MTDW the Dungeon (0, 0, D) a +0 quarterstaff (0, 8, D) a water moccasin corpse (0, 11, D) a wyvern corpse (0, 12, D) a water moccasin corpse (4, -9, D) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (4, -8, D) a +0 dagger a rat corpse (skeletalised by now) (4, 0, D) a +0 dagger a +0 robe (4, 1, D) a +0 giant spiked club (4, 29, D) 2 potions of heal wounds (4, 32, D) the +2 dire flail "Utoleyfe" {freeze, rElec rCorr Str+3 Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 scimitar of electrocution a +4 quarterstaff of speed a +2 partisan of protection a +1 heavy broad axe (4, 34, D) a +0 cloak (4, 35, D) a +0 plate armour (4, 46, D) 4 large rocks an ugly thing corpse (4, 47, D) a shapeshifter corpse