Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of speed a kobold corpse (skeletalised by now) (0, 7, D:1) a +0 club (1, -5, D:1) a +0 spear (3, 11, D:1) a hobgoblin corpse (skeletalised by now) (7, 11, D:1) a jackal corpse (skeletalised by now) (18, -5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (4, -1, D:2) a +0 whip 3 stones a +0 ring mail a kobold skeleton (6, -1, D:2) a +0 short sword (6, 1, D:2) a +0 leather armour (7, -5, D:2) a +0 robe (9, -44, D:2) a ball python corpse (skeletalised by now) (14, -47, D:2) a +0 sling (23, -2, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Senityu's One-of-a-Kind Rings the ring of the Shining Light {rF+ rCorr Str+2} (534 gold) [ring of resist corrosion] Str+2: It affects your strength (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +3 ring of strength (140 gold) the ring of Aqi Noiff {rPois Will+ Dex+2 Slay+2} (632 gold) [ring of poison resistance] Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Will+: It increases your willpower. a +7 ring of intelligence (630 gold) a +3 ring of protection (294 gold) a +9 ring of evasion (1449 gold) a +2 ring of evasion (84 gold) the ring "Zalavuz" {rC+ HP+15 Int+6 SInv} (1346 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. HP+15: It affects your health (+15). SInv: It lets you see invisible. (3, -5, D:3) 7 stones (3, 18, D:3) a hobgoblin corpse (skeletalised by now) (10, 8, D:3) a +0 flail (11, -7, D:3) a +0 dagger a stone a +0 scale mail (13, 23, D:3) an adder corpse (skeletalised by now) (15, -17, D:3) a +0 robe (17, 29, D:3) a +0 whip (18, 21, D:3) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (19, 21, D:3) a rat corpse (skeletalised by now) (19, 26, D:3) a bat corpse (skeletalised by now) (22, 16, D:3) a quokka corpse (skeletalised by now) (26, -2, D:3) a +0 club (40, -1, D:3) a hound corpse (skeletalised by now) (46, -5, D:3) 6 large rocks Level 4 of the Dungeon (0, 0, D:4) 2 stones (6, -7, D:4) a +2 dagger of venom (still there?) a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) (7, 9, D:4) a +0 club (8, -7, D:4) a +0 short sword (12, -3, D:4) a +0 giant club (13, -5, D:4) 4 stones (14, 17, D:4) a +0 hand axe an orc skeleton (19, 15, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (32, 7, D:4) 3 atropa-tipped darts (38, 8, D:4) a +0 leather armour (46, 22, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a stone (0, 20, D:5) a hound corpse (4, 5, D:5) a +2 flail of draining (8, 10, D:5) a +0 mace (9, -8, D:5) 13 gold pieces (11, -7, D:5) a +0 club a +0 leather armour (12, -7, D:5) a +0 dagger a +0 robe an orc corpse (14, -7, D:5) a +0 dagger a +0 robe an orc corpse (14, -2, D:5) a +0 trident a +0 leather armour (18, 25, D:5) a +0 rapier (20, -7, D:5) a +0 sling (33, 9, D:5) a +0 dagger a +0 robe an orc skeleton (36, 8, D:5) a +0 leather armour a +0 hand axe an orc skeleton (36, 12, D:5) 5 stones (41, 6, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe 3 stones an orc corpse (skeletalised by now) (41, 7, D:5) a +0 dagger