Magatonman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -22, D:1) 5 stones (1, -21, D:1) a bat corpse (skeletalised by now) (1, -17, D:1) a +0 short sword (2, -20, D:1) 2 stones (2, -2, D:1) a quokka corpse (skeletalised by now) (12, -28, D:1) a +0 short sword a kobold skeleton (13, -29, D:1) a frilled lizard skeleton (15, -18, D:1) a hobgoblin skeleton (17, -23, D:1) a +0 ring mail (17, -7, D:1) a bat skeleton (34, -8, D:1) 4 stones (42, -22, D:1) a hobgoblin corpse (skeletalised by now) (42, -11, D:1) a staff of conjuration (44, -15, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 1, D:2) a +0 dagger (3, -28, D:2) a +0 dagger a goblin skeleton (6, 10, D:2) a flux talisman (11, 11, D:2) a +0 ring mail (23, 10, D:2) a ring of flight (40, -21, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (18, 5, D:3) the +1 buckler of Lugonu's Regard {^Drain Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (22, -19, D:3) a staff of alchemy (22, -1, D:3) a +0 robe (23, 31, D:3) an adder corpse (24, 0, D:3) a +0 mace (24, 31, D:3) a +0 whip (27, 5, D:3) a +0 dagger a +0 sling a goblin skeleton (31, 16, D:3) a +0 flail a +0 chain mail the human skeleton of Terence (32, 1, D:3) a +0 plate armour (34, -2, D:3) a quokka corpse (skeletalised by now) (38, -11, D:3) a bat skeleton (42, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 11, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, 12, D:3) a hobgoblin corpse (skeletalised by now) (44, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (51, -1, D:3) a quokka corpse (skeletalised by now) (53, 4, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 silver javelins (3, -16, D:4) 4 stones