Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 1622222532523413704 18 MTDW the Sneak (level 2, 0/15 HPs) Began as a Vine Stalker Stalker on Oct 22, 2026. Slain by a gnoll ... wielding a +2 whip of distortion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (908 turns). MTDW the Sneak (Vine Stalker Stalker) Turns: 908, Time: 00:00:50 Health: 0/15 AC: 0 Str: 13 XL: 2 Next: 66% Magic: 0/3 EV: 10 Int: 8 God: Gold: 56 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 1.22/turn (no ring) MPRegen 0.08/turn b - gecko talisman %: guardian spirit @: gecko-form A: autotomy, stealthy, cold-blooded, plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour e - a +2 pair of gloves of strength Jewellery d - an amulet of the acrobat Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions A - 3 potions of attraction d - a potion of curing {unknown} f - a potion of might {unknown} Baubles b - 3 centipede baubles g - 3 flux baubles Skills: - Level 1.7 Fighting + Level 2.4 Short Blades - Level 0.7 Dodging + Level 4.3 Stealth - Level 3.0 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Things that are here: a +0 spear; a gnoll corpse There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. HP restored. Magic restored. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 9 gold pieces. Unknown command. You now have 56 gold pieces (gained 9). A gnoll comes into view. A gnoll is nearby! A gnoll is nearby! The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You hit the gnoll. Your bite misses the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You closely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll shouts! The gnoll closely misses you. The gnoll hits you with a +0 spear. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 whip of distortion! Ouch! That really hurt! You die... #..♣♣♣♣♣♣..##.# #.. ♣♣.##.# #. ♣♣.##.# ##. ♣..#.. #..♣♣♣♣♣.##.# #........##.# ##.##.#..##.# #.##...###ğ# ..........lğ# ##.####.##### # #.# ..# #### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Vine Stalker Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 269 | D:1 | Reached skill level 4 in Stealth 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 908 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, chequers_serial_rivers_small_b D:2: layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, hangedman_feature_mirror, kennysheep_generic_room_4, minmay_misc_feat_hallway, hangedman_glass_garden, nrook_campfire, uniq_robin Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.4 Stealth | 4 | 4.3 Fighting | | 1.7 Dodging | | 0.7 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- Gecko | * * | 2 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 15 Bite || 2 Stab: Sleeping || 9 Armour: None || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 911 | 875 | 36 | 0 | 780 | 2 | 455.5 | Dungeon | 911 | 875 | 36 | 0 | 780 | 2 | 455.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+