MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a jackal corpse (skeletalised by now) (9, 16, D:1) a +0 robe a human skeleton (11, -11, D:1) a quokka corpse (skeletalised by now) (12, -13, D:1) a ball python corpse (skeletalised by now) (16, 28, D:1) a ball python corpse (skeletalised by now) (27, 19, D:1) a +0 whip 2 stones a kobold skeleton (27, 30, D:1) a ball python corpse (skeletalised by now) (33, 35, D:1) a rat corpse (skeletalised by now) (38, 23, D:1) a bat skeleton (38, 29, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, 11, D:1) a jackal skeleton (43, 8, D:1) a jackal skeleton (43, 16, D:1) a bat skeleton (43, 30, D:1) a +0 leather armour (45, 9, D:1) a goblin skeleton (48, 9, D:1) a ball python skeleton (48, 36, D:1) a rat corpse (skeletalised by now) (52, 34, D:1) a +0 leather armour (53, 35, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 scale mail (1, -4, D:2) a +0 ring mail (18, 15, D:2) a curare-tipped dart a +0 whip (19, 15, D:2) a +0 flail (21, 15, D:2) a curare-tipped dart (21, 16, D:2) a scroll of identify