Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (webtiles) character file. Game seed: 12421167017626738510 261 Magatonman the Shooter (level 6, -9/49 HPs) Began as a Coglin Hunter on June 25, 2024. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:01:16 (753 turns). Magatonman the Shooter(Coglin Hunter) Turns: 753, Time: 00:01:16 Health: -9/49 AC: 12 Str: 15 XL: 6 Next: 18% Magic: 6/6 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 22 Spells: 5/5 levels left rFire . . . i - +7 quarterstaff "Custruv" {protect, Str+3 Dex+3} rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . j - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: under a protective aura, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +2 sling {Anneliese} d - a +0 sling {Belshunu} i - the +7 quarterstaff "Custruv" (weapon) {protect, Str+3 Dex+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Armour c - a +0 leather armour (worn) e - a +0 pair of gloves (worn) j - a +0 pair of boots (worn) Scrolls b - a scroll of butterflies f - a scroll of fog {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of brilliance {unknown} h - a potion of curing {unknown} l - a potion of haste {unknown} Skills: + Level 4.4 Fighting - Level 5.0 Ranged Weapons * Level 1.3 Armour + Level 2.1 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Jinxbite Hex 0% N/A 63% 2 Passwall Erth 0% N/A 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Cause Fear Hex 0% N/A 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your Dodging skill increases to level 2! You have reached level 6! You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. The orc wizard hits you with a +0 dagger. You sock the orc wizard! Your weapon exudes an aura of protection. The orc wizard is severely wounded. The orc wizard hits you but does no damage. You hit the orc wizard. You kill the orc wizard! No target in view! No target in view! HP restored. Found a club. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. l - a smoky inky potion Found a sling. As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. There is an open door here. You see here a +0 chain mail. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club! You barely miss the ogre. You closely miss the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You hit the ogre. Your weapon exudes an aura of protection. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! You die... .......... . ...... ............ ..# #...# ..<.......## #.# #...# ...#....)..# #.# #...# ...#.##....## #.# #...# .###........# #.# #...# .#.#†#.#.#..# #.# #...##### ............# #O# ##....... .#.......#..####@# ####.#.###. ......>..........######......###. ##.......##.####......#.##.#..... #......[..#.# #.####)#.##....##. ##.......#..####.###...<##.#.#.#. #..........##.[......#......###.. ##.#.#.#.####.##.##..........#.## ######### #.##.######.#####.### #.##..##.......#### # You could see an ogre. Vanquished Creatures Sigmund (D:2) An orc priest (D:3) An orc wizard (D:4) 2 ufetubi (D:4) 2 ribbon worms A dart slug (D:2) 2 orcs (D:3) 4 ball pythons (D:2) 3 endoplasms 3 giant cockroaches (D:4) 2 goblins A hobgoblin (D:4) 3 kobolds 2 bats A frilled lizard (D:2) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:2 | Noticed Sigmund 101 | D:2 | Killed Sigmund 102 | D:2 | Reached skill level 4 in Ranged Weapons 102 | D:2 | Reached XP level 2. HP: 11/25 MP: 2/2 102 | D:2 | Reached XP level 3. HP: 14/30 MP: 3/3 102 | D:2 | Reached XP level 4. HP: 17/37 MP: 4/4 102 | D:2 | Reached XP level 5. HP: 20/42 MP: 5/5 252 | D:2 | Reached skill level 5 in Ranged Weapons 326 | D:3 | Identified the +7 quarterstaff "Custruv" {protect, Str+3 | Dex+3} 636 | D:3 | Reached skill level 1 in Armour 636 | D:3 | Reached XP level 6. HP: 47/49 MP: 6/6 753 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_tiny_reverse_x D:2: layout_rooms, basic_altar, kennysheep_generic_room_12, uniq_sigmund D:3: minmay_spotlight, layout_basic, uniq_jessica D:4: layout_loops_cross, hellmonk_ghost_happy_afterlife, st_stairs_4, grunt_ministairs_11 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.4 Ranged Weapons | 4 5 | 5.0 Armour | 1 | 1.3 Dodging | 2 | 2.1 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | | 36 || 36 Fire: Sling | 10 | 58 || 68 Armour: Leather armour | 1 | 46 || 47 Dodge: Dodged | | 63 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 772 | 743 | 29 | 202 | 316 | 4 | 193.0 | Dungeon | 772 | 743 | 29 | 202 | 316 | 4 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 295 daAuts D:3: 210 daAuts D:2: 170 daAuts D:1: 96 daAuts