MTDW Level 1 of the Dungeon [Shop] Enyzod's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of silence (123 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) a scroll of blinking (123 gold) a scroll of revelation (97 gold) a scroll of immolation (52 gold) [Shop] Kivik's Assorted Antiques a scroll of identify (54 gold) a box of beasts (1080 gold) a +0 quarterstaff (135 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, -20, D:1) a +0 whip (4, -4, D:1) a bat corpse (skeletalised by now) (6, -13, D:1) a +0 dagger a frilled lizard skeleton (10, -21, D:1) an inkwell talisman (11, 17, D:1) a +0 robe (14, 5, D:1) a frilled lizard skeleton (17, 17, D:1) a rat corpse (skeletalised by now) (22, 11, D:1) a wellspring talisman (24, -19, D:1) a +0 sling (26, -19, D:1) a ball python corpse (skeletalised by now) (26, 1, D:1) a bat skeleton (27, 1, D:1) a jackal skeleton (27, 17, D:1) a +0 chain mail (28, 1, D:1) a rat skeleton (29, -1, D:1) a jackal skeleton (30, -10, D:1) a rat skeleton (32, 11, D:1) a jackal corpse (skeletalised by now) (34, -31, D:1) a hobgoblin corpse (skeletalised by now) (51, 2, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Daev's Distillery a potion of invisibility (96 gold) a potion of haste (120 gold) 2 potions of enlightenment (120 gold) 2 potions of curing (72 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (2, 24, D:2) a +0 robe (2, 30, D:2) a hobgoblin corpse (skeletalised by now) (5, 5, D:2) a hobgoblin corpse (skeletalised by now) (6, 23, D:2) an adder skeleton (7, 22, D:2) a jackal skeleton (10, 20, D:2) a +0 club (12, 21, D:2) a frilled lizard skeleton (15, 23, D:2) a +0 bardiche (17, 2, D:2) a bat corpse (skeletalised by now) (17, 14, D:2) a bat skeleton (29, 2, D:2) a +0 leather armour (32, -1, D:2) a frilled lizard skeleton (33, 1, D:2) a rat skeleton (34, 26, D:2) a +0 club a goblin skeleton (35, 27, D:2) a hobgoblin skeleton (43, 19, D:2) a hobgoblin skeleton Level 3 of the Dungeon (3, -19, D:3) a +0 dagger 3 stones (6, 3, D:3) a +0 hammer (7, 6, D:3) a +3 quarterstaff of chaos a +0 cloak of corrosion resistance (24, 16, D:3) 2 stones a +2 short sword of speed (25, -23, D:3) a +0 short sword (26, 7, D:3) a +0 club (26, 18, D:3) an adder skeleton (36, -26, D:3) a parchment of Construct Spike Launcher (37, 1, D:3) 4 poisoned darts (40, -21, D:3) 6 poisoned darts (42, -13, D:3) a +0 leather armour a +0 club a goblin skeleton (43, -17, D:3) a +0 flail (44, -31, D:3) a +0 dagger of venom a +0 robe (52, -7, D:3) a +1 dagger of electrocution a goblin skeleton (57, -4, D:3) a +0 flail a +0 chain mail the human skeleton of Terence Level 4 of the Dungeon (2, -2, D:4) a +0 short sword (4, 5, D:4) a ball python skeleton (16, 3, D:4) a +0 spear (19, -5, D:4) a ball python corpse (skeletalised by now) (20, -33, D:4) a +0 trident (24, 2, D:4) a +0 robe (34, -22, D:4) a +0 cloak (41, 20, D:4) 4 boomerangs (50, 23, D:4) a +0 helmet of light (51, -26, D:4) a +0 club (54, -1, D:4) a +0 whip an orc skeleton Level 5 of the Dungeon (6, 29, D:5) a +0 ring mail (7, 30, D:5) a medusa talisman (11, 35, D:5) a +0 flail a +0 leather armour (24, 22, D:5) a +0 spear (31, 30, D:5) a +0 leather armour a +0 short sword (32, 28, D:5) a +0 sling (33, 4, D:5) a maw talisman (33, 27, D:5) a +0 trident (33, 28, D:5) a +0 dagger (34, 12, D:5) a +0 dagger (34, 14, D:5) a +0 short sword (36, 21, D:5) a +0 robe (38, 8, D:5) a large rock (38, 12, D:5) a +0 quarterstaff (39, 5, D:5) a large rock (39, 12, D:5) a +0 quarterstaff a +0 great sword a +0 great sword (39, 23, D:5) 6 poisoned darts (39, 30, D:5) a +0 ring mail (41, 10, D:5) a