MTDW Level 1 of the Dungeon (2, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 5, D:1) a quokka corpse (skeletalised by now) (8, 2, D:1) a gecko talisman (10, -21, D:1) a bat skeleton (14, -22, D:1) a +0 dagger a stone a kobold skeleton (15, 16, D:1) a bat skeleton (19, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (26, -24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 6, D:1) a +0 spear a gnoll corpse (skeletalised by now) (38, -31, D:1) a +0 whip 5 stones (38, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -15, D:1) a +0 robe (40, -30, D:1) a bat corpse (skeletalised by now) (41, -8, D:1) a bat corpse (skeletalised by now) (44, -3, D:1) a +0 ring mail (45, 5, D:1) a +0 robe (56, -1, D:1) a +0 club (60, -14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 27, D:2) a +0 dagger (4, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 6, D:2) a +0 leather armour (12, 2, D:2) a +0 chain mail (13, -5, D:2) a +0 club a +0 sling (13, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, 2, D:2) a +0 kite shield (18, 8, D:2) a staff of earth (20, 29, D:2) a rat skeleton (22, 26, D:2) a +0 dagger a +0 club 7 stones a kobold skeleton a quokka skeleton (23, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 32, D:2) a +0 scale mail (24, 27, D:2) a +0 club (29, 20, D:2) a +0 hand axe (30, -1, D:2) a +0 dagger Level 3 of the Dungeon (1, 34, D:3) a +0 robe (2, 36, D:3) a +0 club a stone (13, 24, D:3) a +0 short sword 3 stones (25, 21, D:3) a +0 leather armour (26, -7, D:3) a +0 short sword (34, 35, D:3) a frilled lizard skeleton (34, 38, D:3) a +0 club 2 boomerangs (45, 35, D:3) 2 stones (47, 0, D:3) a ball python corpse (skeletalised by now) (56, -3, D:3) a +0 club (63, 24, D:3) 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 14, D:4) a +0 dagger a +0 sling (3, 13, D:4) an adder skeleton (19, 3, D:4) a +0 dagger 4 stones (20, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (20, 32, D:4) a scarf of harm (21, 28, D:4) a +0 short sword a kobold skeleton (30, 5, D:4) an adder skeleton (32, 5, D:4) a black bear skeleton (33, 35, D:4) a quokka corpse (skeletalised by now) (38, 54, D:4) a rimehorn talisman (39, 52, D:4) a +0 flail (39, 60, D:4) a +0 short sword an orc corpse (skeletalised by now) (40, 51, D:4) a fortress talisman (41, 41, D:4) an iguana skeleton (55, 38, D:4) a +0 barding (56, 39, D:4) a ball python corpse (skeletalised by now) (57, 26, D:4) a +0 flail Level 5 of the Dungeon (6, 17, D:5) 4 boomerangs (12, 12, D:5) a water moccasin skeleton (22, 23, D:5) a +0 orcbow (24, 16, D:5) a hound skeleton (26, 17, D:5) a +0 glaive (29, 33, D:5) a +0 ring mail (39, -15, D:5) a +0 dagger (42, 8, D:5) a +0 giant spiked club (42, 15, D:5) a +0 whip (45, -8, D:5) a black bear skeleton (47, 9, D:5) a parchment of Tukima's Dance (52, 7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a curare-tipped dart (1, -7, D:6) a +0 hand axe (22, -42, D:6) a +0 orcbow (25, -4, D:6) the +12 mace "Daidghont" {concuss, Bane rElec rPois Dex+3} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, -22, D:6) 3 flux baubles the Ecumenical Temple