Dungeon Crawl Stone Soup version 0.35-a0-827-g91ee021ed7 (webtiles) character file. Game seed: 16158798765597058279 28 MTDW the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Aug 3, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:34 (1239 turns). MTDW the Vexing (Barachi Hexslinger) Turns: 1239, Time: 00:01:34 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 12% Magic: 3/6 EV: 11 Int: 13 God: Gold: 35 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), weak-willed, unable to hop, jinxed, studying Maces & Flails, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 short sword Armour b - a +0 robe (worn) e - a +0 helmet Talismans c - a maw talisman Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - 2 scrolls of fear {unknown} h - 2 scrolls of revelation {unknown} Potions d - 2 potions of moonshine {unknown} f - 3 potions of haste {unknown} j - a potion of attraction {unknown} k - a potion of mutation {unknown} l - a potion of ambrosia {unknown} n - a potion of resistance {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging + Level 2.2 Spellcasting + Level 4.0 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder misses you. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. The adder is severely wounded. You die... ##### #.... ..### # #. ########### #..########## #.......... #......S@...# #.######### .).....########.# #†# #)..#. #.###.####### ## # #....#......# #####.#####.# #.# #.# #.# #.# You could see an adder (very drained). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 5 bats 5 frilled lizards (D:1) 6 goblins 6 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 105 | D:1 | Reached XP level 2. HP: 11/21 MP: 4/4 210 | D:1 | Learned a level 2 spell: Jinxbite 921 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1166 | D:2 | Reached skill level 4 in Hexes 1239 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_corners, minmay_circled_x D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.2 Hexes | 4 | 4.0 Fighting | | 1.2 Ranged Weapons | | 2.0 Dodging | | 2.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 101 Cast: Jinxbite || 17 Ability: Hop || 2 Armour: Robe || 54 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1420 | 1398 | 22 | 0 | 1171 | 2 | 710.0 | Dungeon | 1420 | 1398 | 22 | 0 | 1171 | 2 | 710.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1293 daAuts D:2: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+