Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (3, -2, D:1) a +0 club (8, -7, D:1) a +0 robe (16, -21, D:1) a +0 leather armour (18, -2, D:1) a +0 dagger (18, 3, D:1) 8 stones (18, 10, D:1) a +0 robe (18, 11, D:1) a +0 dagger (21, -12, D:1) a ring of magical power (25, -1, D:1) an orb of wrath (26, -12, D:1) a +2 whip of electrocution (28, -7, D:1) a +0 whip (36, 25, D:1) a +0 club 5 stones (38, -8, D:1) a +0 club (53, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (24, 29, D:2) a +0 dagger of draining (27, 12, D:2) a +0 ring mail (30, 21, D:2) a +0 whip (30, 34, D:2) a +0 scale mail (36, 28, D:2) a +0 whip 5 stones (37, 28, D:2) a +0 dagger a +0 dagger (37, 31, D:2) a +0 whip 5 stones (38, 28, D:2) a +0 short sword a +0 whip (43, 1, D:2) 6 stones (56, 30, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (4, -3, D:3) a jackal skeleton (7, -30, D:3) a +0 dagger a +0 sling (11, -20, D:3) a hobgoblin skeleton (13, -17, D:3) a +0 robe (17, -34, D:3) a +0 robe a +0 dagger (18, 0, D:3) a +0 dagger a +0 sling (38, 1, D:3) a +0 club (41, -7, D:3) a +0 leather armour (46, -1, D:3) a +0 club (49, 1, D:3) 10 gold pieces (50, 2, D:3) a potion of enlightenment (51, 3, D:3) 11 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour of cold resistance (6, 11, D:4) a ring of magical power (9, 0, D:4) 4 poisoned darts a +0 whip (13, -2, D:4) an iguana skeleton (13, 11, D:4) a staff of air a +0 robe (20, 27, D:4) a +0 robe (32, 7, D:4) a +0 mace (35, 6, D:4) 6 poisoned darts (41, -5, D:4) the amulet of Ymiovit {Faith rElec rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (45, 12, D:4) a +0 ring mail 4 stones a +0 war axe (52, 23, D:4) a +0 robe Level 5 of the Dungeon (1, 8, D:5) a +0 giant club (2, 10, D:5) a +0 scimitar a +0 robe (11, 18, D:5) a +0 club a +6 chain mail of ponderousness (13, 40, D:5) a +0 dagger of draining a +0 robe (13, 41, D:5) a +0 dagger a +0 robe (14, 41, D:5) a +0 mace a +0 club a +0 ring mail (26, 27, D:5) a +0 mace (26, 40, D:5) a +0 pair of boots (26, 45, D:5) a +0 dagger an amulet of faith (26, 46, D:5) a +0 dagger (27, 45, D:5) a +0 whip a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a staff of alchemy (7, -7, D:6) a beast talisman (11, 17, D:6) a +0 robe (15, -11, D:6) a +0 halberd (20, 26, D:6) a +0 robe (21, 16, D:6) a +0 giant club (35, -20, D:6) a ring of resist corrosion (36, 14, D:6) a +0 short sword (36, 16, D:6) 5 stones (38, -27, D:6) 6 stones (42, -8, D:6) a ring of protection from cold (46, -15, D:6) a +0 flail (46, -13, D:6) a +0 war axe 2 boomerangs (60, -15, D:6) a +0 hand axe a +0 ring mail a +0 whip a +0 trident 5 boomerangs (61, -15, D:6) a +0 club a +0 ring mail (62, -15, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of noise (3, -1, D:7) a +0 club (7, -1, D:7) a +0 plate armour (7, 29, D:7) a +0 falchion a +0 leather armour (7, 30, D:7) a +0 club a +0 mace a +0 scale mail (7, 31, D:7) a +0 club a +0 short sword (9, 13, D:7) a +0 club (9, 14, D:7) a +0 dagger a +0 robe (15, 27, D:7) a +0 rapier (18, 6, D:7) a +0 leather armour (24, 8, D:7) a +0 long sword (29, 44, D:7) a +0 shortbow of freezing (32, -5, D:7) a +0 quarterstaff (32, 29, D:7) 6 stones (40, 0, D:7) a +0 leather armour a +0 club (40, 2, D:7) a +0 club (40, 3, D:7) a +0 club a +0 scale mail (41, 1, D:7) a +0 short sword (41, 2, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +1 dagger of holy wrath (0, 2, D:8) a +1 dagger of venom a +0 robe a +0 club (8, -15, D:8) a +0 orcbow (12, -23, D:8) a +0 spear (13, -27, D:8) a +0 shortbow (17, -16, D:8) a flux talisman (19, -37, D:8) 5 stones (22, -7, D:8) a +0 flail (29, -19, D:8) a +0 ring mail (30, 0, D:8) a +0 leather armour (39, -35, D:8) a ring of magical power (49, -28, D:8) a +0 rapier (53, -9, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Qitiakk's Book Shoppe the Almanac of Generation (360 gold) Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Animate Armour Summoning/Earth 4 c - Monstrous Menagerie Summoning 7 a book of Sloth (320 gold) the Unrestrained Analects (440 gold) a book of Power (420 gold) a book of Misfortune (340 gold) a book of the Spheres (640 gold) a book of Decay (260 gold) a book of Lightning (360 gold) a book of the Wilderness (380 gold) the Essays on the Sandy Familiar (480 gold) Spells Type Level a - Sandblast Earth 1 b - Animate Armour Summoning/Earth 4 c - Hellfire Mortar Fire/Earth 7 d - Summon Horrible Things Summoning 8 [Shop] Wegats's Armour Shoppe a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) the +0 cloak of the Mackerel {rElec rF+ Will++ Slay-6} (157 gold) Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF+: It protects you from fire. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (0, 0, D:9) a +0 mace (6, -1, D:9) a +0 dagger a +0 robe (8, -1, D:9) a +0 club (8, 8, D:9) a +0 flail (9, 10, D:9) a +0 spear a +0 scale mail (13, 1, D:9) a +2 morningstar of freezing a +0 robe a +4 mace a +0 robe a +0 club (13, 2, D:9) a +1 heavy flail a +0 halberd a +0 robe (13, 3, D:9) a +0 spear (13, 4, D:9) a +0 spear (14, 6, D:9) a +0 flail (22, 3, D:9) 18 gold pieces (28, -2, D:9) a +0 quarterstaff (41, 5, D:9) a scroll of immolation the Ecumenical Temple