Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 8226115427261639888 81 MadRex the Grave Robber (level 4, -8/31 HPs) Began as a Mummy Necromancer on Sept 16, 2025. Shot with an arrow by a centaur (13 damage) ... on level 3 of the Dungeon. The game lasted 00:33:50 (2713 turns). MadRex the Grave Robber (Mummy Necromancer) Turns: 2713, Time: 00:33:51 Health: -8/31 AC: 2 Str: 11 XL: 4 Next: 20% Magic: 15/18 EV: 11 Int: 16 God: Gold: 133 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.16/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 sling d - a +0 dagger e - a +0 club h - a +0 short sword Missiles g - 12 stones i - 5 datura-tipped darts Armour b - a +0 robe (worn) m - a +0 robe Jewellery k - a ring of magical power (worn) Talismans j - a medusa talisman l - a wellspring talisman Scrolls c - a scroll of immolation {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} l - a scroll of torment {unknown} m - a scroll of silence {unknown} Potions d - 2 potions of haste {unknown} f - 2 potions of might {unknown} k - a potion of berserk rage {unknown} Skills: + Level 0.7 Fighting + Level 0.4 Short Blades + Level 2.0 Dodging + Level 1.6 Stealth + Level 3.3 Spellcasting + Level 4.9 Necromancy + Level 0.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Blink Tloc 6% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 54% 2d10 3% 2 Vampiric Draining Necr 27% 2d7 7% 3 Summon Small Mammal Summ 8% N/A 19% 1 Animate Dead Necr 27% N/A 24% 4 Lesser Beckoning Tloc 6% N/A 26% 2 Mercury Arrow Conj/Alch 4% 2d5 26% 2 Momentum Strike Conj/Tloc 4% 3d8 26% 2 Passwall Erth 2% N/A 47% 3 Curse of Agony Necr 27% N/A 54% 5 Rending Blade Conj/Frge 2% 2d6 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Annotations: D:1 exclusion: frilled lizard D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The kobold dies! g - 12 stones (gained 3) You see here a +0 short sword. Your soul wisp disappears in a puff of smoke! A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (chance to affect: 50%) You feel a surge of power! The centaur resists with significant effort. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (chance to affect: 50%) You feel a surge of power! The centaur resists with significant effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (chance to affect: 50%) You feel a surge of power! A fragment of the centaur's soul is dislodged from its body. The centaur looks weaker. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ######### ############## ........# #.....@..c*... ...####.# #.###########. #### #.# #.# #.###.# #.# ### #.....##### #.# ..# #.......÷.## #.# #.# ########...## #.# #.##########..#..## #.# ### #.#...<.).[...#...## #.# #.. You could see a centaur (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 orcs (D:3) 2 endoplasms 4 giant cockroaches A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:3) 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) A ribbon worm (D:2) A dart slug (D:2) An endoplasm (D:2) A hobgoblin (D:1) An orc (D:3) A quokka (D:3) A ball python (D:1) 3 bats A frilled lizard (D:2) 2 goblins 6 kobolds A rat (D:2) 21 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MadRex the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 420 | D:1 | Learned a level 2 spell: Blink 1343 | D:2 | Found an opulent altar of Gozag. 1454 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1786 | D:2 | Noticed Terence 2417 | D:3 | Reached XP level 4. HP: 26/31 MP: 8/8 2708 | D:3 | Noticed a centaur 2713 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_loops_ring, basic_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, uniq_terence D:3: layout_loops_ring, grunt_dithmenos_smoke D:4: layout_basic, nicolae_half_adder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Spellcasting | 3 | 3.3 Fighting | | 0.7 Short Blades | | 0.4 Stealth | | 1.6 Necromancy | | 4.9 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 131 | 18 || 149 Melee: Dagger | 131 | 18 || 149 Cast: Soul Splinter | 47 | 6 || 53 Blink | 3 | || 3 Armour: Robe | 77 | 22 || 99 Dodge: Dodged | 103 | 17 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2718 | 2718 | 0 | 17 | 221 | 4 | 679.5 | Dungeon | 2718 | 2718 | 0 | 17 | 221 | 4 | 679.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1451 daAuts D:2: 789 daAuts D:3: 404 daAuts D:4: 72 daAuts