large rock (41, 17, D:5) a +0 spear Level 6 of the Dungeon [Shop] Qudgh's Antique Weapon Boutique a +2 vampiric scimitar (750 gold) a +0 long sword (87 gold) a +0 quarterstaff (125 gold) a +1 great mace of protection (475 gold) the +1 glaive "Tebul" {freeze, rC+} (925 gold) rC+: It protects you from cold. It cannot be enchanted further. the +2 war axe of the Blind Eye {venom, *Noise rElec Str+4 SInv} (932 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (37 gold) a +0 spear of venom (140 gold) a +0 trident (87 gold) (9, -27, D:6) a +0 hand axe (9, -3, D:6) a +0 arbalest (19, 10, D:6) a staff of earth (24, 4, D:6) a +0 short sword 3 stones (24, 6, D:6) a +0 short sword 4 poisoned darts (24, 7, D:6) a +0 short sword a +0 dagger (24, 20, D:6) a +0 flail a +0 ring mail (25, 5, D:6) a +0 scythe a +0 robe a +0 short sword 2 stones (26, 6, D:6) a +0 ring mail (33, -10, D:6) a +0 club (48, 1, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 mace Level 7 of the Dungeon [Shop] Hecocyv's Magic Scroll Shoppe a parchment of Inner Flame (132 gold) a scroll of torment (unknown) (142 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) 3 scrolls of torment (unknown) (427 gold) a scroll of identify (30 gold) a scroll of vulnerability (60 gold) a scroll of identify (30 gold) (0, 0, D:7) a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail (5, 13, D:7) a +0 dagger a +0 robe a +0 short sword of freezing a +0 leather armour (5, 19, D:7) the +5 plate armour of Limitation {Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (7, 0, D:7) a +0 short sword (17, -4, D:7) a +0 giant club (32, 2, D:7) a +0 dagger (43, 6, D:7) a +0 chain mail (45, 19, D:7) a +1 dagger of protection a +0 short sword a +0 leather armour Sprozz's Cyclopedia of Frameworks Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Splinterfrost Shell Ice/Forgecraft 7 (49, -12, D:7) a +0 falchion 6 boomerangs a +0 scale mail (50, -11, D:7) a +0 dagger a +0 chain mail (51, -11, D:7) a +0 dagger a +0 robe (56, 7, D:7) a +0 quarterstaff (58, 17, D:7) a +0 robe (61, 34, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar of venom (2, 19, D:8) a +0 giant club a +0 giant club (9, 12, D:8) 2 silver javelins (12, -5, D:8) a +0 hand axe a +0 hand axe (13, -5, D:8) a +0 leather armour a +0 flail (14, -5, D:8) a +0 dagger (17, 21, D:8) the +1 ring mail "Jotozayr" {Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (18, 19, D:8) a +0 club a +1 halberd of venom (18, 21, D:8) a +0 spear a +0 ring mail (19, 19, D:8) a +0 flail (20, 19, D:8) a +0 trident (30, 32, D:8) a +0 hand axe (31, 2, D:8) a +0 great sword (33, 13, D:8) a +0 pair of gloves (37, 27, D:8) a +0 flail (37, 28, D:8) a +0 rapier Level 9 of the Dungeon (6, 23, D:9) a +0 mace (10, 12, D:9) a +0 ring mail a +1 glaive of protection (15, -10, D:9) a +0 scale mail (22, -8, D:9) a +2 heavy shortbow (31, 27, D:9) a +0 flail (32, 27, D:9) a +0 spear (33, 27, D:9) a +0 flail a +0 spear (33, 28, D:9) a +4 spear of venom a +0 scale mail (34, 25, D:9) a +0 whip (34, 28, D:9) a +0 flail (38, 16, D:9) a +0 chain mail a +0 morningstar (39, 17, D:9) a +0 leather armour a +0 dagger a curare-tipped dart a +0 dagger (40, 17, D:9) 3 stones a +0 dagger a +0 short sword (41, 17, D:9) a +0 flail (42, 17, D:9) a +0 robe a +0 dagger (44, 0, D:9) a +0 ring mail (44, 25, D:9) a +0 dagger a +0 robe (47, 21, D:9) a +0 shortbow a +0 dagger a +0 robe (48, 20, D:9) a +0 club (53, -1, D:9) the +5 plate armour of Dim Light {Str+6 Dex-2} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (53, 5, D:9) a +0 robe a +0 dagger (55, 22, D:9) a +0 dagger a +0 robe (56, 21, D:9) a +0 long sword Level 10 of the Dungeon (1, -2, D:10) a +0 giant club a +0 giant spiked club (2, -7, D:10) a +0 shortbow (7, -14, D:10) a +0 short sword (13, -9, D:10) a +0 shortbow (14, -10, D:10) 4 javelins a +0 shortbow (15, -11, D:10) a +0 orcbow of freezing (18, -3, D:10) a +0 orcbow (18, 3, D:10) a +0 dire flail a +0 plate armour (23, 5, D:10) a +0 whip (24, 3, D:10) a scarf of resistance (25, -14, D:10) a +1 heavy war axe (25, -12, D:10) a staff of earth (28, -4, D:10) a +0 robe the +7 mace of Ru's Anger {freeze, rF- Will+ rCorr Dex+3} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, -14, D:10) a +0 kite shield (31, -12, D:10) a +0 dagger (33, -10, D:10) a +0 long sword a +0 orcbow a +0 chain mail (36, -10, D:10) a +0 robe a +0 dagger (37, -28, D:10) a +0 giant club a +0 dire flail (37, -25, D:10) a +0 shortbow (38, -28, D:10) a +0 robe a +0 dagger (40, -18, D:10) a +1 helmet Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow (1, -32, D:11) a +0 dagger a +0 robe (3, -32, D:11) a +0 falchion a +0 leather armour (5, -33, D:11) a +0 whip a +0 ring mail (10, -38, D:11) a +0 falchion (14, 18, D:11) 4 large rocks (17, -22, D:11) a +0 club (17, -11, D:11) a +0 orcbow (18, -10, D:11) a +0 shortbow (19, -35, D:11) 4 large rocks (19, -22, D:11) an orb of stardust (19, -10, D:11) a +0 shortbow (22, -7, D:11) a +0 morningstar (27, -2, D:11) 2 poisoned darts (65, 10, D:11) a +0 sling (66, -30, D:11) a +0 dagger 6 poisoned darts (66, -29, D:11) a +0 dagger a +0 robe a +0 whip a curare-tipped dart (67, -28, D:11) a +0 athame a +0 robe a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (1, 13, D:12) a parchment of Frozen Ramparts (2, 25, D:12) a +0 club (16, 9, D:12) the +10 falchion of Pogau {protect, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (24, 31, D:12) a +0 chain mail (30, 45, D:12) a +0 club (32, 41, D:12) a +0 spear (32, 42, D:12) a +0 flail a +0 spear a +0 ring mail (33, 11, D:12) a +0 spear (33, 41, D:12) a +0 halberd (33, 43, D:12) a +0 flail (42, 9, D:12) a staff of conjuration (44, 9, D:12) a +0 scale mail (50, 38, D:12) a +0 short sword a +2 cloak of air (61, -4, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (2, 6, D:13) 4 large rocks (3, 7, D:13) a +0 athame (14, -5, D:13) a +0 leather armour (19, -23, D:13) a +0 scale mail (25, 8, D:13) a +0 rapier a +0 robe (27, -3, D:13) a +0 orcbow (28, -4, D:13) a ring of protection from cold (28, -3, D:13) a +0 shortbow (29, -5, D:13) a +0 orcbow (29, -3, D:13) a +0 shortbow a +0 shortbow (30, -3, D:13) a +0 orcbow (32, -10, D:13) a +0 mace (35, -33, D:13) a +0 rapier a +0 robe (37, -31, D:13) a +1 battleaxe of electrocution 7 javelins a +0 chain mail (38, -37, D:13) the +6 scale mail of the Eleven Xenops {Will+ Dex+6} Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (45, -17, D:13) a +0 club (59, 13, D:13) a +0 shortbow (61, -41, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (13, 15, D:14) a +0 trident (14, 15, D:14) a +0 mace (14, 16, D:14) a +0 trident (14, 19, D:14) a human corpse (skeletalised by now) (15, 15, D:14) a +0 mace a human skeleton (20, -13, D:14) a +0 ring mail (21, -1, D:14) a +0 shortbow (25, -1, D:14) a +0 shortbow of freezing (26, -3, D:14) a +2 vampiric lajatang a +0 robe a +0 shortbow a +0 orcbow (26, -2, D:14) a +0 orcbow (27, -2, D:14) a +0 orcbow (27, 12, D:14) a human skeleton (32, 16, D:14) a medusa talisman (35, 12, D:14) a +0 flail (38, 20, D:14) a +0 shortbow (41, 21, D:14) a +0 battleaxe (41, 23, D:14) a +0 long sword a +2 chain mail of cold resistance a +0 glaive a +0 chain mail (41, 24, D:14) a +1 partisan a +0 