Dungeon Crawl Stone Soup version 0.32-a0-1508-g6630b05a1f (webtiles) character file. Game seed: 17816046160037035495 2 Magatonman the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on June 21, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (37 turns). Magatonman the Chiller(Merfolk Ice Elementalist) Turns: 37, Time: 00:00:11 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Long Blades + Level 2.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka is heavily wounded. The quokka bites you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You freeze the quokka. You kill the quokka! Unknown command. The goblin shouts! Found a glowing orb. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is severely wounded. The goblin completely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... #### #.. [ ##.#####... #.†........ #..@g...... #.......... ###.......... #............ #.#.......... ###########.##.#####... #~~P.........#.# ... #P~~##.###.....# ## #~PP##.# #...### You could see a goblin. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Freeze || 3 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 14 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 14 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts