MTDW Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, 9, D:1) a +0 dagger 3 stones (12, 1, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 11, D:1) a hobgoblin skeleton (19, 39, D:1) a jackal corpse (skeletalised by now) (20, 37, D:1) a jackal corpse (skeletalised by now) (24, 7, D:1) a ball python skeleton (24, 8, D:1) a +0 short sword (29, 20, D:1) a rat corpse (skeletalised by now) (37, 20, D:1) a quokka corpse (skeletalised by now) (38, 48, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 51, D:1) a rat corpse (skeletalised by now) (41, 43, D:1) a +0 robe (44, 46, D:1) a +0 flail (45, 10, D:1) a bat corpse (skeletalised by now) (54, 23, D:1) a +0 ring mail (57, 40, D:1) a +0 dagger (58, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 37, D:1) a +0 club (60, 40, D:1) a bat corpse (skeletalised by now) (61, 6, D:1) a frilled lizard corpse (skeletalised by now) (62, 20, D:1) a +0 robe (62, 22, D:1) a +0 sling Level 2 of the Dungeon (3, 6, D:2) a +0 hand axe (6, 20, D:2) a rat corpse (skeletalised by now) (8, -14, D:2) a +0 hand axe (13, -15, D:2) a rat skeleton (36, -20, D:2) 5 javelins a hobgoblin skeleton (46, -14, D:2) a rat skeleton (46, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -27, D:2) a frilled lizard corpse (skeletalised by now) (49, -14, D:2) a quill talisman (50, -3, D:2) a +0 whip a rat skeleton (50, -1, D:2) a +0 ring mail (51, -29, D:2) a scarf of shadows (53, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones a kobold skeleton (0, 2, D:3) a +0 dagger (1, 3, D:3) an adder skeleton (11, 5, D:3) a +0 club (16, 1, D:3) an adder skeleton (19, 2, D:3) a +0 dagger (19, 3, D:3) a +0 hand axe a +0 leather armour (20, 3, D:3) an adder corpse (skeletalised by now) (20, 4, D:3) a +0 short sword an orc corpse (skeletalised by now) (23, 0, D:3) a +0 scale mail (28, 5, D:3) a +0 long sword 2 stones a kobold corpse (skeletalised by now) (32, -7, D:3) a bat corpse (skeletalised by now) (35, 14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, 31, D:3) a jackal corpse (skeletalised by now) (52, 23, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 31, D:3) a +0 hand axe (61, 30, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace an orc corpse (skeletalised by now) (0, 3, D:4) a +0 club a +0 leather armour (2, 6, D:4) a +0 dagger a +0 ring mail (8, 4, D:4) a hound corpse (skeletalised by now) (12, 7, D:4) a stone a kobold corpse (skeletalised by now) (15, 6, D:4) a +0 short sword (18, 6, D:4) a quokka corpse (skeletalised by now) (25, -14, D:4) a black bear corpse (skeletalised by now) (28, -6, D:4) a staff of necromancy (28, -1, D:4) a +0 ring mail (29, -32, D:4) a +0 dagger an orc corpse (skeletalised by now) (30, -14, D:4) an orb of guile (32, 2, D:4) a +0 war axe (49, -34, D:4) a +0 dagger a +0 robe (49, -14, D:4) a hobgoblin corpse (skeletalised by now) (50, -38, D:4) a +0 hand axe an orc corpse (skeletalised by now) (51, -40, D:4) a +0 club a +0 dagger 3 stones a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (51, -37, D:4) a +0 flail 7 stones a +0 scale mail an orc corpse (skeletalised by now) (52, -35, D:4) a +0 dagger a +0 robe (53, -14, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (1, 0, D:5) a +0 club (5, 9, D:5) a +0 scale mail (9, 6, D:5) a +0 ring mail (12, 13, D:5) a +0 sling the Necropolis (0, 0, Necropolis) 12 gold pieces (0, 1, Necropolis) the +11 whip "Cedip" {chaos, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (1, -5, Necropolis) 18 gold pieces (1, 0, Necropolis) a potion of mutation (1, 1, Necropolis) 5 gold pieces (6, 0, Necropolis) 14 gold pieces (7, -11, Necropolis) 20 gold pieces (12, -12, Necropolis) a +0 barding (12, -11, Necropolis) the +10 dagger of the Sharing Spider {chaos, *Noise rC+ Will+} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (12, -6, Necropolis) 13 gold pieces (13, -12, Necropolis) the +8 dagger of Mana {chaos, rElec rF- Str+3 Int+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (13, -11, Necropolis) 16 gold pieces (39, -21, Necropolis) a stone (39, -16, Necropolis) a stone (40, 9, Necropolis) a staff of air (unseen) (44, -18, Necropolis) the +3 quarterstaff of Huymycyq {holy, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (44, 2, Necropolis) a staff of cold (unseen) (46, -19, Necropolis) a potion of curing (46, 8, Necropolis) 87 gold pieces (47, -19, Necropolis) 17 gold pieces (47, 13, Necropolis) the +3 long sword "Vehekkat" {flame, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (51, 6, Necropolis) a staff of earth (unseen) (52, -21, Necropolis) a stone (52, -16, Necropolis) a stone