chain mail a +0 tower shield a +0 great mace a +0 plate armour of cold resistance (45, 27, D:14) a +0 chain mail (49, 23, D:14) a +0 dagger a +0 robe (50, 24, D:14) a +0 dagger a +0 robe (53, 24, D:14) a +0 robe Level 15 of the Dungeon (8, -2, D:15) a parchment of Irradiate (8, 34, D:15) a +0 dagger a +0 robe (9, -4, D:15) 3 large rocks (10, -4, D:15) a +0 long sword (10, -2, D:15) a +0 long sword a +0 robe (11, -2, D:15) 5 large rocks (12, -2, D:15) a +0 short sword (15, 11, D:15) a +0 flail (21, 19, D:15) a +0 quarterstaff a +0 robe (22, 36, D:15) a +0 whip (29, -12, D:15) a +4 scimitar of flaming (29, 3, D:15) a +0 great sword (31, 6, D:15) a +0 leather armour (32, -2, D:15) a +0 pair of gloves (33, -10, D:15) a +0 ring mail (35, -6, D:15) a +0 shortbow (35, 16, D:15) 4 large rocks (41, 10, D:15) a +3 long sword (53, 20, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tulaubea's Book Boutique a parchment of Discord (668 gold) a parchment of Poisonous Vapours (64 gold) a parchment of Sandblast (64 gold) a parchment of Splinterfrost Shell (524 gold) a parchment of Vhi's Electric Charge (208 gold) a parchment of Lesser Beckoning (92 gold) a parchment of Ensorcelled Hibernation (92 gold) a parchment of Infestation (668 gold) a parchment of Summon Hydra (524 gold) a parchment of Enfeeble (524 gold) [Shop] Banuu's Weapon Shoppe a +0 dagger (38 gold) a +0 quarterstaff (95 gold) a +0 dagger (38 gold) 2 poisoned darts (22 gold) a +0 battleaxe (190 gold) 5 javelins (285 gold) 5 large rocks (142 gold) a +3 whip of venom (380 gold) 3 poisoned darts (34 gold) the +1 great mace of Riv Deaj {freeze, rF+ rN++ Stlth+} (955 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 morningstar of Slow Death {flame, ^Fragile rPois Str-4 Int+6} (1246 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (0, 0, Orc:1) a +0 spear (2, 1, Orc:1) a human corpse (skeletalised by now) (24, 2, Orc:1) a +0 giant club (32, 8, Orc:1) a +0 hand axe a +0 chain mail a +0 mace (32, 9, Orc:1) a +0 ring mail a +0 mace (42, 2, Orc:1) a +0 leather armour a +0 club a +0 dagger (43, 2, Orc:1) a +0 club a +0 plate armour a +0 short sword (44, 2, Orc:1) a +0 whip (45, 5, Orc:1) a +0 flail a +0 arbalest of electrocution (46, 4, Orc:1) a +0 dagger a +0 leather armour (46, 5, Orc:1) a +2 bardiche a +2 chain mail of fire resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (47, 4, Orc:1) a +0 hand axe a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour (47, 5, Orc:1) a +0 hand axe a +0 plate armour Level 2 of the Orcish Mines [Shop] Amorr's Antique Weapon Shoppe a +0 trident (133 gold) a +0 falchion (114 gold) a +2 heavy shortbow (661 gold) a +0 battleaxe (380 gold) a +3 vampiric rapier (1273 gold) a +0 sling (57 gold) a +0 falchion (114 gold) a +0 falchion (114 gold) a +0 orcbow (152 gold) [Shop] Kexi's Antique Armour Shoppe a +3 scale mail of cold resistance (520 gold) a +2 ring mail of fire resistance (420 gold) a +1 ring mail of positive energy (260 gold) a +0 scale mail (80 gold) the +4 chain mail "Ucrufris" {Will++ Dex+3} (1066 gold) Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 chain mail (120 gold) a +2 leather armour of positive energy (320 gold) a +1 pair of boots of earth (530 gold) [Shop] Etonou's Magic Scroll Shop a parchment of Alistair's Walking Alembic (312 gold) a parchment of Soul Splinter (68 gold) a scroll of identify (36 gold) a scroll of poison (72 gold) a scroll of immolation (72 gold) a scroll of silence (171 gold) a parchment of Ignition (710 gold) a scroll of vulnerability (72 gold) [Shop] Ruohe's Antique Armour Shoppe a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 scale mail (124 gold) a +2 plate armour of willpower (1085 gold) an orb of energy (341 gold) a +0 chain mail (186 gold) a +0 scale mail (124 gold) a +0 chain mail (186 gold) a +0 pair of boots (139 gold) a +0 robe (27 gold) [Shop] Howk's Assorted Antiques a +0 pair of gloves of strength (241 gold) a lightning rod (4/4) (840 gold) a scroll of vulnerability (84 gold) a phantom mirror (840 gold) [Shop] Sidgh's Assorted Antiques a +2 ring mail of poison resistance (396 gold) a +2 scale mail of fire resistance (462 gold) a wand of polymorph (1) (30 gold) a box of beasts (880 gold) a condenser vane (880 gold) a phial of floods (880 gold) [Shop] Pomer's Distillery a potion of enlightenment (177 gold) a potion of magic (284 gold) a potion of might (142 gold) a potion of ambrosia (284 gold) a potion of brilliance (142 gold) a potion of enlightenment (177 gold) a potion of attraction (106 gold) a potion of might (142 gold) a potion of curing (106 gold) [Shop] Rimnaun's Jewellery Boutique a +6 ring of dexterity (720 gold) a ring of willpower (unknown) (500 gold) a ring of willpower (unknown) (500 gold) the amulet "Rah Qioma" {Faith +Blink} (1080 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. +Blink: It lets you blink. a ring of resist corrosion (400 gold) a ring of see invisible (300 gold) a ring of wizardry (600 gold) (0, 0, Orc:2) a +0 club 3 boomerangs (1, 0, Orc:2) a +0 battleaxe a +0 chain mail (4, -2, Orc:2) a +2 dagger of electrocution a +0 leather armour (5, 3, Orc:2) a +0 giant club a +0 giant spiked club (13, 5, Orc:2) a +0 club (13, 6, Orc:2) a +0 short sword (14, 5, Orc:2) a +0 plate armour a +0 mace (14, 7, Orc:2) a +0 dagger (14, 8, Orc:2) a +3 chain mail a +3 battleaxe (15, 4, Orc:2) a +0 club (16, 4, Orc:2) a +0 club (17, 4, Orc:2) a +0 scale mail a +0 club (20, 2, Orc:2) a +0 hand axe (21, 2, Orc:2) a +0 short sword a +0 robe a +0 dagger (22, 2, Orc:2) a +0 flail (23, 1, Orc:2) a +0 leather armour a +0 dagger (23, 2, Orc:2) a +0 robe a +0 dagger (31, -7, Orc:2) a +0 giant club (37, 14, Orc:2) a +0 giant spiked club (40, 24, Orc:2) a +0 hand axe a +0 ring mail (41, -17, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 club a +0 giant club (42, -17, Orc:2) a +0 leather armour a boomerang a +0 trident (44, 21, Orc:2) a +0 athame a +0 robe (44, 22, Orc:2) a +0 whip a +0 great mace a +0 chain mail (45, 19, Orc:2) a +0 great sword a +0 arbalest a +0 plate armour of death (46, 22, Orc:2) 3 large rocks (49, 8, Orc:2) a +0 war axe a +0 chain mail (54, 20, Orc:2) a +0 dagger a +2 robe (55, 20, Orc:2) a +0 dire flail a +0 chain mail a +0 giant club a +0 giant spiked club a +0 dagger a +1 robe of positive energy (60, 13, Orc:2) a +1 dagger of electrocution a +0 mace a +0 dire flail a +0 chain mail a +0 mace a +0 robe a +0 bardiche a +2 plate armour of poison resistance (61, 8, Orc:2) a +0 hand axe (62, 8, Orc:2) a +0 club (64, 20, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a scarf of invisibility (7, 0, Elf:1) 5 javelins (11, 0, Elf:1) a +0 leather armour (18, 1, Elf:1) a +1 dagger of electrocution a +0 robe (19, 4, Elf:1) a +0 dagger a +0 robe (23, -3, Elf:1) a +0 rapier a +0 robe a +0 long sword of electrocution a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 eveningstar of protection a +0 plate armour a +0 kite shield the +4 hat of the Quinotaur {rPois Str+2 SInv} rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +3 devious dagger a +0 robe a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 shortbow a +1 leather armour of fire resistance (23, 5, Elf:1) a +0 long sword a +0 