MTDW Level 1 of the Dungeon [Shop] Caschur's General Store a +0 hand axe (33 gold) a Gell's gravitambourine (2/2) (440 gold) a +0 whip (27 gold) a +6 ring of intelligence (unknown) (396 gold) a book of Movement (369 gold) a lightning rod (4/4) (440 gold) a parchment of Death Channel (275 gold) 5 poisoned darts (33 gold) (0, 0, D:1) 3 poisoned darts (1, -39, D:1) a centaur skeleton (3, -35, D:1) a merfolk skeleton (5, -41, D:1) a minotaur skeleton (5, 3, D:1) a +0 short sword a +0 dagger a goblin skeleton (6, 6, D:1) a +0 pair of boots (7, -37, D:1) a kobold skeleton (13, -44, D:1) a +0 robe (14, -32, D:1) 6 boomerangs (15, -48, D:1) a hobgoblin corpse (skeletalised by now) (15, -2, D:1) a staff of conjuration (18, -12, D:1) a +0 leather armour (25, -3, D:1) a +0 whip (27, -42, D:1) a +0 dagger (38, 2, D:1) a hobgoblin skeleton (43, -15, D:1) a human skeleton (46, -18, D:1) a +0 leather armour (47, 12, D:1) a rat corpse (skeletalised by now) (48, -31, D:1) a +0 club (49, -2, D:1) a hobgoblin corpse (skeletalised by now) (51, -8, D:1) a dwarf skeleton (53, -15, D:1) a dwarf skeleton (54, -21, D:1) a human skeleton (59, -29, D:1) a ball python corpse (skeletalised by now) (60, 1, D:1) a hobgoblin corpse (skeletalised by now) (63, -37, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 leather armour "Urukh" {Will+ Str+4 SInv} Will+: It increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (12, -25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, -13, D:2) a +0 club a +0 flail a +0 flail a +0 spear a gnoll skeleton (21, 6, D:2) a hobgoblin corpse (skeletalised by now) (24, 7, D:2) a +0 dagger (28, 1, D:2) a bat skeleton (28, 11, D:2) a ball python corpse (skeletalised by now) (29, -26, D:2) a bat corpse (skeletalised by now) (37, -18, D:2) 6 boomerangs (37, 1, D:2) a +0 short sword (49, -10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Uxoeh's Armour Emporium a +0 leather armour (24 gold) the +0 chain mail of Mynn {rC+ Dex+3} (315 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (10, 2, D:3) a frilled lizard corpse (skeletalised by now) (14, 15, D:3) a bat corpse (skeletalised by now) (18, 7, D:3) a +0 mace (25, 3, D:3) 5 poisoned darts (25, 26, D:3) an orb of pyromania (25, 50, D:3) a ball python corpse (skeletalised by now) (27, 36, D:3) a hobgoblin skeleton (28, 35, D:3) a quokka skeleton an adder skeleton (29, 18, D:3) a +0 short sword an orc corpse (skeletalised by now) (31, 17, D:3) the +0 cloak of Wonder {^Drain Str+6} ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). It cannot be enchanted further. (31, 40, D:3) a +0 spear Level 4 of the Dungeon (3, 18, D:4) a quokka corpse (5, 6, D:4) a +0 dagger a +0 chain mail a kobold corpse (7, 8, D:4) a hobgoblin corpse (11, 40, D:4) a +0 leather armour (15, 41, D:4) the +1 triple crossbow of Meggub {freeze, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (18, 6, D:4) a +0 dagger (19, 7, D:4) 4 atropa-tipped darts a +0 dagger (20, 42, D:4) a +0 whip (24, 8, D:4) a hound skeleton (24, 27, D:4) a +0 club a goblin corpse (skeletalised by now) (32, 11, D:4) a hobgoblin skeleton (43, 34, D:4) a scroll of poison (48, 4, D:4) a quokka corpse