MTDW Level 1 of the Dungeon (9, 14, D:1) a ball python corpse (skeletalised by now) (10, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 1, D:1) a bat corpse (skeletalised by now) (24, 3, D:1) a rat skeleton a rat skeleton (24, 4, D:1) a +0 whip a stone (30, 21, D:1) a +0 dagger (31, 3, D:1) a bat skeleton (35, -2, D:1) a +3 scale mail (37, 7, D:1) a hobgoblin corpse (skeletalised by now) (37, 8, D:1) a +0 dagger (39, 4, D:1) a bat skeleton (42, 35, D:1) a +0 dagger a goblin skeleton (45, 36, D:1) a hobgoblin skeleton (53, 12, D:1) a +0 leather armour (55, 16, D:1) a ball python corpse (skeletalised by now) (57, 27, D:1) a rat skeleton (58, 20, D:1) a +0 short sword 2 stones (61, 24, D:1) a frilled lizard skeleton (61, 28, D:1) a quokka skeleton (62, 12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Mawunk's Antique Armour Emporium a +0 buckler (112 gold) a +0 leather armour of cold resistance (225 gold) a +0 troll leather armour (375 gold) a +0 chain mail (150 gold) a +0 ring mail (100 gold) the +5 crystal plate armour of Jofrum {Harm rCorr Str-4 Int+4} (2440 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 ring mail (100 gold) the +3 leather armour of Nemelex Xobeh's Hatred {*Silence rElec Str+7} (1002 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Str+7: It affects your strength (+7). It cannot be enchanted further. (0, 0, D:2) a +0 dagger a +0 sling (7, 17, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (9, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, -19, D:2) a rat corpse (skeletalised by now) (13, 14, D:2) a +0 hammer (13, 15, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, 14, D:2) a +0 hammer (14, 15, D:2) a +0 hammer (14, 16, D:2) a +0 hammer (15, 14, D:2) a +0 hammer (15, 15, D:2) a +0 hammer (15, 16, D:2) a +0 hammer (16, -24, D:2) a +0 sling (17, 15, D:2) a +0 hammer (18, 16, D:2) a +0 hammer (19, 16, D:2) a +0 hammer (20, -5, D:2) a +0 short sword a +0 club 5 stones a kobold corpse (skeletalised by now) (20, -4, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (20, 17, D:2) a +0 hammer (21, 16, D:2) a +0 hammer (22, 17, D:2) a +1 hammer of concussion (38, -14, D:2) a +0 falchion (39, 5, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (42, -27, D:2) a +0 whip (45, -18, D:2) a bat corpse (skeletalised by now) (54, -19, D:2) a +0 dagger (55, 13, D:2) a +0 plate armour (60, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (60, 9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Pacuy's Armour Shoppe a +0 leather armour (26 gold) a +0 robe (11 gold) an orb of stardust (338 gold) a +0 leather armour of poison resistance (78 gold) a +0 kite shield (91 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1735 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 chain mail (78 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) (5, 0, D:3) a ball python corpse (skeletalised by now) (6, -21, D:3) a +0 sling (6, -10, D:3) a ball python corpse (skeletalised by now) (7, -9, D:3) a ball python corpse (skeletalised by now) (15, -41, D:3) a rat skeleton (15, 9, D:3) a +3 devious short sword (17, -7, D:3) a +0 short sword a hobgoblin skeleton (21, -27, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (21, 4, D:3) a +0 falchion of holy wrath (34, 3, D:3) a +0 ring mail (37, -30, D:3) a +0 club an adder skeleton (37, -29, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (43, -2, D:3) a +0 robe (45, -25, D:3) a +0 dagger a +0 club a +0 leather armour (46, -25, D:3) a +0 dagger a +0 whip an orc skeleton (47, -24, D:3) a +0 hand axe 2 boomerangs a +0 hand axe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail "Kucuemol" {rC- Will+ rCorr Str+4} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (2, -2, D:4) a +0 sling (22, 5, D:4) a +0 ring mail (27, -27, D:4) a +0 robe (30, -18, D:4) a +0 ring mail a +0 falchion (31, -18, D:4) a +0 leather armour a +0 short sword (31, -17, D:4) a +0 chain mail a +0 whip a +0 whip a +0 hand axe a +2 leather armour of poison resistance a +0 dagger (33, -1, D:4) a +0 plate armour (36, -19, D:4) an inkwell talisman (40, 4, D:4) a +0 dagger 4 stones (45, -30, D:4) a +0 club a +0 leather armour (46, -30, D:4) a +1 devious dagger a +0 robe (47, -28, D:4) a +0 hand axe a +0 ring mail (51, 3, D:4) a +0 dagger (51, 6, D:4) a +0 chain mail Level 5 of the Dungeon (0, 49, D:5) a +0 hand axe (7, 24, D:5) the inkwell talisman of Luurghad {+Blink Str+2} [inkwell talisman] +Blink: It lets you blink. Str+2: It affects your strength (+2). (13, 20, D:5) a +0 whip (14, 20, D:5) a +0 sling (15, 20, D:5) a +0 sling (15, 33, D:5) a +0 robe (16, 20, D:5) a +0 dagger (17, 20, D:5) a +0 rapier (21, 51, D:5) a +2 rapier of holy wrath a +3 leather armour of cold resistance (23, 32, D:5) a +0 whip (25, 33, D:5) a +0 whip a +0 leather armour (26, 14, D:5) a +0 dagger (27, 35, D:5) a +0 spear (28, 37, D:5) a +0 whip a +0 spear (29, 37, D:5) a +0 whip (41, 5, D:5) a +2 short sword of draining (45, 6, D:5) a +0 trident (62, 2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Anidut's Neck Hole a +0 cloak (58 gold) a +1 cloak of stealth (214 gold) a scarf of shadows (156 gold) a scarf of harm (117 gold) an amulet of reflection (390 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (unknown) (390 gold) (5, -16, D:6) a +0 leather armour (6, -4, D:6) a +2 antimagic dire flail a +2 leather armour of cold resistance (11, -14, D:6) a +0 hand axe (26, -27, D:6) a +0 scimitar (30, 3, D:6) a +5 falchion a +0 robe a +0 trident a +0 morningstar a +0 robe a +0 hand axe a +0 robe a +3 hand axe a +0 robe (31, 4, D:6) a +0 halberd a +0 robe (34, 3, D:6) a +0 whip (36, 1, D:6) a +0 spear (40, 1, D:6) a +0 chain mail (48, 8, D:6) a +0 whip (50, -27, D:6) a quill talisman (59, -2, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (15, 29, D:7) a +2 dagger of venom a +0 cloak of corrosion resistance (20, 2, D:7) a +0 rapier (30, 21, D:7) a +0 whip (47, 23, D:7) a +0 orcbow (50, 6, D:7) a +0 orcbow Level 8 of the Dungeon (1, 21, D:8) a +0 trident (2, 20, D:8) a +0 flail a +0 chain mail (2, 21, D:8) a quill talisman (4, 24, D:8) a parchment of Slow (13, 0, D:8) a +0 robe (14, -11, D:8) a +0 scale mail (14, 17, D:8) a +0 whip (15, 10, D:8) a +0 spear (15, 15, D:8) a +0 short sword a +0 plate armour (15, 17, D:8) a +0 club a +0 scale mail (17, 25, D:8) a +0 leather armour (18, 7, D:8) the +0 ring mail of Cayzuck {rPois Regen+} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (18, 33, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) 2 poisoned darts a +0 short sword a curare-tipped dart a +0 short sword (1, -1, D:9) a +0 short sword (2, -1, D:9) 15 poisoned darts a +0 whip a +0 club a +0 dagger a +0 short sword a +0 plate armour a +0 long sword a +0 animal skin (3, -1, D:9) 6 poisoned darts a +0 dagger a +0 club (3, 0, D:9) 2 stones a +0 devious dagger (5, -2, D:9) a +0 ring mail a +0 hand axe (9, 1, D:9) a +0 dagger (10, -2, D:9) a +0 chain mail a +0 glaive (11, 16, D:9) a +0 flail a +0 leather armour (12, 39, D:9) a +0 ring mail (13, 12, D:9) a +0 hand axe a +0 ring mail (14, 1, D:9) a +0 robe a +0 dagger (16, 14, D:9) a +0 whip a +0 leather armour (17, 14, D:9) a +3 vampiric falchion (18, -3, D:9) a +2 short sword of venom (19, -2, D:9) a +0 club (20, 11, D:9) a +0 whip (20, 13, D:9) a +0 club a +0 ring mail (20, 17, D:9) a +0 hand axe (21, 13, D:9) a +0 mace (22, 13, D:9) a +0 short sword a +0 heavy flail a +0 short sword a +0 ring mail a +0 short sword (22, 14, D:9) a +0 whip a +0 ring mail a +0 whip a +0 dagger a +0 leather armour (22, 15, D:9) a +0 hand axe a +0 scale mail a +0 short sword (23, 