ring mail (25, 1, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (25, 5, Elf:1) a +0 short sword a +2 shortbow of flaming a +0 leather armour (28, 24, Elf:1) a +0 rapier (29, 4, Elf:1) a +0 long sword (29, 26, Elf:1) a +0 short sword of draining (30, 4, Elf:1) a +0 short sword a +4 scimitar of freezing a +0 robe (30, 6, Elf:1) a +0 ring mail (30, 7, Elf:1) a +0 rapier a +0 robe (30, 11, Elf:1) a +0 long sword a +0 leather armour a +0 short sword a +0 robe (31, 3, Elf:1) a +0 long sword a +0 robe (31, 4, Elf:1) a +0 longbow (31, 5, Elf:1) a +0 leather armour (32, -12, Elf:1) a +0 flail (32, 3, Elf:1) a +1 falchion of flaming a +0 leather armour (32, 6, Elf:1) a +0 rapier a +0 robe (33, 28, Elf:1) a +0 robe a +0 scimitar (33, 36, Elf:1) a staff of cold (35, 5, Elf:1) a +0 battleaxe (37, 22, Elf:1) a +0 leather armour a +0 long sword (40, 24, Elf:1) a +0 short sword a +0 leather armour (46, -17, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (49, -21, Elf:1) a +0 rapier a +0 robe a +1 dagger of draining a +0 robe a +0 short sword a +0 longbow a +0 leather armour (49, -19, Elf:1) a +0 dagger a +0 ring mail (50, -13, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (50, -11, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour of poison resistance a +0 ring mail (50, 7, Elf:1) a +0 ring mail (53, -17, Elf:1) a +0 long sword a +0 leather armour (53, 7, Elf:1) a +0 dagger (53, 16, Elf:1) a +1 long sword of flaming a +0 robe Level 2 of the Elven Halls [Shop] Nath's Weapon Shoppe a +0 flail (56 gold) a +0 whip (40 gold) 6 atropa-tipped darts (86 gold) 5 atropa-tipped darts (72 gold) a +0 partisan (112 gold) a +1 flail of draining (212 gold) a +0 spear (48 gold) 5 boomerangs (160 gold) a +0 spear (48 gold) 5 silver javelins (720 gold) [Shop] Xiwysex's Antique Weapon Emporium a +3 flail of protection (678 gold) the +3 rapier "Vityckuge" {venom, rPois rN+ Will+ rCorr} (1542 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 spear (96 gold) a +0 hand axe (96 gold) a +0 club (16 gold) a +0 trident (112 gold) a +0 hand axe (96 gold) a +0 rapier (176 gold) (0, 0, Elf:2) a +0 short sword a +0 robe a +2 buckler (2, 8, Elf:2) a +0 long sword a +0 robe (7, 4, Elf:2) a +0 dagger a +3 ring mail (7, 9, Elf:2) a +0 dagger a +0 ring mail (7, 10, Elf:2) a +0 long sword a +0 ring mail (9, 8, Elf:2) a +0 short sword a +0 ring mail a +0 buckler (10, 2, Elf:2) a +0 dagger a +0 robe (10, 4, Elf:2) a +0 long sword a +0 ring mail (12, 9, Elf:2) a +0 rapier a +0 robe (13, -6, Elf:2) a +0 glaive (14, 36, Elf:2) a scroll of enchant weapon (21, -5, Elf:2) a +0 short sword a +0 robe (22, -4, Elf:2) a +0 dagger a +0 robe a +0 dagger a +0 shortbow a +1 leather armour of fire resistance (23, 3, Elf:2) a +0 long sword a +0 robe (23, 23, Elf:2) a +2 dagger of holy wrath a +0 robe (24, 0, Elf:2) a +1 short sword of venom a +0 shortbow a +0 leather armour (24, 3, Elf:2) a +0 long sword a +0 leather armour (25, 17, Elf:2) a +0 short sword a +0 robe (26, 15, Elf:2) a +0 long sword a +0 leather armour (26, 16, Elf:2) a +0 dagger a +2 leather armour of cold resistance (27, 17, Elf:2) a +0 long sword a +0 robe (27, 19, Elf:2) a +0 long sword a +0 robe (27, 25, Elf:2) a +2 dagger of venom a +0 shortbow a +0 leather armour (27, 30, Elf:2) a +0 short sword a +0 shortbow a +0 robe (28, -9, Elf:2) a +2 devious dagger a +1 robe of fire resistance (29, 34, Elf:2) a +0 dagger a +0 robe (29, 35, Elf:2) a +0 rapier a +0 robe a +0 long sword a +0 robe (29, 40, Elf:2) a ring of protection from cold (30, 35, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (31, 12, Elf:2) a +0 