MTDW Level 1 of the Dungeon [Shop] Durchy's Magic Scroll Shop 3 scrolls of teleportation (99 gold) a scroll of poison (unknown) (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a parchment of Summon Small Mammal (44 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (12, 3, D:1) a jackal corpse (skeletalised by now) (19, 2, D:1) a ball python skeleton (20, 22, D:1) 2 boomerangs (24, 19, D:1) a +0 club (29, 26, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, 30, D:1) a hobgoblin corpse (skeletalised by now) (32, 11, D:1) a ball python skeleton (39, 7, D:1) a rat skeleton a jackal skeleton a rat skeleton (41, 3, D:1) a jackal skeleton (41, 44, D:1) a frilled lizard skeleton (43, 7, D:1) 4 stones a +0 dagger a kobold skeleton (47, 17, D:1) a bat skeleton Level 2 of the Dungeon (1, -1, D:2) a +0 club (3, -17, D:2) a +2 hand axe of freezing (5, -19, D:2) a rat corpse (skeletalised by now) (8, 14, D:2) a +0 spear (12, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -17, D:2) a quokka corpse (skeletalised by now) (13, -13, D:2) a +0 ring mail (24, 2, D:2) 2 stones a +0 dagger a kobold skeleton (29, -8, D:2) a +0 dagger (34, -6, D:2) a hobgoblin skeleton (38, -13, D:2) a frilled lizard skeleton (38, -4, D:2) a +0 dagger (41, 1, D:2) a +0 ring mail (46, -7, D:2) a frilled lizard skeleton (51, 33, D:2) a ball python corpse (skeletalised by now) (53, -8, D:2) a +0 dagger a kobold skeleton (54, 0, D:2) a +0 war axe (58, 9, D:2) a +0 robe Level 3 of the Dungeon (5, -3, D:3) the +9 whip "Goblinbane" {flame, *Noise rCorr Str+4} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (6, 9, D:3) a +0 dagger (9, -23, D:3) a +0 long sword (15, -2, D:3) a +0 mace (20, 9, D:3) a +0 flail (23, -3, D:3) a +0 spear (23, 11, D:3) a +0 hand axe (31, 11, D:3) a +0 robe (33, -28, D:3) a fortress talisman (33, 17, D:3) a +0 short sword a +0 club (51, -12, D:3) a +0 short sword a stone (51, -10, D:3) a quill talisman Level 4 of the Dungeon (9, 38, D:4) a +0 scale mail (26, 46, D:4) a +0 dagger a +2 ring mail of cold resistance (29, 10, D:4) a +0 chain mail (37, 19, D:4) a +0 hand axe (39, 11, D:4) a +0 dagger a stone Level 5 of the Dungeon (15, 14, D:5) 2 poisoned darts (27, 25, D:5) a +0 dagger a +0 robe (29, 28, D:5) a +0 flail (30, 27, D:5) a +0 dagger a +0 robe (30, 28, D:5) a +0 hand axe 3 boomerangs a +0 leather armour (31, -5, D:5) a +0 spear (32, -2, D:5) a +0 club (32, 23, D:5) a +0 shortbow (32, 24, D:5) a +3 flail (42, 37, D:5) a +0 ring mail (44, 14, D:5) a +0 leather armour (55, 22, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 glaive (7, -8, D:6) a +0 ring mail (8, -28, D:6) a +0 giant club (16, -41, D:6) a +0 falchion (18, -18, D:6) a +0 club a +0 flail (18, -17, D:6) a +0 flail a +0 long sword a +0 plate armour (19, -19, D:6) a +0 whip a +0 scale mail (20, -10, D:6) a +0 robe a +1 whip of flaming (21, -5, D:6) a +0 giant spiked club (25, -21, D:6) a +0 whip (33, -32, D:6) a +0 dagger (37, -36, D:6) a +0 shortbow (47, -6, D:6) a +0 chain mail (48, -54, D:6) a +4 dagger (54, -38, D:6) a quill talisman (56, -44, D:6) a +0 dagger a +0 robe (56, -39, D:6) a +0 robe Level 7 of the Dungeon [Shop] Ybugudel's Antique Weapon Emporium a +0 club (12 gold) a +0 quarterstaff (120 gold) a +0 mace (72 gold) a +0 war axe (84 gold) a +0 morningstar (144 gold) a +2 mace of protection (374 gold) a +0 sling (36 gold) a +2 great sword of pain (888 gold) a +1 long sword of draining (319 gold) (0, 0, D:7) a +0 scale mail (3, -37, D:7) a +0 quarterstaff (19, -11, D:7) the +0 robe of Gaujow {Rampage rF++ Regen+ Int-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (21, -19, D:7) a +0 whip (29, -36, D:7) a +0 robe (30, -36, D:7) a +0 falchion (30, -35, D:7) a +0 robe (32, -35, D:7) a +0 robe (32, -17, D:7) the +1 robe of Kikubaaqudgha, Sharing {rF+} rF+: It protects you from fire. It cannot be enchanted further. (33, -35, D:7) a +4 halberd (33, -28, D:7) a +0 ring mail (34, -34, D:7) a +0 war axe (38, -29, D:7) a +2 heavy orcbow (43, -20, D:7) a +0 flail (43, -19, D:7) a +1 flail of protection (43, -17, D:7) a +0 spear (46, -4, D:7) a maw talisman Level 8 of the Dungeon (9, -5, D:8) a +3 scimitar (10, -5, D:8) a +0 robe (12, -5, D:8) a +0 falchion a +0 robe a +0 robe (13, -4, D:8) a +0 heavy scimitar (14, 6, D:8) a +0 mace a +0 robe (14, 14, D:8) a +0 hand axe (15, 8, D:8) a +4 trident a +0 robe (16, 8, D:8) a +0 falchion a +0 robe (16, 14, D:8) a +2 hand axe of draining a +0 dagger (17, 8, D:8) a +0 flail a +0 robe (18, 14, D:8) a +0 whip a +0 ring mail (20, -18, D:8) a +0 hand axe a +1 antimagic shortbow (20, -5, D:8) a +0 hand axe (23, -33, D:8) a +0 hand axe a +0 plate armour (23, -22, D:8) a +0 leather armour a +2 falchion (23, -20, D:8) a +0 hand axe a +0 leather armour (24, -23, D:8) a +0 dagger a +0 robe (24, -8, D:8) a +0 giant club (25, -23, D:8) a +0 robe (25, -7, D:8) a +0 giant spiked club (26, -23, D:8) a +0 scimitar (26, -7, D:8) a +0 dagger a +0 robe (27, -7, D:8) a +0 long sword +1 golden dragon scales a +0 giant spiked club a +0 giant club (28, -7, D:8) a +0 scale mail (29, -6, D:8) a +4 spear of flaming (30, 2, D:8) a +0 quarterstaff a +0 sling (36, 6, D:8) a +0 ring mail