13, D:9) a +0 club 2 boomerangs (24, 14, D:9) a +0 morningstar a +0 club a +0 dagger a +0 hand axe a +0 dire flail 3 boomerangs a +0 chain mail (25, 14, D:9) a +0 club a +0 leather armour (26, 25, D:9) a +0 club a +0 whip a +0 leather armour (27, 42, D:9) a +0 ring mail (28, 24, D:9) a +0 short sword a +0 chain mail (29, 2, D:9) a +0 animal skin (29, 22, D:9) a +0 short sword (29, 38, D:9) a +0 scale mail (29, 42, D:9) a +0 rapier (33, 38, D:9) a +0 flail (33, 39, D:9) a +0 spear a +0 ring mail a +0 kite shield a +0 flail a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 hand axe (0, 1, D:10) a +0 hand axe a +0 hand axe (2, 1, D:10) 22 potions of moonshine (6, 17, D:10) a +0 shortbow (8, -8, D:10) a +0 cloak (8, 4, D:10) 6 poisoned darts (8, 34, D:10) a +0 trident (17, 2, D:10) a +0 ring mail (17, 32, D:10) a +0 heavy war axe (23, 16, D:10) a +0 orcbow (37, 45, D:10) a potion of heal wounds (40, 18, D:10) a ring of positive energy (41, 19, D:10) a scroll of identify (41, 20, D:10) a scroll of amnesia (42, 19, D:10) 17 gold pieces (42, 20, D:10) a scroll of identify (43, 21, D:10) a sack of spiders Level 11 of the Dungeon [Shop] Cyingidd's General Store the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2597 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 heavy flail (332 gold) a +0 trident of distortion (267 gold) a scroll of fog (133 gold) Maxwell's Memoranda (1347 gold) [Shop] Piallu Dyiw's General Store 3 datura-tipped darts (35 gold) a tin of tremorstones (2/2) (520 gold) a scroll of teleportation (39 gold) a scroll of revelation (97 gold) a +2 ring mail of cold resistance (273 gold) a parchment of Summon Horrible Things (543 gold) [Shop] Urchoco's Book Boutique a parchment of Malign Gateway (688 gold) a parchment of Iskenderun's Battlesphere (273 gold) a parchment of Lehudib's Crystal Spear (877 gold) a parchment of Conjure Ball Lightning (525 gold) a parchment of Eringya's Noxious Bog (525 gold) a parchment of Nazja's Percussive Tempering (386 gold) a parchment of Stone Arrow (184 gold) a parchment of Chain Lightning (1092 gold) a manual of Stealth (1680 gold) a parchment of Confusing Touch (184 gold) a manual of Shields (1680 gold) a parchment of Freezing Cloud (386 gold) a parchment of Sandblast (84 gold) a parchment of Call Canine Familiar (184 gold) a parchment of Hoarfrost Cannonade (386 gold) a parchment of Brom's Barrelling Boulder (273 gold) a parchment of Summon Hydra (688 gold) [Shop] Kakev's Armour Emporium the orb "Dizxarch" {Attunement, Harm +Inv rC+} (810 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rC+: It protects you from cold. a +1 troll leather armour (396 gold) a +1 kite shield of fire resistance (342 gold) a +1 ring mail of cold resistance (288 gold) a +0 helmet of sniping (207 gold) the +7 plate armour "Zeent" {rElec Will+ Dex-2 SInv} (1306 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +3 plate armour of willpower (720 gold) a +4 plate armour of cold resistance (810 gold) [Shop] Roteshuocw's Jewellery Shoppe a +6 ring of strength (648 gold) the ring of Diroorim {*Slow rPois Will+ Str+3 SInv} (739 gold) [ring of willpower] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a ring of wizardry (unknown) (540 gold) a ring of poison resistance (360 gold) a +4 ring of slaying (648 gold) a ring of positive energy (360 gold) a +6 ring of dexterity (648 gold) (0, 0, D:11) a +0 dagger a +0 robe (4, -9, D:11) a +0 club (5, -9, D:11) a +0 dagger a +0 robe (5, -8, D:11) a +0 short sword (7, -9, D:11) a +0 flail (16, -33, D:11) 2 javelins (16, 16, D:11) a +0 short sword (29, -11, D:11) a +0 trident (31, -11, D:11) a +0 pair of boots (31, 1, D:11) a +0 falchion (37, -8, D:11) a +0 giant spiked club a +0 giant club (39, 2, D:11) a +0 robe a +0 dagger (40, 2, D:11) a +0 robe a +0 dagger (40, 3, D:11) a +0 whip (40, 16, D:11) a +0 ring mail (41, 2, D:11) a +0 club (41, 3, D:11) a +0 chain mail a +0 battleaxe (42, -3, D:11) a +3 spear of freezing (51, -7, D:11) a +0 plate armour (57, -20, D:11) a parchment of Blink Level 12 of the Dungeon (5, 27, D:12) a +0 rapier (8, 27, D:12) 2 large rocks (12, 31, D:12) a +0 ring mail (15, 30, D:12) +0 acid dragon scales (19, 8, D:12) a +0 hat of see invisible (32, 44, D:12) a +0 flail (32, 54, D:12) 6 boomerangs (34, 43, D:12) a +0 pair of gloves of hurling (35, 12, D:12) 5 javelins (45, 10, D:12) a +0 giant club (45, 11, D:12) a +0 giant club a +0 dire flail a +0 giant club (45, 50, D:12) 5 large rocks (46, 9, D:12) a +0 giant club a +0 giant club (46, 10, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (4, -1, D:13) 15 gold pieces a +0 giant spiked club a +0 giant club (5, -3, D:13) 4 gold pieces a +0 war axe a +0 leather armour (13, -5, D:13) a +2 great mace a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 leather armour (2, -1, Orc:1) a +0 halberd a +0 leather armour (3, -24, Orc:1) a +0 giant spiked club (3, -3, Orc:1) a +0 dagger (4, -3, Orc:1) a +0 club a +0 chain mail a +0 long sword (4, -1, Orc:1) a +0 flail a +0 chain mail (5, -3, Orc:1) a +0 leather armour a +0 flail (12, -34, Orc:1) 3 large rocks (14, -34, Orc:1) a +0 trident a +0 leather armour (15, -33, Orc:1) a +0 morningstar (16, -33, Orc:1) a +0 battleaxe a +0 chain mail a +0 whip (17, -7, Orc:1) a +0 giant spiked club (26, -39, Orc:1) 3 stones 8 stones (26, -35, Orc:1) 6 stones (26, -31, Orc:1) 4 stones 5 stones 4 stones (28, -39, Orc:1) a +0 long sword a +0 plate armour a +0 giant club (29, -38, Orc:1) a +0 arbalest (33, -33, Orc:1) a +0 plate armour a +0 scimitar (37, -12, Orc:1) a +0 trident (39, -13, Orc:1) a +0 hand axe a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Enuips's Book Boutique a parchment of Anguish (182 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Confusing Touch (123 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Summon Forest (257 gold) a parchment of Tukima's Dance (123 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Slow (56 gold) a parchment of Dispel Undead (182 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Blink (81 gold) a parchment of Inner Flame (123 gold) [Shop] Xehu's Armour Boutique the +1 ring mail of Amorality {rCorr} (324 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +1 plate armour of command (427 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) [Shop] Amuokor's Antique Weapon Boutique a +0 falchion (81 gold) a +8 heavy quarterstaff (1377 gold) a +0 orcbow of freezing (248 gold) a +0 rapier (148 gold) a +0 quarterstaff (135 gold) a +0 sling (40 gold) the +5 dire flail of Mastery {freeze, ^Fragile rPois rN++} (1352 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 arbalest (202 gold) [Shop] Ydefeos's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 plate armour (594 gold) a +0 chain mail (198 gold) a +0 scale mail (132 gold) a +0 pair of boots (148 gold) a +0 robe (29 gold) a +0 scale mail (132 gold) a +2 scale mail of cold resistance (693 gold) a +0 ring mail (132 gold) a +0 ring mail (132 gold) [Shop] Juroira's Weapon Shoppe a +0 sling (21 gold) a +0 hand axe (42 gold) a +0 arbalest (105 gold) a +0 falchion (42 gold) a +1 flail of draining (186 gold) a +0 scimitar (84 gold) a +0 sling (21 gold) a +0 spear (42 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1643 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. [Shop] Jent's Antique Armour Boutique a +0 pair of gloves (112 gold) a +2 scale mail of willpower (525 gold) a +1 chain mail of poison resistance (375 gold) the +5 helmet "Tuikh" {Rampage rN+ Str+3} (1175 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 robe of willpower (322 gold) a +0 