long sword a +0 leather armour (32, 38, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 long sword a +0 robe a +0 shortbow a +2 short sword of speed a +0 leather armour a +0 shortbow a +0 spear a +0 leather armour (33, 24, Elf:2) a +0 ring mail (33, 42, Elf:2) a +0 long sword a +0 robe (37, 23, Elf:2) 5 datura-tipped darts (39, 1, Elf:2) a scarf of invisibility (40, 14, Elf:2) a +0 robe a +0 rapier (41, 16, Elf:2) a +0 robe a +0 long sword (43, 23, Elf:2) a +0 short sword (44, 15, Elf:2) a +0 flail (44, 16, Elf:2) a +0 trident (53, 7, Elf:2) a +0 long sword a +0 robe Level 1 of the Lair of Beasts (13, -7, Lair:1) a +0 demon whip of venom (27, -10, Lair:1) 6 boomerangs (29, -30, Lair:1) 2 poisoned darts (37, 1, Lair:1) a +0 chain mail (50, -16, Lair:1) a parchment of Summon Cactus Giant Level 2 of the Lair of Beasts (22, 21, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 leather armour of fire resistance (4, -15, Lair:3) a +0 ring mail (24, -18, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (3, -13, Lair:4) a +0 ring mail (20, 5, Lair:4) a +0 leather armour (33, 15, Lair:4) a +0 trident (44, 16, Lair:4) a human skeleton (44, 17, Lair:4) a human skeleton (46, -38, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) the blade talisman of Untruth {Harm rCorr Int+3} [blade talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +0 partisan (0, 2, Lair:5) a +0 plate armour the cold staff "Wehe Inn" {rC+ Will+ rCorr Stlth+ Forge Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (1, -28, Lair:5) a +0 rapier a +0 robe (1, -27, Lair:5) a +0 spear a +0 buckler (1, -12, Lair:5) a +0 rapier a +0 robe (2, -29, Lair:5) a +0 rapier a +0 robe (4, -28, Lair:5) a +0 rapier a +0 robe (4, -27, Lair:5) a +0 rapier of speed a +0 robe (7, -11, Lair:5) a +0 dagger a +0 robe (7, -10, Lair:5) a +1 dagger of electrocution a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 devious dagger a +0 robe a +0 buckler (8, -9, Lair:5) a +0 short sword a +0 robe (8, 5, Lair:5) a +0 athame (16, -23, Lair:5) a +0 shortbow (22, -35, Lair:5) a +0 rapier a +0 robe (43, -2, Lair:5) a parchment of Construct Spike Launcher (45, -3, Lair:5) a +0 morningstar (46, -18, Lair:5) a +0 robe (63, 0, Lair:5) a scarab talisman (70, -45, Lair:5) a +0 vampiric hand axe Level 1 of the Shoals (0, 31, Shoals:1) a +0 robe (4, 11, Shoals:1) a +2 glaive of freezing (unseen) (4, 17, Shoals:1) a +0 robe (12, 31, Shoals:1) a +4 ring mail (20, -13, Shoals:1) a +0 trident (20, 20, Shoals:1) a +0 trident (22, 11, Shoals:1) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution (25, 20, Shoals:1) a +2 trident of freezing (27, 37, Shoals:1) a +0 spear (37, 1, Shoals:1) a +0 ring mail (41, 29, Shoals:1) a +0 trident (43, 0, Shoals:1) a +0 great mace (47, -6, Shoals:1) a +0 halberd 3 boomerangs (48, 37, Shoals:1) a +0 trident (49, -8, Shoals:1) a +0 spear 2 boomerangs (49, -6, Shoals:1) a +1 trident of pain a +0 leather armour (49, -5, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 troll leather armour (4, -10, Shoals:2) an amulet of the acrobat (5, -9, Shoals:2) a +0 pair of gloves of hurling (18, 11, Shoals:2) a +2 ring mail of cold resistance (29, 12, Shoals:2) a +0 trident (29, 14, Shoals:2) a +0 trident (30, 12, Shoals:2) a +0 leather armour a javelin a +2 heavy spear (30, 14, Shoals:2) a +0 robe a +6 trident of freezing (30, 15, Shoals:2) a +0 robe a +2 trident of freezing (32, 14, Shoals:2) a +0 leather armour a +2 trident of protection (39, 10, Shoals:2) a +0 dagger (46, 34, Shoals:2) a +0 spear (48, 29, Shoals:2) 9 large rocks (50, 30, Shoals:2) a +0 war axe (52, -1, Shoals:2) a +0 rapier (58, 16, Shoals:2) 3 large rocks Level 3 of the Shoals (8, -15, Shoals:3) a +0 trident (27, 6, Shoals:3) a +0 trident (42, -42, Shoals:3) an orb of mesmerism (unseen) (43, -32, Shoals:3) an orb of pyromania (unseen) (53, 3, Shoals:3) a +0 trident (54, -41, Shoals:3) a +0 trident (54, -38, Shoals:3) a +0 orcbow Level 4 of the Shoals (1, -1, Shoals:4) a +0 trident (2, 23, Shoals:4) the +1 scale mail "Zulockoi" {rN+ Int+4} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, 18, Shoals:4) a +3 leather armour (4, 7, Shoals:4) a +0 spear (5, 20, Shoals:4) a +0 sling a +0 spear (5, 22, Shoals:4) a +0 trident of venom (6, -6, Shoals:4) a +0 club a +0 heavy sling (10, 7, Shoals:4) a +0 trident of distortion a +0 robe (14, -3, Shoals:4) a +0 trident of venom 3 boomerangs (14, -2, Shoals:4) a staff of cold (26, 21, Shoals:4) a +0 spear a +0 sling (27, 19, Shoals:4) a staff of necromancy (unseen) (28, 21, Shoals:4) a +0 quarterstaff a +0 sling (30, -5, Shoals:4) a +0 rapier a +0 robe (31, 16, Shoals:4) a +0 spear (32, -5, Shoals:4) a +0 longbow a +0 quarterstaff (33, -5, Shoals:4) a +0 spear a +0 leather armour (34, -3, Shoals:4) a +0 spear a +0 sling (35, -5, Shoals:4) a +1 vampiric trident (35, -4, Shoals:4) a +0 sling a +0 club a +1 vampiric spear 2 javelins a +0 leather armour (35, -2, Shoals:4) a +0 spear (38, -3, Shoals:4) a +0 trident (41, -16, Shoals:4) a +4 ring of slaying (41, 0, Shoals:4) a +0 trident (41, 21, Shoals:4) a parchment of Grave Claw (46, -6, Shoals:4) the +1 ring mail of the Treeataur {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. (47, 3, Shoals:4) a +0 plate armour (48, 3, Shoals:4) a parchment of Summon Small Mammal (50, 8, Shoals:4) 5 poisoned darts (53, -6, Shoals:4) a +0 heavy trident a +0 robe (53, 14, Shoals:4) a +0 scale mail (56, -11, Shoals:4) a +2 morningstar of draining (56, -10, Shoals:4) a +0 spear a +0 sling (56, -8, Shoals:4) a +0 quarterstaff a +0 sling (56, 5, Shoals:4) a +0 trident (58, -1, Shoals:4) a +0 spear a +0 sling (61, 4, Shoals:4) the fire staff of Dried Tears {rF+ Str-2 Int+6 Forge Tloc Fire} [staff of fire] rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (62, -6, Shoals:4) a +0 scale mail Level 1 of the Spider Nest (2, -26, Spider:1) a parchment of Petrify (16, 23, Spider:1) a +0 ring mail (21, -8, Spider:1) a +0 scale mail (25, 25, Spider:1) a +0 scale mail (32, 22, Spider:1) a +0 club Level 2 of the Spider Nest (7, -1, Spider:2) 2 poisoned darts (22, -24, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 12, Spider:3) a +0 leather armour a +0 war axe (0, 14, Spider:3) a +0 robe a +0 war axe (1, 14, Spider:3) a +0 leather armour a +1 hand axe of electrocution (2, 14, Spider:3) a +2 kite shield of fire resistance a +0 robe a +1 quarterstaff of venom (3, -4, Spider:3) a +0 mace (11, 24, Spider:3) a ring of magical power (16, 23, Spider:3) a +0 mace (25, 24, Spider:3) a +0 rapier (41, 36, Spider:3) 6 poisoned darts (54, 18, Spider:3) a +1 pair of gloves Level 4 of the Spider Nest (0, 2, Spider:4) the +3 morningstar "Husapaiv" {flame, *Corrode Fly Str+3 Dex+5} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (7, 23, Spider:4) a +0 robe (23, -2, Spider:4) a +0 hand axe (23, 20, Spider:4) an orb of pyromania (24, 24, Spider:4) a +1 hat of see invisible (26, 13, Spider:4) a scarf of harm (55, 29, Spider:4) a +0 leather armour a +0 hand axe (56, 27, Spider:4) a +0 leather armour a +0 hand axe (57, 26, Spider:4) a +0 robe a +0 hand axe (60, 34, Spider:4) a +1 spectral demon trident a +0 scale mail a +0 kite shield (73, 26, Spider:4) an amulet of magic regeneration