieces a +0 orcbow the Ecumenical Temple