Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (webtiles) character file. Game seed: 14067340576134371397 0 Magatonman the Shooter (level 1, -2/16 HPs) Began as a Coglin Hunter on June 24, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:06 (50 turns). Magatonman the Shooter(Coglin Hunter) Turns: 50, Time: 00:00:06 Health: -2/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 7 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Dalbir} rCold . . . d - +0 sling {Fusazane} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Dalbir} d - a +0 sling (offhand) {Fusazane} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence asks, "Do you want it fast or slow?" Terence hits you with a +0 mace. Unknown command. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! Ouch! That really hurt! Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." #. #.####### #....... #.....# #.....# #..<..# #.<...# #.....### #...@...# #..@..#.# #.......# ........... ..##.#.....### # #.#.#.#.# #.......# #. #### You could see Terence. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D:2 | Noticed Terence 50 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, serial_shops, shop, minmay_fractal_squares_gapless_5, uniq_terence, uniq_jessica Action || total ---------------------------++------- Fire: Sling || 18 Armour: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 32 | 2 | 25.5 | Dungeon | 51 | 51 | 0 | 0 | 32 | 2 | 25.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts D:2: 12 daAuts