MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 0, D:1) a +3 hand axe (8, 4, D:1) a +0 hand axe (14, -1, D:1) a +0 hand axe (15, 14, D:1) a bat skeleton (17, 1, D:1) a +0 whip (20, 26, D:1) a +0 leather armour (25, -10, D:1) a frilled lizard corpse (skeletalised by now) (26, -3, D:1) a +0 leather armour (30, -12, D:1) a hobgoblin corpse (skeletalised by now) (30, -9, D:1) a bat corpse (skeletalised by now) (31, 7, D:1) a +0 whip (32, 13, D:1) a +0 hand axe (32, 22, D:1) a +0 club (42, 25, D:1) a bat corpse (skeletalised by now) (43, 13, D:1) a +0 spear (45, 9, D:1) a ball python skeleton (45, 20, D:1) a +0 ring mail (46, 10, D:1) a frilled lizard skeleton Level 2 of the Dungeon (10, 0, D:2) a ball python corpse (12, 6, D:2) a +0 robe a human skeleton (16, 2, D:2) a frilled lizard corpse (17, 16, D:2) a +0 mace (17, 19, D:2) a rat corpse (skeletalised by now) (19, 21, D:2) a +0 short sword 4 stones (25, 22, D:2) an adder corpse (skeletalised by now) (29, 19, D:2) a +0 whip (35, 25, D:2) a +0 club a kobold corpse (skeletalised by now) (38, 25, D:2) a bat corpse (skeletalised by now) (46, 4, D:2) a scroll of identify (46, 5, D:2) a curare-tipped dart (46, 9, D:2) a curare-tipped dart an adder corpse (48, 13, D:2) a parchment of Tukima's Dance