chain mail (150 gold) a +0 chain mail (150 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) (0, 0, Orc:2) a +0 club (0, 1, Orc:2) a +0 robe a +0 dagger (1, 0, Orc:2) a +0 chain mail a +0 dire flail (1, 4, Orc:2) a +1 plate armour of poison resistance a +0 war axe a +2 robe of fire resistance a +0 dagger (1, 5, Orc:2) a +0 whip a +0 robe a +0 dagger (2, -19, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 mace (2, 2, Orc:2) a +0 ring mail a +0 club (2, 3, Orc:2) a +0 robe a +3 dagger of venom (3, -22, Orc:2) a +0 falchion (3, -21, Orc:2) a +0 long sword 3 boomerangs a +0 chain mail (3, -20, Orc:2) a +0 dagger of flaming a +0 scale mail (4, -22, Orc:2) a +0 hand axe (5, 14, Orc:2) a +0 robe a +0 halberd (7, 6, Orc:2) a +0 chain mail a +0 dire flail (8, 6, Orc:2) a +0 club (9, 8, Orc:2) a +0 robe a +0 dagger (11, -17, Orc:2) a +3 halberd of flaming a +0 chain mail (16, 7, Orc:2) a +0 scale mail a +0 scimitar (16, 8, Orc:2) a +0 robe a +0 battleaxe (17, -16, Orc:2) a +0 short sword a +0 leather armour (17, -14, Orc:2) a +0 dagger a +0 robe (17, 10, Orc:2) a +0 robe a +0 dagger (18, -14, Orc:2) a +3 long sword 3 boomerangs a +0 plate armour a +0 dagger (18, 9, Orc:2) a +0 orcbow a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 long sword a +0 robe a +0 dagger a +0 leather armour a +0 club (22, 2, Orc:2) a +0 robe a +0 dagger (24, 0, Orc:2) a +0 plate armour a +2 partisan a +0 robe of fire resistance a +0 dagger (25, -22, Orc:2) a +0 dagger a +0 robe (25, 0, Orc:2) a +0 robe a +0 dagger (26, 1, Orc:2) a +0 robe a +0 dagger a +0 orcbow a +0 club (27, 1, Orc:2) a +0 robe a +0 dagger (45, 14, Orc:2) a +0 club (46, 13, Orc:2) a +0 battleaxe a +0 plate armour (46, 14, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 ring mail (46, 16, Orc:2) a +0 flail a +0 war axe of flaming a +0 hand axe a +0 chain mail (47, 14, Orc:2) a +0 short sword a +0 leather armour (47, 16, Orc:2) a +0 dagger a +0 robe (48, 14, Orc:2) a +0 glaive a +0 chain mail (48, 15, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (20, -26, Lair:1) a +0 chain mail (24, 9, Lair:1) a +0 great sword (40, 4, Lair:1) a +0 ring mail (47, 7, Lair:1) a parchment of Awaken Armour (48, -6, Lair:1) a +0 falchion (50, -5, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (13, -12, Lair:2) a +0 chain mail (18, 40, Lair:2) a +0 robe (56, 32, Lair:2) a +0 flail (60, -5, Lair:2) a +0 scale mail (60, -4, Lair:2) a +0 leather armour (63, 29, Lair:2) a +0 battleaxe a +0 halberd a +0 dire flail (65, 5, Lair:2) a parchment of Detonation Catalyst (67, -3, Lair:2) a +0 falchion (67, 36, Lair:2) a +0 robe Level 3 of the Lair of Beasts (28, 26, Lair:3) a +0 falchion (30, 11, Lair:3) a +0 rapier (51, 0, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, 14, Lair:4) a +0 war axe (12, 39, Lair:4) 4 poisoned darts (17, 26, Lair:4) a +0 halberd (41, 39, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail the +8 bardiche of Wrongful Imprisonment {drain, rElec rN+ Int-5 Dex+5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (1, 1, Lair:5) a +0 spear a +0 ring mail (1, 8, Lair:5) a +0 spear (2, 8, Lair:5) a +0 short sword a +0 robe (8, -3, Lair:5) a +0 pair of gloves of fire (8, 9, Lair:5) a +0 dagger a +0 robe a +0 spear a +2 short sword of flaming a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 robe (11, 48, Lair:5) a +0 trident (11, 51, Lair:5) a parchment of Fugue of the Fallen (21, 27, Lair:5) a +0 long sword (23, 27, Lair:5) a +0 lajatang (24, 42, Lair:5) a parchment of Foxfire (29, 12, Lair:5) a +0 spear (29, 13, Lair:5) a +0 short sword a +0 robe a +2 buckler of cold resistance (30, 14, Lair:5) a +0 dagger a +0 robe (35, -3, Lair:5) a potion of moonshine (35, 8, Lair:5) a +0 rapier (41, -5, Lair:5) a +0 short sword a +0 robe (45, 22, Lair:5) 4 poisoned darts