Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 675165192334348907 17 MTDW the Vexing (level 2, -4/17 HPs) Began as a Poltergeist Enchanter on June 5, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (680 turns). MTDW the Vexing (Poltergeist Enchanter) Turns: 680, Time: 00:01:06 Health: -4/17 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 2/5 EV: 11 Int: 17 God: Gold: 79 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: confused, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} Potions i - 2 potions of invisibility d - a potion of lignification {unknown} f - a potion of moonshine {unknown} j - a potion of attraction {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.5 Spellcasting + Level 5.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Tukima's Dance Hex 19% N/A 7% 3 Foxfire Conj/Fire 8% 2x1d4 19% 1 Gloom Hex/Necr 20% N/A 19% 3 Grave Claw Necr 4% 2d7 28% 2 Searing Ray Conj 4% 2d4 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 52%) Sigmund resists with significant effort. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 52%) Sigmund resists with significant effort. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Unknown command. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund's eyes start glowing with a red light. Sigmund gestures at you while chanting. You are more confused. You bump into the rock wall. Sigmund gestures at you while chanting. You resist with significant effort. You bump into the rock wall. Sigmund gestures at you while chanting. You resist with significant effort. You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Sigmund gestures at you while chanting. You resist with significant effort. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #.# #.# #.# #.# #.# #.# #.# #@# #@# #.# #.# #.# #.# #.# #<# ### You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | Found a faded altar of an unknown god. 189 | D:1 | Reached XP level 2. HP: 6/17 MP: 5/5 192 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 289 | D:1 | Reached skill level 5 in Hexes 662 | D:2 | Encountered Sigmund 680 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, chequers_ecumenical_altar_simple, minmay_bisected D:2: layout_basic, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.1 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Cast: Ensorcelled Hiber || 5 Stab: Sleeping || 8 Armour: None || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 679 | 644 | 35 | 43 | 462 | 2 | 339.5 | Dungeon | 679 | 644 | 35 | 43 | 462 | 2 | 339.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 658 daAuts D:2: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+